Star Technology - Ep 08 - Create: New Age! Finally GregTech!

Star Technology - Ep 08 - Create: New Age! Finally GregTech!

Tidy Up and Automation in Star Technology

Overview of Changes Made

  • Pilpo introduces the video, mentioning extensive tidying up and organization efforts.
  • A large barrel was relocated to improve workflow; a fluid cell was created to pull ethanol automatically from an inventory.
  • Similar setup for plant oil is noted, highlighting increased efficiency compared to previous methods.

Steel Production Enhancements

  • The solid blast furnace was introduced, reducing steel production time significantly (16 seconds).
  • Two input hatches were added for raw iron and charcoal, allowing for automatic input from adjacent inventories.
  • Current steel stock is around 500 units, indicating sufficient supply but potential need for more in future.

Glass Automation Setup

  • An auto glass maker was established using a campfire with a hopper underneath; trap doors were added around it.
  • A water wheel provides rotational force necessary for the deployer to automate placing glass dust onto the campfire.

Item Management Improvements

  • Item pipes were created but faced temporary issues; they are now functioning again.
  • Introduction of a bronze drum for treated wood production based on community suggestions; this method enhances resource management.

Circuit Production and Inventory Management

  • Basic electronic circuits and vacuum tubes have been produced as part of quest requirements.
  • Discussion about crafting processes reveals some confusion regarding material requirements for different items.

Drawer Controller Implementation

  • Plans to create a drawer controller are discussed alongside managing various resources like paper and bone meal efficiently.
  • The locking tool is mentioned as essential for organizing storage effectively within the game environment.

Future Plans and Resource Expansion

  • Intentions to expand storage capabilities by including additional resources such as charcoal and wood are outlined.

Storage Management and Power Generation Strategies

Storage Limitations and Upgrades

  • The speaker expresses frustration over storage limitations, noting that certain items are out of bounds and upgrades for functional storage are not available.
  • Discussion on the need for additional storage controllers to manage resources effectively, emphasizing the importance of raw materials like iron.
  • The necessity to lock certain storage items is highlighted to prevent unwanted conversions, particularly concerning raw iron being turned into steel.

Resource Processing and Quest Progression

  • The speaker mentions converting magnetite into dark ash as part of resource processing while preparing for quest requirements involving basic electronic circuits.
  • Exploration of power generation options reveals that thermal dynamos are more efficient than Greg Tech generators in early to mid-game scenarios.

Power Generation Options

  • The potential use of compression dynamos powered by biodiesel is discussed, although refined fuel production is deemed a later-stage task.
  • Introduction of custom upgrade kits for machines indicates a strategic approach towards enhancing efficiency in energy generation.

Future Machine Goals

  • A desire to create a mechanical machine is expressed, with considerations about its components and the necessary preparations for assembly.
  • The speaker contemplates whether to prioritize building specific machines or focus on simpler tasks first based on current resources.

Assembly Line Setup Considerations

  • Emphasis on gathering materials such as treated wood and frames needed for future machinery setup; planning includes bookmarking essential components.
  • Recognition that setting up power generation systems will be crucial before advancing to larger machines requiring EU input.

Next Steps in Gameplay Strategy

  • Acknowledgment that assembling larger machines may not be feasible at this stage; prioritizing smaller tasks aligns with quest objectives.

Power Transfer and Basic Energizers

Initial Thoughts on Power Transfer

  • The speaker discusses various materials for power transfer, including iron, gold, and diamond wire, indicating a progression in power capacity needed for their project.
  • They express confidence in starting the project based on previous experience from "Uncharted Expeditions," suggesting familiarity with the mechanics involved.

Construction of Basic Energizers

  • The speaker plans to create 12 basic energizers and mentions needing cobblestone as a primary resource for construction.
  • They reflect on having produced excess glass previously, which was necessary for crafting glass tubes used in their setup.

Steam Machines Discussion

  • Acknowledging comments about steam machines, the speaker admits to forgetting about them and decides not to incorporate them into their current gameplay strategy. They emphasize personal playstyle preference over community suggestions.

Windmill Setup

  • The speaker contemplates setting up a windmill to generate power, noting its potential output of 8,000 stress units capable of running multiple crushing wheels simultaneously. This indicates strategic planning for energy efficiency.
  • They mention needing to speed up the windmill's operation through gearing adjustments while expressing uncertainty about stress unit management within their setup.

Building Challenges and Adjustments

  • As they attempt to construct the windmill system, they encounter difficulties accessing certain areas without scaffolding but remain determined to find solutions before proceeding further with construction tasks.
  • After some trial and error with assembly, they assess the current energy output at three energy per tick but recognize that improvements are necessary for optimal performance. Their focus shifts towards enhancing efficiency through design modifications.

Upgrading Energizer Components

  • The speaker successfully constructs a basic energizer but realizes it requires additional components like overcharged gold for upgrades; this highlights an ongoing need for resource management in their project workflow.

Crafting Efficient Energy Solutions in Gameplay

Initial Resource Management

  • The player discusses the need for crafting six items, calculating the required resources as six crafts of diamonds and gold. They emphasize the importance of managing power effectively during this process.
  • The player decides to craft 12 items initially due to insufficient power, indicating a strategic approach to resource management while ensuring they can create higher-quality items later.

Exploring Crafting Options

  • A discussion arises about alternative crafting options, questioning why certain items are prioritized over others. This reflects a critical evaluation of available resources and their potential uses.
  • The player notes that some crafted items will generate power over time, highlighting an understanding of renewable energy sources within the game mechanics.

Alloy Smelter Construction

  • The necessity for an alloy smelter is identified as a key step in progressing through quests. This indicates a structured approach to gameplay where specific tools unlock further capabilities.
  • The player outlines their plan to gather materials for constructing an alloy smelter, showcasing their methodical preparation and resource allocation.

Equipment Choices: Bender vs. Extruder

  • A decision-making process unfolds regarding whether to build a bender or an extruder for processing steel. This highlights the player's analytical thinking in choosing equipment based on current needs and future goals.
  • Ultimately, the choice leans towards creating an extruder due to its perceived efficiency at this stage of gameplay.

Automation and Efficiency Improvements

  • The player describes moving their seed creation setup for better efficiency, demonstrating adaptability in optimizing workflows within the game environment.
  • An automated system using pipes is introduced, which allows for more streamlined item management. This reflects advanced gameplay strategies aimed at reducing manual labor.

Learning from Mistakes

  • A realization occurs regarding previous equipment choices not being optimal; this moment emphasizes learning from past decisions and adapting strategies accordingly.

Understanding Low Voltage Systems and Equipment Setup

Overview of Equipment Choices

  • The discussion begins with a mention of a two-for-one deal on magnetic plates, indicating a focus on efficiency in equipment selection.
  • The speaker emphasizes the importance of color blending in equipment design, noting that certain colors can easily be overlooked against backgrounds.
  • There is an exploration of scrap remelting as a potential method for material processing, although the speaker admits uncertainty about its specifics.

Power Management Insights

  • The speaker critiques their current energy converter setup, suggesting it may not be optimal due to size and efficiency concerns.
  • A detailed explanation follows regarding power input and output indicators on machinery, highlighting the quick performance and low power consumption of the current system.

Configuration Techniques

  • The use of a mallet tool is introduced as a means to adjust machine configurations for better power management.
  • Clarification is provided about how Greg Tech power interacts with FE (Forge Energy), emphasizing the need for correct orientation in machine setup.

Future Equipment Needs

  • The speaker outlines future requirements including conveyors, assemblers, lathes, forge hammers, and chemical reactors to enhance operational capabilities.
Video description

๐Ÿ’ป Get Your Own Minecraft Server! ๐Ÿ‘‰ https://apexhost.gg/Pilpoh Instant Modpacks, great support, and fast setup! ----------------------------------------------------------------------------------------------- ๐ŸŽฎ Twitch: https://www.twitch.tv/pilpoh ๐Ÿ’ฌ Discord: https://discord.gg/5QcrJfdJP8 ๐Ÿ’ธ Support me on Patreon: https://www.patreon.com/Pilpoh ๐Ÿ›๏ธ Merch: Check out my Etsy shop: https://www.etsy.com/uk/shop/Pilpoh ----------------------------------------------------------------------------------------------- Star Technology Minecraft Version: 1.20.1 Pack Version: 1.20.1 EPSILON HOTFIX 4 Seed: See Ep 01 - https://youtube.com/playlist?list=PL_y_nXztWbM2zvXaMYizeZz1toWFaWZZH&si=1VbeuJP_8DO4QDEv ----------------------------------------------------------------------------------------------- โœจ Deep & Extensive Progression โ€“ Built on GregTech CEu Modern's foundation, with custom additions to spice up the gameplay and introduce progression beyond UHV! ๐ŸŒŒ Unique Resource Gathering โ€“ Start with Ex Nihilo, then advance into void miners, oil drilling rigs, and complex but rewarding processing lines. ๐ŸŒ€ Dimensional Travel โ€“ Explore the universe via stargates! ๐Ÿ“– Comprehensive Quest Book โ€“ Updated with every release to guide your journey. ๐Ÿฑ Komaru โ€“ Your loyal feline companion, here to emotionally support you through the grind! Inspired by legendary GregTech modpacks like Nomifactory, Gregtech: New Horizons, and Technological Journey, Star Technology brings their best ideas into a skyblock setting. Huge respect to their creatorsโ€”check them out too! ----------------------------------------------------------------------------------------------- #Pilpoh #gregtech #skyblock #Minecraft #Moddedminecraft