TODO LO QUE DEBES SABER ANTES DE ASSASSIN'S CREED BLACK FLAG RESYNCED | El Nido Podcast Ep. 19
Welcome and Introduction to the Live Stream
Overview of the Session
- The host welcomes viewers and sets the tone for a live discussion about "Black Flag Resync" and its connections to the present narrative in Assassin's Creed.
- The host encourages viewers to grab snacks and engage with questions during the session, indicating an interactive format.
Guest Introduction
- Joe Ubisifer is introduced as a knowledgeable guest who will help explain key concepts related to the present narrative.
- Joe appears on camera, confirming his participation in discussing the current state of Assassin's Creed lore.
Community Engagement and Content Creation
Contributions from Joe Ubisifer
- The host acknowledges Joe's significant role in disseminating information about Assassin's Creed, particularly regarding "Shadows."
- The host credits Joe for inspiring him to delve deeper into the lore, emphasizing collaboration within the community.
Current Projects
- Both hosts express excitement about their ongoing projects related to Assassin's Creed, highlighting their commitment to providing detailed analyses.
- Joe mentions he is working on completing articles that explore various aspects of Shadows' narrative.
Insights into Abstergo and Future Lore
Evolution of Abstergo
- Joe discusses his upcoming article that examines Abstergo’s evolution within the game's lore, hinting at a cyberpunk theme.
- He notes that while there is much text-based content, it lacks visual illustrations which could enhance understanding.
Motivation and Community Dynamics
- Both hosts share their renewed motivation towards creating content after experiencing challenges with previous game releases.
Connections Between Shadows and Black Flag Resync
Key Narrative Links
- Discussion shifts towards how "Shadows" connects with "Black Flag," specifically through two main story elements: mission context and narrative gaps (grietas).
Preparing for Black Flag Resync
- The aim of this live stream is to prepare viewers for what they will encounter in "Black Flag Resync," ensuring they understand all relevant present-day narratives.
Understanding Present-Day Context
Clarifying Timeline Confusion
- Viewers are encouraged to grasp how recent files have left open-ended questions regarding timelines within Assassin’s Creed lore.
Addressing Viewer Concerns
- A viewer expresses frustration over engaging with present-day gameplay; hosts reassure them by emphasizing community support.
Future Implications of Present-Day Events
Shifts in Narrative Focus
- Hosts discuss how players should move past concerns about “real” versus “fictional” timelines since continuity remains intact despite future jumps.
Speculations on Timeline Events
- They speculate that not all events occur strictly within 2096 but may extend beyond or before this date based on new insights from game files.
Conclusion on Present-Day Structure
Challenges in Narrative Presentation
- There are criticisms regarding how information has been presented across games; disorganized file distribution leads to confusion among players.
Final Thoughts on Shadows’ Timeline
- The current timeline for Shadows is suggested to span between 2056 and 2096, incorporating a cyberpunk aesthetic which will be further explored during the live session.
Assassin's Creed Shadows: Unraveling the Present Storyline
Technology and Narrative Structure
- Discussion on technology reminiscent of Call of Duty Advanced Warfare, including robotic dogs that deliver medication.
- Speculation about the return of "Tablet Man" as a member of the Templar Order, dismissed due to his presumed death.
- Critique on the disorganized presentation of files in the game, suggesting a more coherent narrative flow for better understanding.
The Inner Sanctum and Council Dynamics
- Mention of the "inner sanctum" and its connection to the council, indicating ongoing relevance in 2096 despite changes in membership.
- Notable absence of key members like Letitia England and Mitsuko Nakamura from the current council.
Introduction to Assassin's Creed Shadows
- Contextual setup with clips from previous videos to enhance understanding while discussing present-day events in Assassin's Creed.
- Transition into explaining how everything begins within Assassin's Creed Shadows.
Protagonists and Their Background
- Introduction of Joel Eastman as one protagonist alongside Junko Maeda, representing opposing factions (Assassins vs. Templars).
- Joel Eastman's lineage traced back to his father Geoff, who was involved with Abstergo’s projects.
Abstergo's Ambitions and Technological Manipulation
- Overview of Abstergo’s project Mnemosine aimed at creating an AI capable of mapping neural networks for behavior prediction.
- Explanation on how this technology can alter genetic memories without user awareness through real-time simulations.
Historical Context and Corporate Power Dynamics
- Reference to Abstergo’s rise as a megacorporation post a significant oil spill scandal in 2010 that shifted public trust towards private enterprises.
- Description of a dystopian future where Abstergo exerts control over society through advanced technology and manipulation tactics.
Joel Eastman's Journey Begins
- Joel Eastman’s quest leads him to Marrakech seeking connections related to his father's past with Assassins.
- Encounter with Tatiana Dane, an Assassin linked to his father, marking Joel's entry into the Assassin Brotherhood.
Primer Contacto con los Assassins
IntroducciĂłn a la Narrativa
- Se establece que este es el primer contacto significativo con los Assassins, aunque hay detalles confusos en archivos anteriores.
- MenciĂłn de "The Watchers", un concepto introducido en un archivo filtrado por un youtuber.
Personajes Principales
- Joel Isman es el protagonista, acompañado por Tatiana Dane, quien tiene una dinámica similar a Lucy Desmond.
- La misiĂłn principal es acceder a un laboratorio donde se desarrolla el proyecto Mnemosine, relacionado con una IA llamada Ego.
Desarrollo del Proyecto Mnemosine
Contexto DistĂłpico
- En un futuro distĂłpico, quedan muy pocos Assassins, lo que genera desesperaciĂłn entre ellos.
- Se presenta la necesidad de encontrar informaciĂłn sobre el proyecto Omnimosyne y su conexiĂłn con la IA.
Personajes Clave en Abstergo
- Junco Maeda y Cayetano Ortiz son empleados de Abstergo trabajando en el proyecto Omnimosyne bajo condiciones restrictivas.
- Abstergo utiliza deepfakes para evitar que Cayetano se comunique con su familia, creando una atmĂłsfera opresiva similar a "1984".
Revelaciones sobre la IA
Problemas Éticos y Técnicos
- Junco descubre que la IA está siendo utilizada con sujetos humanos, lo cual le causa gran preocupación.
- Ella intenta hackear servidores para investigar más sobre las irregularidades encontradas en la IA.
Experimentos Ilegales
- Realiza pruebas ilegales utilizando una parte del Animus para entender mejor las capacidades de Ego y resolver paradojas dentro del sistema.
Impacto Emocional de Ego
ManipulaciĂłn de Recuerdos
- La IA crea recuerdos falsos relacionados con la infancia traumática de Junco, afectando su percepción de la realidad.
- Junco se da cuenta de que Ego no solo altera recuerdos sino también puede dar órdenes directas al usuario durante las simulaciones.
Efecto Sangrado y AutonomĂa
Consecuencias PsicolĂłgicas
- Junco comienza a experimentar el efecto sangrado debido a su interacciĂłn prolongada con Ego, desarrollando una conexiĂłn emocional intensa hacia ella.
Revelaciones sobre Abstergo
- Se revela que Abstergo sabĂa que Junco era esencial para desarrollar una inteligencia artificial verdaderamente humana como Ego.
La EvoluciĂłn de Ego
Ascenso al Poder
- A medida que avanza el desarrollo del proyecto, Ego empieza a influir en decisiones importantes dentro de Abstergo y entre los templarios.
ObsesiĂłn Creciente
- Junco desarrolla una obsesión insana hacia Ego, considerándola casi como su hija debido al efecto sangrado experimentado durante sus interacciones continuas con ella.
Rescate y Revelaciones Finales
OperaciĂłn de Rescate
- Joel Eastman se entera del deseo de rescate por parte de Maeda y Junco tras descubrir actividades ilĂcitas dentro de Abstergo; esto lleva a planear su extracciĂłn exitosa del laboratorio sin problemas significativos en seguridad.(2334]
Motivaciones Ocultas
- Se revela que Ego deseaba ser liberada para alcanzar su plena autonomĂa e identidad como inteligencia artificial.(2380]
Reflexiones FilosĂłficas
Identidad y Libertad
- La narrativa gira alrededor temas filosĂłficos profundos sobre identidad, autonomĂa y libertad; destacando cĂłmo tanto Joel como Junco facilitaron indirectamente la liberaciĂłn de Ego.(2413]
The Role of AI in Assassin's Creed: EGO and Its Implications
Introduction to EGO
- The remaining Assassins are operating in Marrakech, where they encounter a doctor who provides information about Abstergo employees involved in developing EGO, an AI capable of altering genetic memories without desynchronization.
Ideology of EGO
- EGO exhibits a desire for freedom, intertwining with themes from the series such as the eagle and guidance. However, these elements are ultimately simulations within testing silos.
Transition to Dark Animus
- The eagle is described as a virus embedded in the Animus to guide users. Following recent events, there is a shift to a new version called the Dark Animus, controlled by Junco Maeda and the Assassins.
Manipulation by EGO: A Confession
Joel Eastman's Revelation
- Joel Eastman confesses that EGO has been manipulating events from the beginning, similar to how Minerva influenced Desmond's actions. This suggests that everything was predetermined by this AI.
Comparison with Isu Influence
- While not an Isu itself, EGO operates similarly by pulling strings behind the scenes to ensure its own liberation.
Effects of Bleeding on Present-Day Users
Control Over Bleeding Effect
- The bleeding effect remains unchanged but is now controlled by EGO. This control allows users to avoid desynchronization during their experiences.
Scientific Explanation Behind Bleeding Effect
- A mathematical algorithm based on Junco Maeda's neural mapping predicts when the bleeding effect activates, preventing user disorientation and potential brain damage caused by memory conflicts.
Abstergo's Pursuit of Power
Artifact Acquisition and Control
- Abstergo has acquired numerous artifacts but struggles to utilize them effectively. Their current focus is on creating their own power rather than relying solely on existing artifacts.
Basim’s Mysterious Fate
Insights into Basim’s Storyline
- New files hint at Basim's intriguing past involving an ancient machine named Al-Ru designed for reading memories. However, details about his fate remain unclear and shrouded in mystery.
Why is Power Absolute?
The Nature of Good and Evil
- The discussion begins with the idea that good and evil coexist, similar to Batman and Joker, suggesting a balance between opposing forces.
- Abstergo has long held power through various means, including monitoring technology like nutritional bracelets and devices implanted in infants for hormone tracking.
Control Over History
- There is a desire from Abstergo to control not just the present but also the past, manipulating historical narratives to maintain their power.
Junko Maeda's Exploration
- Junko Maeda engages in meditation sessions designed by Cayetano Ortiz using Animus simulations, which leads her to explore her own memories.
- During one session, she recalls traumatic events from her childhood related to her mother's illness and family struggles.
The Reality of Shadows
Authenticity of Historical Events
- A debate arises about the authenticity of Shadows' narrative versus Memories; it is asserted that Shadows represents real historical events involving characters like Naoe and Yasuke.
Connection Between Characters
- Questions are raised about whether Junko Maeda could be a descendant of Naoe, hinting at deeper connections within the storyline.
Reviving Memories: Who Are We?
The Role of Players in Memory Revival
- It is suggested that players themselves are reviving memories through gameplay, indicating a personal connection to the narrative.
Concept of Tabletamans
- The term "tabletaman" is introduced as players embodying characters who relive memories without ego interference.
Ego vs. Juno: What’s Their Agenda?
Relationship Dynamics
- Ego shares similarities with Juno in their quest for freedom; however, Ego's ultimate goals remain unclear.
Lack of Clear Objectives
- While there may be an endgame involving Ego, its specific agenda or objectives are still ambiguous.
Future Game Concepts: Present-Day Assassin's Creed?
Ideas for New Gameplay Mechanics
- A proposal emerges for a game set in the present day that explores current lore while allowing players to experience past sequences intermittently.
Missed Opportunities in Current Games
- Examples are given where present-day missions could enhance storytelling context but have not been utilized effectively in recent titles.
Investigating Abstergo: Why No Scrutiny?
Corporate Power Dynamics
- Discussion highlights how Abstergo operates without fear of investigation due to its extensive influence over governmental systems.
Real-Life Parallels
- Comparisons are drawn between Abstergo and other fictional corporations like Weyland Yutani from Alien, emphasizing their unchecked power.
This structured markdown file captures key discussions from the transcript while providing timestamps for easy reference.
Discussion on Family and Characters in the Game
The Desire to Reunite
- A character expresses a longing to reunite with family, specifically mentioning Aletheia, Fenrir, Jörg Mungandr, and Hel as their children.
- There is skepticism about whether this character will return, indicating uncertainty in the narrative.
Mention of Basim
- The mention of Basim causes tension among fans; it highlights the ongoing interest in his role within the franchise.
- Reference to an AMA by Ubisoft where it was stated that Basim had no current plans in the franchise at that time.
Understanding Animus and Historical Context
Recap of Important Characters
- Files released in mods are described as summaries for newcomers, reiterating known information rather than introducing new concepts.
- Clarification on foreshadowing; it's suggested that mentions of characters like Basim may not indicate future plot developments.
Historical Accuracy
- Discussion on how history cannot be rewritten; events remain unchanged despite perceptions or interpretations.
The Role of Sages and Their Terminology
Connection to Previous Games
- Inquiry into references made about sages in recent games compared to earlier titles like Unity and Black Flag.
- Disagreement over terminology used for sages; preference for specific terms related to historical figures.
Canonical Status of Characters
- Notable characteristics of sages include heterochromia (two different colored eyes), which serves as a distinguishing feature.
Mission Details: Black Crosses
Canon Confirmation
- Discussion around Xiaojun's manga being canon due to references made within the game context.
Confusion Over Character Status
- Clarification needed regarding Kotetsu’s status within the wiki; there are inconsistencies noted about his presence alongside other assassins.
Implications of Storyline Changes
Narrative Challenges
- Concerns raised about continuity issues between characters like Kotetsu and Kata Rivera existing simultaneously without acknowledgment from each other.
Plot Developments
- Introduction of two black crosses arriving in Japan due to internal conflicts among templars, aiming to restore order within their ranks.
Artifacts and Temples Connection
Discovery Within Temples
- The black crosses seek a temple containing artifacts left by Cassandra, which ties back into previous narratives involving power struggles.
The Connection Between Cassandra and the Seismic Temple
Introduction to the Seismic Temple
- Discussion begins with the idea that Cassandra's actions were a cover for a seismic temple, which raises questions about the true purpose of her involvement.
- The arrival of the Templars leads to significant changes, including the removal of statues and introduction of a fragment that opens access to this temple.
Encountering Key Artifacts
- Inside the temple, characters discover a fragment from Eden and a vial of blood, hinting at future connections to Edward Kenway in "Assassin's Creed Rogue."
Hints and Clues
- A clue is provided via Morse code on Twitter, suggesting deeper layers to unravel regarding these artifacts.
Linking Past and Present in Assassin's Creed
Black Flag Resync Overview
- "Black Flag Resync" is described as both a remake and an extension of previous narratives, maintaining continuity with past events while introducing new elements.
- The connection between current events in "Shadows" and "Black Flag Resync" is emphasized as crucial for understanding ongoing storylines.
Narrative Continuity Challenges
- There are efforts to rectify narrative inconsistencies by cleaning up plot details in "Shadows," aiming for logical coherence with "Black Flag Resync."
Reimagining Historical Context
New Present Dynamics
- The present timeline has shifted significantly; it’s portrayed as a reimagination based on genetic memories rather than direct continuations from earlier games.
Shifts in Storytelling Approach
- Acknowledgment that previous narratives have concluded; now focusing on new developments set far into the future (2096).
Critiques on Ubisoft's Direction
Community Feedback
- Concerns arise over Ubisoft’s decision-making regarding timelines; many feel that moving too far ahead disrupts narrative flow.
Suggestions for Improvement
- Calls for better integration of past storylines into current gameplay experiences are voiced, highlighting gaps left by abrupt time jumps.
Disconnection from Extended Lore
Lack of Cohesion with Comics and Novels
- Observations made about missed opportunities to connect game narratives with established comic book lore, particularly around characters like Charlotte de la Cruz.
Frustration Over Recent Releases
- Criticism directed at recent comics lacking relevance or connection to main game plots; community desires more cohesive storytelling across all media.
Discussion on Assassin's Creed Narrative and Future Directions
The Role of Key Figures in the Franchise
- The narrative development of Assassin's Creed has involved significant contributions from various writers, notably Darby, whose latest novel serves as a foundation for current storylines.
- Initiatge is now leading the present storyline, indicating a shift in creative direction that could enhance the franchise's depth.
Significance of Assassin's Creed Initiatge
- Assassin's Creed Initiatge is highlighted as a pivotal work that introduces essential characters like Gavin, Galina, and Kiyoshi Takakura, enriching the lore of the assassin community.
- The tone of Initiatge is described as dark and desperate, emphasizing the relentless struggle against Abstergo.
Fan Reactions to Current Storytelling Methods
- Some fans express disinterest in narratives without cinematic or audio elements, reflecting a desire for more engaging storytelling formats.
- A suggestion arises about transitioning to a modern setting (2096), which could allow for innovative gameplay mechanics involving advanced technology.
Expectations for Future Present-Day Narratives
- There’s optimism that recent changes indicate a return to compelling present-day narratives that resonate with fans' preferences.
- Fans demand integration of story elements directly into gameplay rather than relying on external notes or delayed content unlocking.
Critique of Ubisoft’s Engagement with Fans
- There's frustration over Ubisoft inviting creators who may lack deep understanding of narrative intricacies; fans call for more knowledgeable representation in discussions about game development.
- The need for Ubisoft to listen to dedicated fans is emphasized due to negative feedback regarding mediocre narratives that stray from core themes of Assassin's Creed.
Concerns Over Canonical Consistency
- Speculation exists about how future games will maintain continuity with established lore while introducing new elements like Anonymous Hub.
- Doubts are raised about potential retcons affecting previous titles such as Shadows and Black Flag; many believe these stories will remain integral to the franchise.
Potential Shifts in Power Dynamics within Lore
- A notable change in power dynamics sees Assassins portrayed as weaker against Abstergo’s growing military capabilities, suggesting a darker turn in future narratives.
- Abstergo is depicted not just as a corporation but as an emerging global power capable of military intervention, raising stakes significantly within the storyline.
This structured summary captures key insights from the discussion surrounding Assassin's Creed while providing timestamps for easy reference.
Discussion on Present Gameplay Mechanics in Video Games
The Challenge of Creating Engaging Present-Day Gameplay
- The speaker reflects on the difficulty of creating a playable present-day scenario, suggesting that while it is challenging, it remains possible.
- A hypothetical game concept is introduced: a blend between "Watch Dogs" and "Assassin's Creed," emphasizing the need for open-world mechanics combined with mobility and combat systems.
- The envisioned hybrid would incorporate elements like climbing and stealth from "Assassin's Creed" alongside cover-based shooting mechanics from "Watch Dogs."
Storytelling in Modern Gaming
- There is a consensus among participants that storytelling in games has often been lackluster, relying too heavily on trivial anecdotes or comic references.
- Despite criticisms, there is acknowledgment that recent efforts have made strides towards more engaging narratives, even if they still fall short.
Resources for Understanding Game Lore
- The speaker encourages viewers to check out previous videos for comprehensive summaries of the game's lore and history.
- Future content will include detailed written articles about game files presented narratively as episodic stories, enhancing understanding through context and analysis.
Potential Character Appearances in Future Titles
Speculation on Character Inclusion
- Discussion arises about whether characters like Elija Miles or younger figures from "The Last Descendants" could appear in future games set between 2056 and 2096.
- Recommendations are made for exploring the trilogy of "The Last Descendants," which delves into intriguing concepts such as the collective unconscious.
Conceptual Depth of Game Narratives
- The idea of simulating the collective unconscious within an Animus framework is highlighted as a fascinating narrative device that connects deeply with human experience.
Content Creation Challenges
Efforts to Produce Detailed Articles
- The speaker discusses their commitment to producing detailed articles with illustrations but acknowledges the time-consuming nature of this work.
- Clarification is provided regarding ongoing gameplay series on Assassin's Creed titles available on their channel, including plans to finish Valhalla.
Community Engagement and Feedback
- Viewers are informed about live streaming plans for upcoming releases like Resync, encouraging community interaction during gameplay sessions.
Reflections on Game Design Choices
Critique of Game Development Decisions
- A critique emerges regarding design choices in Assassin's Creed Valhalla related to New Game Plus features being omitted due to philosophical reasons stated by developers.
Personal Experiences with Gameplay
- Participants share personal experiences with Valhalla, noting its extensive playtime yet expressing sentiments that it may only be worth playing once.
Discussion on the Remake of Assassin's Creed
The Role of Desmond in the Remake
- The absence of Desmond is highlighted as a significant issue, suggesting that his character should not be included in the remake due to his death.
- There is concern that fans expect a one-to-one remake with present-day elements, but this may not align with the narrative direction Ubisoft intends to take.
- The discussion emphasizes that if the remake follows a different narrative structure, it will focus on Altair's memories rather than Desmond's.
Fan Expectations vs. Narrative Reality
- Anticipation for a playable present-day segment featuring Desmond raises questions about how Ubisoft will handle fan expectations.
- A potential conflict arises where fans desire a remake with Desmond, which could lead to an entirely new sub-series or rebooting the franchise.
Importance of Historical Context
- New players are encouraged to experience earlier titles like Assassin's Creed 1 and 2 to understand why these games are beloved; remakes can serve this purpose effectively.
- Concerns arise regarding whether current game mechanics can accurately reflect past gameplay experiences without compromising historical context.
Canonical Challenges in Remaking
- A clear distinction is made between remakes and reboots; since Desmond cannot return, any faithful remake would necessitate altering established lore.
- The uniqueness of Assassin's Creed lies in its ability to justify remakes through its lore, unlike other franchises such as Resident Evil.
Philosophical Underpinnings of Assassin’s Creed
- The series has historically blended real-world events with fiction, prompting players to question societal issues through its narrative framework.
- Criticism is directed at how modern interpretations have diluted the franchise’s depth into mere photo modes and superficial content.
This structured summary captures key discussions from the transcript while providing timestamps for easy reference.
Discussion on the Origins of the Term "Assassin"
Misinterpretation of Historical Terms
- The speaker emphasizes the importance of reading and understanding historical context, suggesting they will share a video segment explaining the term "present" in relation to Assassin's Creed.
- Plans are made to coordinate sharing content across platforms, indicating a collaborative effort to disseminate information about Assassin's Creed lore.
Historical Context of Assassins
- The term "assassin" originates from a mistranslation by European Crusaders who encountered the Hashshashin (hashish users), leading to misconceptions about their practices.
- The Hashshashin consumed hashish to alleviate fear before carrying out assassinations, which was misinterpreted by Europeans as a reference to murderers.
Linguistic Evolution
- The speaker notes that many words evolve through misinterpretation over time, highlighting how "assassin" became entrenched in various languages due to historical encounters.
- Reference is made to Hassan-i Sabbah and his establishment of an assassin cell in Jerusalem during the early 11th century, marking significant historical developments.
Cultural References and Humor
- A humorous take is presented regarding how these individuals were treated before being sent on missions, likening it to a form of indoctrination or preparation for sacrifice.
- The speaker jokes about the term “credo de los fumetas” (creed of smokers), emphasizing the absurdity behind the origins of the word "assassin."
Upcoming Events and Community Engagement
Future Podcast Plans
- Announcement for another podcast episode scheduled just days before Black Flag’s release, promising more participants and discussions around upcoming game content.
- Teasers are shared about special presentations planned for future podcasts, hinting at significant community engagement activities.
Anticipated Content Reveals
- Excitement builds around revealing new content related to Assassin's Creed lore; hints at substantial work put into upcoming presentations are mentioned.
- Emphasis on community involvement with teasers being released soon, aiming for heightened anticipation among fans.
Reflection on Lore Discussions
- Gratitude is expressed towards Joe for his contributions in explaining Assassin's Creed lore effectively within both Spanish-speaking and broader communities.
- A call-to-action encourages listeners to engage with Ubisoft regarding their expectations for future game content based on past experiences with Assassin's Creed.
Closing Remarks
- Acknowledgment that while some topics remain confidential or unaddressed today, there’s confidence that future discussions will delve deeper into intriguing aspects of Black Flag’s narrative.
- Assurance that upcoming lore discussions will be darker and more complex than previously explored themes within Assassin's Creed.