Vex Push Back 3.0 Game Manual Update Breakdown

Vex Push Back 3.0 Game Manual Update Breakdown

3.0 Game Manual Update Breakdown

Changes to Goalkeeping Definition

  • Evan Roger introduces the breakdown of the 3.0 game manual update, emphasizing its importance.
  • The definition of goalkeeping is clarified: a robot is not considered to be goalkeeping if it isn't actively moving blocks inside a goal or interacting with the control zone.
  • A scenario is presented questioning whether driving towards a block near the center control zone constitutes legal goalkeeping, suggesting ambiguity in the rules.

Clarifications on Herobots

  • Rule G4 clarifies that copying unmodified herobots is permissible and not considered cheating.
  • Evan expresses skepticism about using herobots, recommending teams create their own designs for better competitive chances.

Strategic Changes in VEXU Rules

  • A significant change allows teams to score autonomous win points without needing to park, which previously opened them up to descore risks from opponents.
  • The new rule states that as long as robots are not touching the park zone barrier, they can still earn points without parking, enhancing strategic gameplay.
  • The GDC initially indicated this was an error but later confirmed that this change would remain due to community feedback.

Implications of New Parking Rule

  • The decision not to require parking has been positively received by the community; it increases variability in starting positions and simplifies setup for teams.
  • This adjustment also alleviates previous complications regarding robot positioning during matches.

Updates on Goalkeeping Violations

  • Clarification states that goalkeeping is allowed during autonomous periods, addressing prior confusion within Q&A sessions.
  • A new rule penalizes both robots involved in a stalemate situation where neither moves blocks; both will receive SG10 violations if they do not act.
  • Teams must be cautious during pushing matches; backing away first can prevent penalties and potential disqualifications for accidental descoring.

Changes to VEX Robotics Rules and Regulations

New Disqualification Rules

  • The new rules introduce a disqualification (DQ) mechanism that encourages participants to remain active rather than prolonging their presence unnecessarily. This change is viewed positively, although enforcement may pose challenges.

Updates on Legal Parts List

  • A significant update includes the complete rewrite of Rule 17, which now requires checking a dedicated link for legal parts instead of relying on previous lists. A comprehensive spreadsheet detailing all legal VEX parts has been created.

Addressing Part Legality Concerns

  • Participants can now directly contact the Game Design Committee (GDC) if they believe a part should be legal but is not listed. This process aims to clarify any confusion regarding part legality.

Impact of Flex Wheels Removal

  • The removal of flex wheels from the VEX website led to their classification as illegal parts since they could not be verified as official VEX components. The new legal parts list mitigates this issue by ensuring that legality is independent of website updates.
Video description

Lots of new rules that are going to shake up the way the vex game Push Back is played. Feel free to ask a question or share your thoughts on the game manual. Don't forget to like the video and comment to please the youtube algorithm. https://www.vexforum.com/t/v5rc-push-back-game-manual-updates/137664/9?u=9motorgang https://docs.google.com/spreadsheets/d/1AL3STL133BqnucLS4NdgnAW0vy_1tNQi2nO2NGhUETU/edit?gid=1118739975#gid=1118739975