Türk Yapımı MMORPG The Quinfall İnceleme !!!

Türk Yapımı MMORPG The Quinfall İnceleme !!!

Introduction to Queenfall

Overview of the Game

  • The video introduces Serdar, who discusses the highly anticipated local MMORPG project, Queenfall.
  • Queenfall boasts a massive 2016 km² map set in a medieval fantasy theme, promising extensive gameplay experiences.
  • Features include castle sieges, naval battles, and a non-target combat system with deep character customization.

Development Journey

  • The game's journey began with pre-alpha videos in 2020, sparking questions about its graphical fidelity and development capabilities.
  • Early access was launched on Steam on January 24, 2025.

Technical Challenges and Community Reactions

Initial Launch Issues

  • Upon release, players faced significant server instability; developers attributed this to DDoS attacks while players questioned optimization.
  • There is division within the community regarding asset usage—some claim models are pre-made packages while others argue it's part of the development process.

Player Feedback

  • Steam reviews reflect mixed sentiments ranging from confusion to negativity regarding player count and controls.
  • Despite challenges, developers have released multiple patches for bug fixes and stability improvements since launch.

Game Mechanics and World Design

Game World Structure

  • The game features two distinct channels: PvE (Player vs Environment) and PvP (Player vs Player), both offering identical content but different gameplay dynamics.

Performance Insights

  • Personal experience indicates stable performance without disconnections; support for AMD FSR and Nvidia DLSS enhances graphics quality.
  • On high settings with an AMD Ryzen 5 5600 setup, smooth gameplay at around 90 FPS was achieved.

Combat System Evaluation

Combat Dynamics

  • The action combat system is fluid but can feel inconsistent; issues arise when trying to execute skills before basic attack animations complete.

Suggested Improvements

  • A need for better synchronization between basic attacks and skill execution is highlighted as it disrupts combat flow significantly.
  • New players may find this frustrating leading to potential early exits from the game due to these mechanics.

Class System Overview

Class Mechanic Changes

  • Departing from traditional class systems, players select weapons that define their class; each weapon has twelve skills divided into six options.

Game Mechanics Overview

Skills and Weapons

  • Players can choose from six skills, each with unique passive abilities.
  • Available weapons include sword and shield, great sword, spear, dual axes, dagger, warhammer, bow, crossbow, staff, and life staff.
  • The variety of weapons is deemed sufficient for the early stages of gameplay but may require expansion in the future.

PvE and PvP Features

  • The game features four dungeons with varying difficulty levels and seven world bosses to challenge players.
  • Boss spawn times can be tracked through the menu for strategic engagement.
  • PvP includes four rotating modes every hour such as Zenit Fatty and Olympic Wars.

Base Building Mechanics

  • Players can establish bases for personal use or guild purposes; however, bases built in PvE zones are safe from destruction.
  • Bases in PvP zones risk being destroyed by other players; thus location choice is crucial.
  • It’s essential to maintain fuel within bases; lack of fuel leads to decay and eventual loss of the base.

Economic System Insights

Crafting and Player Economy

  • The crafting system is extensive; players can mine resources or farm animals for materials.
  • The economy relies heavily on player contributions rather than NPC-driven systems.

Trading Mechanisms

  • Items placed in a market from one city become available for purchase across all cities.
  • Direct trading between players isn't currently implemented; however, guild members can transfer items or gold via guild storage.

Game Potential and Critique

Game Assessment

  • Queenfall shows potential despite existing shortcomings typical of large MMORPG launches.
  • Historical context provided with reference to Ashes of Creation's struggles during development phases.

Community Feedback

  • There are mixed reviews from YouTubers—many focus on criticism without constructive feedback.
  • A call to experience the game firsthand before forming opinions is emphasized.
Video description

Sponsorluk için : krepmorther@gmail.com 📌 Sosyal Medya Hesaplarım: Kick: https://kick.com/krepofficial Twitch: https://twitch.tv/krepmmo Instagram: https://instagram.com/krepofficial Discord: https://discord.gg/Cvhq7rGy44 🌟 Abone olmayı ve videoyu beğenmeyi unutmayın! Zil simgesine tıklayarak yeni bölümlerden anında haberdar olabilirsiniz! 🔔 Chrono Odyssey YENİ GÜNCELLEME : https://youtu.be/40fZNtiQkDY?si=E3PrBV7PKxbrVRJc 2026 Yılında En Çok Oynanan 18 MMORPG : https://youtu.be/PQ1Ue0rjHGo?si=jKMLuEV1HQ8mho1Z 2026 Yılında Çıkacak Yeni MMO Listesi: https://youtu.be/xnyWoiVRHnI?si=p6-G8OA-jww2CZeo 00:00 Giriş 00:29 Nedir Bu The Quinfall 01:00 Geliştirme süreci ve erken erişim 01:40 Teknik Sancılar Ve Hazır Asset Tartışmaları 03:36 Oyunun Dünyası Ve Kanal Sistemi 04:03 Performans Ve Optimizasyon 04:39 Savaş Sistemi Nasıl ? 05:48 Sınıf Sistemi Ve Silahlar 06:31 PvE PvP İçerikler Neler ? 07:20 Oyunun Ekonomisi Nasıl P2W varmı ? 07:56 Kapanış #mmorpg #quinfall