Side Hustle King: 6 $60K/Mo Businesses Nobody's Doing

Side Hustle King: 6 $60K/Mo Businesses Nobody's Doing

Side Hustles That Can Change Your Life

Introduction to Side Hustles

  • The episode introduces the concept of side hustles as a means to transform one's life, featuring Chris Kerner who shares scalable business ideas that require minimal startup costs.
  • Emphasis is placed on generating cash flow through these side hustles, with potential earnings ranging from hundreds of thousands to $50 million annually.

Key Takeaways from Chris Kerner

  • Chris encourages listeners to take action and not remain passive; the goal is for them to implement ideas discussed in the episode.
  • He humorously refers to himself as "Christopher Sauce Kerner," indicating that he will provide valuable insights ("sauce") throughout the discussion.

Categories of Ideas Discussed

  • The focus is on approachable ideas with low startup costs and friction, emphasizing that all ideas can be scalable depending on individual goals.
  • Discussion includes revenue potential, suggesting that some ideas could generate up to $10 million a year with healthy profit margins.

Insights on Facebook Marketplace

  • Chris presents statistics about Facebook Marketplace, noting its vast user base of over three billion monthly active users and significant engagement for shopping purposes.
  • He highlights a gap in the market: the lack of third-party apps designed for Facebook Marketplace users, despite its popularity and potential for monetization.

Opportunities in App Development

  • There’s an opportunity for developers to create apps that assist users by providing features like price alerts or item scanning within Facebook Marketplace.
  • Chris shares his personal experience attempting to build such an app using no-code tools, demonstrating feasibility and demand among users who rely on Facebook Marketplace for income.

Competitors and Market Landscape

  • The conversation shifts towards existing competitors like Offer Up and Mercari but emphasizes the need for tools specifically tailored for Facebook Marketplace sellers.
  • The discussion concludes with reflections on how other platforms have successfully developed extensive app ecosystems compared to Facebook's current offerings.

Appliance Rentals and Innovative Business Ideas

Exploring Appliance Rentals on Facebook Marketplace

  • A discussion begins about a business model involving appliance rentals on Facebook Marketplace, where an individual generates leads by posting rental listings in various markets.
  • The concept of "vibe coding" is introduced, highlighting the use of internal apps for automating responses to inquiries, indicating a trend of operating in less visible market spaces.
  • Emphasis is placed on the scalability of such ideas, suggesting that minimal investment can lead to significant returns if executed correctly.

Distribution vs. Product Focus

  • A quote is shared emphasizing the difference between first-time and second-time founders: first-timers focus on product while second-timers prioritize distribution.
  • An example is given about a simple foam product designed for boat propellers that became successful due to effective distribution strategies rather than its inherent complexity or uniqueness.

The Power of Distribution and Marketing

  • The conversation shifts to the importance of distribution channels; even seemingly trivial products can succeed with the right marketing approach.
  • The role of social media algorithms in promoting products through viral content is discussed, illustrating how public perception can influence sales dramatically.

Leveraging Technology for Product Development

  • The idea that previously dismissed products can gain traction through short-form video platforms is explored, showcasing how virality changes perceptions.
  • Three key technologies are identified as essential for developing new products: 3D printing for prototyping, AI for ideation, and short-form video for marketing.

Integrating AI into Simple Products

  • Suggestions are made regarding incorporating AI features into basic hardware items to enhance appeal despite their simplicity.
  • There’s a discussion about consumer sentiment towards AI; integrating it into straightforward products could attract interest from specific demographics who appreciate novelty.

Evaluating Business Ideas

  • A cautionary note is raised regarding evaluating business ideas based on personal bias; entrepreneurs should consider multiple options before committing resources.
  • It’s suggested that having only one idea may not be statistically favorable; exploring various concepts increases chances of finding viable opportunities.

Understanding Idea Viability

The Role of Background in Idea Evaluation

  • The viability of an idea often depends on the individual's background, such as experience in product development or video editing. Without a comparative framework, one may struggle to assess the idea's potential.
  • An idea that seems promising for someone with relevant experience could be detrimental for those lacking passion or having multiple competing ideas.

Sharing Ideas and Unique Perspectives

  • Sharing ideas is crucial; personal experiences can lead to unique insights. For instance, observing a dentist's certification sparked a business concept about creating industry-specific certification programs.
  • Life experiences shape our affinity for certain ideas, making them resonate more deeply with us than others who lack similar backgrounds.

The Concept of an Infinite Market

  • When sharing ideas, the risk of theft is minimal unless another person shares identical life experiences and motivations.
  • In contrast to local businesses where competition is limited (e.g., opening a coffee shop), online ventures benefit from an infinite market where opportunities abound.

Exceptions to Infinite Market Theory

  • Certain scenarios exist where ideas can be easily replicated, especially if they are discussed among individuals with similar thought processes (e.g., tech developers).
  • Even within the vastness of the internet, established companies like Facebook only pursue ideas that have proven significant user engagement and revenue potential.

Insights from Industry Experience

  • Major tech companies typically focus on high-revenue-generating ideas due to their operational scale and risk aversion.
  • A notable example illustrates that even innovative suggestions may not be acted upon unless they align with substantial financial goals set by large corporations.

Innovative Business Ideas: Mobile Bike Wash

Identifying Market Needs

  • A proposed business model involves creating a mobile bike wash service tailored for cyclists who dislike cleaning their bikes but value maintenance.

Target Audience Analysis

  • The cycling market has expanded significantly, with many enthusiasts investing heavily in high-end bicycles. This demographic seeks convenient solutions for bike maintenance without dedicating time or effort.

Automated Bike Wash Business Idea

Concept Overview

  • The idea revolves around providing an automated bike wash service at trailheads, offering quick and affordable cleaning for cyclists.
  • A potential location for these services includes popular bike paths where cyclists frequently ride, enhancing their experience.
  • Collaboration with local towns could lead to revenue-sharing agreements, improving the overall biking experience while generating income.

Revenue Model

  • Selling multiple units of the bike wash stations to cities can create a passive income stream through ongoing maintenance fees.
  • Initial setup can be minimal; starting with a rented trailer and basic equipment allows for testing the business model without heavy investment.

Market Insights

  • There is a demand for regular bike maintenance among cyclists who often struggle with upkeep due to lack of time or technical skills.
  • The target market includes affluent individuals willing to spend on high-quality bikes, indicating a strong potential customer base.

Expanding Beyond Bikes: Other Opportunities

Diversification Ideas

  • The concept could be expanded to other sports equipment like golf clubs and tennis gear, tapping into similar markets.
  • Partnering with golf courses could allow for washing services that enhance customer satisfaction while utilizing loaner bags during cleaning.

Subscription Models

  • Drawing inspiration from successful car wash subscription models, offering unlimited washes for a monthly fee could attract more customers.
  • This model has proven effective in creating steady revenue streams while maintaining customer engagement through marketing efforts.

Innovative Business Ideas and Strategies

Subscription Model for Bike Washes

  • Discussion on a potential subscription model for bike washes priced at $25 per month, allowing unlimited washes.
  • Suggestion to introduce strategic friction in the process to prevent overuse of the service.

Personal Experience with Wristband Marketing

  • The speaker shares their experience launching an iPhone repair store called Phone Restore during college, which initially struggled due to lack of visibility among students.
  • Inspiration struck one night leading to the idea of custom printed wristbands, similar to those used in bars for age verification.

Innovative Marketing Strategy

  • The speaker approached local bars offering wristbands that replaced their existing ones, promoting his business through these wristbands.
  • Students would receive these wristbands while out drinking; if they broke their phones, they would see the discount offer printed on the band when they woke up.

Impact of Simple Solutions

  • Emphasis on how a single idea can drastically change a business's trajectory; ideas are portrayed as valuable assets rather than worthless concepts.
  • Reflection on creating a wristband advertising agency by connecting local businesses with bars and taking a commission from sales.

Analysis of a New Product Idea

  • Commentary on how simple solutions often address complex problems effectively; example given is a sticker that prevents drink spiking without needing advanced technology.
  • The recurring revenue model is highlighted as bars could purchase stickers monthly, with opportunities for advertising space included.

Cost and Market Viability

  • Discussion about production costs for stickers (approximately 1.5 cents each), suggesting pricing strategies around $50-$200 per roll depending on customization options.
  • Concerns raised about competition from larger companies like Vista Print but countered by emphasizing personal relationships and problem-solving approach in sales.

Innovative Marketing Strategies for Local Businesses

Selling Advertising and Product Repackaging

  • The discussion begins with the idea of selling advertising as an additional revenue stream, emphasizing that repackaging old products can lead to success.
  • A suggestion is made to utilize local meta ads and send free samples to bars, creating a personal connection with potential customers.
  • The concept of viral marketing is introduced, where bars could promote themselves as "the safest bar in town" by using the product being sold.

Customer Acquisition through Experiential Marketing

  • Reference is made to entrepreneur Ty Haney's insights on customer acquisition (CAC), highlighting the importance of in-person events in a digital age.
  • It’s noted that people will naturally share their experiences on social media without needing financial incentives, which can drive organic marketing.

Branding and Customization Opportunities

  • The idea of making branded stickers as part of the product offering is discussed, suggesting that customization can enhance brand visibility.
  • The conversation shifts towards vending machines as a means to generate passive income, linking it back to consumer interest in unique vending ideas.

Vending Machines: A Unique Business Model

  • The profitability of selling rocks through vending machines at trailheads is proposed, showcasing high profit margins and low overhead costs.
  • Emphasis is placed on the simplicity and scalability of this business model since rocks do not spoil or require special handling.

Engaging Children with Novelty Products

  • Personal anecdotes about children's fascination with shiny rocks are shared, reinforcing the appeal of such products for younger audiences.
  • Discussion includes how successful businesses like Bucky's leverage small attractions (like shiny rocks for kids), indicating market demand for novelty items.

Expanding Ideas: Seashell Vending Machines

  • An innovative idea emerges about placing seashell vending machines at airports or restaurants targeting tourists who may want souvenirs from beach destinations.
  • The flexibility of vending machines allows for experimentation with different products over time, enabling businesses to discover what resonates best with consumers.

Exploring the World of Pokémon Cards and Collectibles

Perspectives on App Development and Collectibles

  • The speaker expresses interest in single-purpose apps and software, contrasting it with the world of collectibles like Pokémon cards.
  • A discussion about different worlds: one filled with peace and decent income versus the competitive nature of collectible markets.

The Kabuto King Phenomenon

  • Introduction to the "Kabuto King," an anonymous figure who buys first edition Kabuto Pokémon cards, which were initially undervalued.
  • The speaker notes that these cards were worth 30 to 50 cents each when purchased, highlighting their perceived lack of value at that time.

Market Dynamics and Meme Culture

  • Discussion on how Pokémon has outperformed traditional markets as an asset class, despite some characters being considered "worthless."
  • The appeal of meme culture is highlighted; turning a less desirable card into a trending topic can significantly increase its value.

Impact on Card Values

  • The Kabuto King's influence led to a price surge for first edition ungraded Kabuto cards from $0.50 to $10-$20 within three months.
  • Other collectors have emerged following this trend, buying up various Pokémon cards regardless of condition in hopes they will appreciate in value.

Personal Investment Strategy Revealed

  • The speaker reveals their secret investment strategy involving purchasing two specific types of Pokémon cards from 1999 Fossil Edition.
  • They share details about sourcing these cards primarily through eBay and tcgplayer.com, emphasizing affordability.

Future Plans and Community Engagement

  • Although enjoying the process personally, the speaker encourages others to invest in lesser-known cards as well.
  • Suggestion for potential investors: create a social media presence mimicking successful strategies like those used by the Kabuto King to build community around collecting.

Understanding the Value of Pokémon Cards

The Market for Misprints and Grading

  • A small percentage (2-5%) of Pokémon cards are misprints, significantly increasing their value from around 20 cents to approximately $20.
  • Collectors can maximize profits by identifying high-quality cards and sending them for grading, which costs about $15 per card but can yield returns of up to $100.

Personal Experience with Collecting

  • The speaker shares a personal journey into collecting Pokémon cards, focusing on nostalgic items rather than just first editions.
  • Nostalgia plays a significant role in the appeal of these cards, as they evoke childhood memories and excitement.

Investment Potential in Pokémon Cards

  • An article suggests that Pokémon has outperformed traditional investments like the S&P 500, prompting thoughts on whether to invest in collectible cards instead of stocks.
  • The speaker predicts that first edition cards will appreciate over time due to their nostalgic value.

Business Idea: Acquiring First Edition Cards

  • A business model is proposed where an individual hires someone full-time to purchase every first edition Pokémon card from 1999, regardless of character.
  • The estimated cost to acquire a comprehensive collection is around $400,000; owning this supply could lead to significant profit if prices increase.

Challenges and Opportunities in Card Grading

  • To fund the acquisition process realistically, one should start by grading and selling the best cards while reinvesting profits into further purchases.
  • There’s potential for creating a new grading service that competes with existing companies like PSA by offering transparency through technology.

Competitive Landscape in Card Grading

  • Establishing a new grading company would require collaboration with key players in the industry who control most transactions; incentivizing them could align interests effectively.

Business Strategy for Grading Cards

Building a Competitive Edge

  • The speaker discusses the importance of gaining a critical mass in the grading card business, suggesting that aligning with major players can create a perception of widespread acceptance.
  • There is skepticism about the feasibility of getting enough people on board without established credibility, highlighting the challenges faced by new entrants in the market.

Alternative Grading Concepts

  • A suggestion is made to offer an affordable grading service at $5, emphasizing that quality and visual appeal are crucial for attracting customers.
  • The idea of creating visually appealing packaging is introduced, comparing it to how some brands can make ordinary products look luxurious.

Engaging Customer Experience

  • A live streaming concept is proposed where cards are graded in real-time, enhancing transparency and engagement through storytelling.
  • The narrative could position the new service as a disruptor against established companies like PSA, framing it as an underdog story.

Gamification and Incentives

  • Introducing elements of chance into the grading process could attract customers; for example, offering random high-value cards alongside standard grades.
  • The concept includes having a prominent figure in the trading card community act as a brand ambassador or "Willy Wonka," adding excitement to the experience.

Operational Considerations

  • Discussion around operational costs highlights shipping expenses and suggests using technology (like an app) to streamline submissions and reduce overhead.
  • Emphasis on creating unique identifiers for each submission ensures personalized experiences while maintaining efficiency in processing grades.

Final Thoughts and Recommendations

  • The conversation concludes with appreciation for innovative ideas shared during the discussion. Encouragement is given to explore entrepreneurial ventures within this space.
Video description

In this episode, I sat down with Chris Koerner and we go through a set of approachable startup ideas that start low-friction but can scale if you get distribution right. We start with a potential “app ecosystem” opportunity around Facebook Marketplace, plus a product-studio framework that combines short-form video, AI, and 3D printing to validate “dumb” products via demand before you invest. We then jump to more grounded, local-first ideas—bike washing/maintenance subscriptions, bar anti-spike stickers, and even vending-machine concepts like “shiny rock” drops at trailheads. We close with a weird Pokémon-card “meme + supply control” play inspired by the Kabuto King, including Chris’s own collecting “big reveal.” From there, I dig into why PSA-style grading feels slow and expensive, and we workshop a more modern grading experience (including a livestream/packaging angle and an AI-from-photo approach). Timestamps 00:00 – Intro 02:28 – Startup Idea 1: Facebook Marketplace App Studio 07:43 – Startup Idea 2: DTC Product Studio 17:05 – Startup Idea 3: Bike Washing/Maintenance Subscription 24:29 – Startup Idea 4: Anti-Drink-Spike Stickers 31:55 – Startup Idea 5: Shiny Rock Vending Machines 36:37 – Startup Idea 6: The Kabuto King and Card Grading Key Points * I look for “alpha” where people are already obsessing, but the market structure is still primitive (like collectibles + grading). * I treat “distribution” as the multiplier—short-form can make “dumb” products viable if the content loop is strong. * I push for starting manually first (prove demand), then upgrading into infrastructure, subscriptions, and scale. * I pay attention to marketplaces with huge usage but weak third-party tooling—there’s often a platform-layer opportunity there. * I keep coming back to “repackaging” as a business model: same underlying thing, new wrapper, new buyer, new channel. Numbered Section Summaries 1. Facebook Marketplace: Massive Demand, Weak Tooling I react to Chris’s point that Facebook Marketplace is enormous, and the weird part is how few legit third-party tools exist—especially compared to ecosystems like eBay. We talk about seller tooling ideas (alerts, scanning, arbitrage workflows) and why “edge” is worth paying for if you make your living in Marketplace. 2. The Product Studio Loop: Short-Form + AI + 3D Printers Chris lays out a framework I like: short-form video is the distribution engine, AI helps you generate and iterate concepts, and 3D printing lets you prototype fast—then you don’t invest real money until you’ve got demand (preorders) and a simple storefront. I also push on the cultural angle: people “hate AI,” so you can intentionally add one “pointless AI” feature that sparks comments and fuels distribution. 3. Local-First, Cash-Flow Ideas: Bikes, Bars, And Vending We get more grounded: I ask how you’d start a bike-washing or maintenance concept, and Chris argues you don’t need manufacturing—start with a rented trailer and a cheap pressure washer, prove it manually, then scale into subscriptions and repeatable ops. We also cover bar-focused anti-spike stickers (cheap unit economics + subscriptions + optional ads) and end with trailhead vending-machine ideas like “shiny rocks,” where the product is simple and the placement does the heavy lifting. 4. The Kabuto King Play: Make A Meme, Control Supply I walk through the Kabuto King story with Chris: an anonymous collector buys up a “lame” first-edition card, tweets about it, and turns the character into a meme—then the price moves because attention + accumulation becomes the product. The #1 tool to find startup ideas/trends - https://www.ideabrowser.com/ LCA helps Fortune 500s and fast-growing startups build their future - from Warner Music to Fortnite to Dropbox. We turn 'what if' into reality with AI, apps, and next-gen products https://latecheckout.agency/ The Vibe Marketer - Resources for people into vibe marketing/marketing with AI: https://www.thevibemarketer.com/ FIND ME ON SOCIAL X/Twitter: https://twitter.com/gregisenberg Instagram: https://instagram.com/gregisenberg/ LinkedIn: https://www.linkedin.com/in/gisenberg/ FIND CHRIS ON SOCIAL: X/Twitter: https://x.com/mhp_guy Instagram: https://www.instagram.com/thekoerneroffice/ Youtube: https://www.youtube.com/@thekoerneroffice