DISEÑAR un FONDO ABSTRACTO en Adobe Illustrator | Adobe Illustrator para PRINCIPIANTES | Tutorial
How to Design an Abstract Wave Background in Adobe Illustrator
Introduction to the Tutorial
- Renzo from ND Studio introduces the tutorial on designing an abstract wave background using Adobe Illustrator.
- Viewers are advised to download editable files linked in the video description for a successful lesson.
Setting Up the Artboard
- The tutorial begins with opening the downloaded file and ensuring "Smart Guides" is activated in the View menu.
- The Layers Panel is displayed, confirming that Layer 1 is selected before using the Rectangle Tool.
- A rectangle of dimensions 1940 pixels width and 1100 pixels height is created at the center of the artboard.
Modifying Rectangle Appearance
- The Color Panel is opened to change rectangle fill color (BF, 98, 25) and stroke set to None.
- A gradient mesh is created by navigating through Object > Create Gradient Mesh with specified rows, columns, and appearance settings.
Working with Lines and Waves
- After deselecting current selections, the Direct Selection Tool allows modification of anchor points' colors.
- A line segment of length 1000 pixels at a 0° angle is drawn; its stroke color changes to FF, 7F, 3F with thickness set to 8 points.
- The line segment transforms into waves via Effect > Distort & Transform > Zig Zag with specific size and ridges per segment settings.
Scaling and Copying Paths
- Dimensions and angles of waves are adjusted through Effect > Distort & Transform > Transform options before copying paths for further editing.
- Paths are converted into editable vectors using Object > Expand Appearance; opacity adjustments are made in Transparency Panel.
Merging Objects for Final Design
- Selected waves are merged using Object > Blend options where spacing steps are defined for blending effects.
- Further transformations include scaling and moving paths across different layers while maintaining design consistency.
Final Adjustments
- Additional copies of paths undergo similar processes: expanding appearances, adjusting opacities, transforming scales, and merging objects again for a cohesive look.
- Gradients applied include black-and-white radial types with specific color values set for initial regulators.
Creating Editable Vectors and Transformations in Design Software
Path Manipulation and Vector Editing
- The process begins with adjusting the vertical position of a path by 7 pixels and rotating it at an angle of -9°.
- The selected path is copied, followed by converting its appearance into an editable vector using "Object, Expand Appearance".
- The Transparency Panel is opened to set the opacity to 0%, preparing for further modifications.
- The copied path is pasted in place, ensuring it retains its original position within the design.
Scaling and Merging Paths
- Horizontal scaling is set to 300% while vertical scaling is adjusted to 220%, with specific movements applied (-460 pixels horizontally and -48 pixels vertically).
- After copying the selected path again, it undergoes conversion into an editable vector through "Object, Expand Appearance".
- Color adjustments are made via the Color Panel, setting stroke values to 89, CF, FD before merging paths.
- All paths are merged using "Object, Fusion, Create", followed by adjusting the number of steps in the merge settings under "Blend Options".
Layer Management and Rectangle Creation
- Current selections are deactivated as all layers except Layer 1 are unlocked for editing purposes.
- A rectangle tool is activated on the artboard with dimensions set at width: 1940 pixels and height: 1100 pixels.
- Positioning adjustments for the rectangle are made using Transform Panel settings (X axis: 960 pixels; Y axis: 540 pixels).
Clipping Masks and Learning Resources
- All waves are selected and framed using a newly created square shape through "Object, Clipping Mask, Make".
- Visibility of Layer 6 is activated in the Layers Panel for further editing visibility.