Monifactory Ep#2 - Old Feelings But In New Way.
Exploring the Lost City and Crafting Tools
Setting Up Base and Exploration
- The host introduces episode two, mentioning they have found a place to stay near the Lost City.
- They explored further, discovering a village and noting that the subway connects to another city.
- The host collected resources including magnetite and copper, indicating their locations on the map.
Resource Management
- Twelve exposed copper blocks were taken from a structure for future crafting into ingots.
- The objective includes crafting raw iron tools; the host discusses recipe trees but prefers to learn through practice rather than reading instructions.
Crafting Process
- To craft an iron Spruce Barrel and fluid pipe, they plan to use money coins for ore tool bolts.
- A Talisman is equipped to keep wandering traders away; mining hammers are mentioned as useful for doubling ores.
Tool Creation Steps
- The host lists starter tools needed: rod hammer, file, saw, wrench, mortar cutters, and screwdriver.
- They begin crafting with rod iron plates; each plate requires two ingots which makes it resource-intensive.
Finalizing Tools
- The recipe for creating a wrench has changed; they gather materials while waiting for stone to complete crafting.
- After acquiring necessary items like an anvil for repairs, they note missing gold or coal as potential issues in future mining efforts.
Inventory Management
- A tool belt is crafted using leather and iron; this will help manage tools more efficiently during gameplay.
- Controls are adjusted for easy access to tools stored in the belt; visual representation of tools on character is noted as amusing.
Currency Considerations
Exploring Infinite Water Sources and Crafting a Hang Glider
Introduction to Infinite Water Sources
- Discussion on the use of infinite water sources in the game, specifically mentioning the integration with a water collector from the NuclearCraft mod.
- Explanation of how these infinite water sources have been overhauled, allowing for easier feeding into steam dials.
Crafting a Hang Glider
- The player decides to craft a hang glider, noting they have enough materials (six iron ingots).
- Details on crafting components: six rods made from iron ingots and additional materials like sticks.
- Successfully crafted a hand glider, which is noted as being different from previous versions.
Quest Overview
- The player reviews quests available in the game, including Genesis Quest and various stages such as early game (distillation tower), mid-game (HV microverse), and late-game content.
- Mention of advanced crafting processes and resource management within the game's progression system.
Exploration Journey
- The player prepares for exploration with tools like a hammer and expresses excitement about potential discoveries such as diamonds.
- Describes gliding off buildings to explore new areas but notes limitations in distance traveled with the glider.
Discoveries During Exploration
- Encounter with hollow logs that may require breaking to access their interiors; curiosity about their functionality is expressed.
- Finds an upgraded backpack inside a chest located in one of the discovered buildings, indicating progress in inventory management.
Resource Gathering Challenges
- Player reflects on not needing food due to playing on Peaceful mode but acknowledges damage taken during exploration.
- Observations about towers with redstone torches; uncertainty regarding their purpose leads to further investigation.
Engaging with Villages and Resources
- Interaction with villagers at bounty boards; mentions collecting leather from cows while exploring nearby structures.
- Time constraints are noted when considering tasks related to stone widgets before moving on.
Mining for Valuable Resources
- Discovery of gold resources beneath an island prompts strategic planning for mining operations.
- Successful identification of an actual iron vein while digging downwards; plans are made to mark this location for future reference.
Summary of Mining Results
Quest for Resources
Gathering Copper and Tin
- The quest begins with the player gathering copper, needing a total of 210 units. They are focused on smelting resources efficiently.
- The player decides to create additional furnaces to speed up the smelting process, using wood as fuel.
- With only six more copper needed, the player realizes they must smelt coal to progress further in their quest.
- Plans are made to upgrade furnaces from copper to iron and eventually gold as resources become available.
Searching for Coal
- The player is primarily waiting on redstone and coal, indicating that coal is crucial for completing their current objectives.
- A search through Lost Cities is initiated to find coal; however, initial attempts yield no results.
- The exploration continues with a focus on looting buildings for resources while keeping an eye out for hidden chests.
Discovering Resources
- As the player navigates through various levels of buildings, they find a book on building techniques but still lack significant loot.
- The exploration leads them into what appears to be a subway system where glowstone is collected for future use.
Finding Coal Veins
- After extensive searching, the player finds a coal vein in GRE Tech area and marks it as a location of interest.
- They successfully gather 13 pieces of coal while exploring Lost Cities and decide this will suffice to complete their quest.
Completing the Quest
- With 23 pieces of coal gathered, the quest is marked as complete.
- Discussion shifts towards utilizing infinite sugar cane or cactus as fuel sources moving forward in gameplay.
Future Plans