The Worlds Best 3D Environment Tool Is Now Free Forever!
New Section
In this section, the transcript introduces Bentley's set of tools that are now available for free and discusses the company's background and offerings.
Bentley: Introduction and Tools
- Bentley is an infrastructural and engineering software company with a vast array of tools available.
- Lumen RT was one of the notable tools acquired by Bentley, competing with software like Twinmotion and Lumion.
- The E-on software includes View for creating landscapes and Plant Factory for plant creation.
- These high-end tools come with industry-standard support and plugins for various platforms like Maya, Unreal Engine, 3D Max, Cinema 4D, and Lightwave.
- Accessing these tools is now possible through a new platform as the previous website is no longer available online.
- Users can download View or Plant Factory along with updates for both Windows and Mac systems.
New Section
This part delves into using the View tool provided by Bentley, highlighting its features and functionalities.
Using View Tool
- Upon opening View, it occupies the entire screen space before allowing adjustments post-welcome page.
- Users can select different modes to start creating content within View.
- Navigation in View follows industry standards such as Alt key combinations for orbiting, zooming in/out, panning, and camera control without Alt key usage.
- The tool offers a large default viewport but typically presents a four quad view layout initially.
- Creating landscapes in View involves utilizing height maps through simple click-and-drag actions to sculpt terrains effectively.
Setting Terrain Properties
In this section, the speaker explains how to manipulate terrain properties using different settings and tools within the software.
Adjusting Terrain Features
- To define the terrain type such as mountains or peaks, select the area and access properties by clicking on the Cog icon.
- Utilize painting brushes in the paint section to modify terrain features like rises or drops by adjusting parameters such as radius, flow, and strength.
- Enhance details by adding surface elements like play, noise effects, erosion effects, gravel stones, pebbles, and rock hardness for precise control over the landscape.
Model Manipulation and Camera Control
This part covers model manipulation techniques and camera control options available in the software.
Model Adjustment and Camera Functions
- Use Gizmo set for rotating models along local, global, or view axes based on design requirements.
- Enable auto-update for real-time rendering adjustments while moving the camera; lock camera position when needed with a lock button feature.
Adding Water and Vegetation
The speaker demonstrates how to incorporate water bodies and vegetation into the scene using various tools.
Integrating Water Elements and Vegetation
- Add water bodies by selecting from different water types; introduce clouds with customizable parameters like opacity, density, coverage, direction, and velocity.
Plant Placement and Painting Vegetation
In this section, the speaker discusses how to place plants in a scene and paint vegetation using the Echo Painter tool.
Plant Catalog and Selection
- To access a variety of plants, right-click to view a catalog from Plant Factory and Legacy plants.
- Add selected plants as static meshes or choose animated or procedural meshes for more dynamic options.
Painting Vegetation
- Instead of placing items individually, use the paint feature for easy vegetation painting.
- Adjust the brush settings globally to control radius and make changes in real-time with automatic updates.
Ecosystem Tools and Presets
- Utilize the erase brush to clean up painted areas easily.
- Explore presets for quick setup or customize painting decisions manually for detailed ecosystems.
Adding Pebbles and Saving Ecosystem Paintings
This part covers adding pebbles to scenes, saving ecosystem paintings, exploring presets, and managing plant content.
Painting Pebbles
- Use the add item section to select rocks for painting pebbles in the scene.
- Apply multiple rocks by selecting them while holding down control before painting.
Saving Ecosystem Paintings
- Save ecosystem paintings created with various tools for future use.
- Bentley offers a plant catalog addition for more plant varieties within scenes.
Terrain Modification and Planetary Bodies
This segment delves into terrain modification through procedural terrain creation, object positioning, planetary body additions like moons or planets, texture application, and landscape material selection.
Procedural Terrain Creation
- Generate procedural terrain by clicking and dragging on the workspace.
- Use standard tools like q w e r for transformations such as rotation when modifying terrain elements.
Planetary Body Manipulation
- Position planetary bodies like moons within scenes using drag-and-drop functionality.
Detailed Terrain Editing
In this section, the speaker demonstrates how to edit terrain details and apply materials to create a desired look.
Adjusting Terrain Color and Material
- To modify the overall color of the terrain, adjust the color by dragging it slightly lower and darker. This process can be repeated for other elements as well.
- Select the procedural terrain and make necessary changes to apply specific materials for desired effects.
Adding Textures and Previewing
- Double click on or select the procedural terrain to access editing options such as adding craters or converting it into a canyon.
- Preview textures by clicking on a button to see how they will appear in the final rendering. Customize textures according to your preferences.
Material Summary and Animation
This part covers viewing material summaries, animating scenes, and managing objects within the viewport.
Viewing Material Summary
- Access the material summary to review all materials present in your scene for easy reference.
Object Management in Viewport
- Hide or lock objects in the viewport by using simple clicks. Locking prevents movement while hiding makes objects invisible.
World Browser Insights
- Explore connections between elements using the World Browser or inspector tool. Adjust settings for various components like physical seawater properties.
Creating Camera Movements
Learn how to animate camera movements within your scene effectively.
Animation Wizard Usage
- Utilize the Animation Wizard feature to set up camera movements easily. Choose animation types like standard or customized shots.
Defining Camera Movement
- Define camera movement parameters including speed, spin, vibration, and path creation for dynamic shots.
Fine-tuning Animations
- Adjust movement duration and preview animations before finalizing them for seamless integration into your project.
Introduction and Basic Animation
In this section, the speaker demonstrates basic animation techniques using a software tool.
Using Keyframes for Animation
- The speaker shows how to delete added elements using the delete tool and adjust the timing of animations by moving keyframes.
- Keyframes are automatically generated when animating elements, which can be further edited in the timeline.
- Automatic keyframing is enabled by default, allowing for easy adjustments to animations by simply right-clicking on selected elements.
Camera Positioning and Animation
- Users can manipulate camera positions and orientations to customize their scenes.
- Playback button enables users to preview animations and make necessary adjustments to camera movements.
Rendering Options and Exporting
This part covers rendering options within the software tool and exporting scenes for further use.
Rendering Settings
- Different rendering options such as NPR (Non-Photorealistic Rendering) and standard render settings are available for customization.
- Users can define render types like final render or broadcast render along with aspect ratio settings.
Cycles Rendering and Exporting
- The software supports both Cycles rendering and Patraca rendering, providing flexibility in rendering choices.
Detailed Overview
The speaker discusses providing links for viewers to follow along with a walkthrough, encouraging engagement through comments, likes, and shares.
Providing Engagement Opportunities
- Providing links for viewers to follow along with a walkthrough is emphasized.
- Encouragement for viewers to share their thoughts in the comment section is highlighted.
- Viewers are prompted to like the video if they found it valuable.
- Sharing the video with a friend is encouraged as part of viewer engagement.