Aion 2 Templar Guide : Skills Introduction + Early Game Macro
Overview of the Templar Class in Ion 2
Introduction to Templar Gameplay
- The Templar class serves as the main tank in Ion 2, crucial for hard PvE content like endgame raids.
- In mass player PvP, the Templar excels with crowd control abilities and can effectively absorb damage on the front line.
- For quick leveling, players are advised to set a macro for abilities like Judgment and use basic attacks simultaneously for an efficient rotation.
Key Abilities of the Templar
- Vicious Strike replenishes mana while Pomewell depletes it; using both in tandem maximizes DPS without running out of mana.
- Judgment is a critical ability that triggers from multiple skills and has a cooldown of 5 seconds at early levels; upgrading it is essential for maximizing damage output.
- Poach pulls and roots targets, with passive upgrades allowing movement towards unmovable targets or resetting cooldown upon defeating enemies.
Additional Skills and Their Uses
- Shield Smite triggers Judgment but does not require prioritization for leveling; its utility lies in its ability to activate other skills.
- Debilitating Smash reduces enemy defense by 25% in PvE but is particularly powerful in PvP due to its healing reduction effect.
- Widening Strike is an AoE ability that procs Judgment while providing HP restoration and damage mitigation.
Advanced Combat Techniques
- Shield Rush allows dashing towards enemies after dodging attacks, useful for both PvE engagements and PvP scenarios.
- Annihilate is a strong proc ability best used immediately when available; managing cooldown efficiently enhances overall gameplay speed.
- Punishment charges up to level three before release, dealing maximum damage; it's typically used on cooldown.
Stigma Abilities Overview
- Stigma abilities are powerful but limited in number; Emperion Lord's Punishment offers ranged AoE attack capabilities useful in both PvP and free roam PvE contexts.
- Nzacan's Shield provides an AoE shield based on max HP, ideal during raid-wide AoEs or tank busters.
- Taunt functions as a provoke skill with added defensive benefits, making it valuable in both PvE and PvP situations.
Passive Skills Insights
- Enhanced Health increases bonus HP significantly; players should prioritize leveling this early on for better survivability.
- Winging Shield heals after blocking with a short cooldown; however, it has low leveling priority compared to more impactful passives like Ironclad Defense which boosts defense significantly.
- Block Pain grants substantial damage tolerance upon being hit by an enemy, making it harder for opponents to defeat you quickly.
Conclusion
- The Templar class gameplay may be fast-paced but isn't overly complex if macros are set correctly. Further detailed guides will be available closer to global release.
Turn any video into a summary like this
YouTube links, meetings, lectures. With transcripts, search, and chat.