LA GUIA MÁS COMPLETA DE FANTASMAS EN PHASMOPHOBIA (FUNCIONA EN 2024)

LA GUIA MÁS COMPLETA DE FANTASMAS EN PHASMOPHOBIA (FUNCIONA EN 2024)

Identifying Phasmophobia Ghosts

In this section, the speaker introduces how to identify each of the 24 ghosts in Phasmophobia based on their unique characteristics and personalities.

The Spirit

  • The Spirit is an average ghost in all aspects, neither faster nor slower than others.
  • Its ability is to be temporarily stopped by incense, delaying hunts for about a minute and 30 seconds. This time doubles when using incense against the Spirit.

The Wraith

  • The Wraith rarely touches the ground, leaving no footprints or salt disturbances.
  • It is more effective in smaller rooms where its lack of footprints becomes more apparent.
  • Can teleport to your exact location causing a level 2 interaction on the EMF reader.

The Phantom

  • Directly looking at the Phantom rapidly decreases sanity.
  • Taking a photo of the Phantom makes it temporarily disappear but still leaves audio cues and affects EMF readings.

Continuation: Identifying Phasmophobia Ghosts

This section delves deeper into identifying specific ghosts like the Banshee and Jinn based on their behaviors and weaknesses.

The Banshee

  • Staring at a Banshee for too long drains sanity significantly.
  • Capturing a photo of a Banshee causes it to vanish temporarily without distorting the image.

The Jinn

  • Jinn can move at high speeds when far away from its room, showing activity in areas distant from its starting point.

New Section

In this section, the speaker discusses the characteristics and abilities of a poltergeist in the context of a game.

Poltergeist Abilities

  • A poltergeist can launch multiple objects with great force simultaneously. This ability is activated when multiple objects are nearby.
  • The distinguishing feature of a poltergeist's ability is that it causes an explosion-like movement where all objects move outward at the same time.
  • The poltergeist's power relies on having objects to throw; without items to launch, its abilities are ineffective.

Identifying a Poltergeist

  • One way to identify a poltergeist is by observing its unique behavior of pushing objects within its range every half second consistently.
  • The maximum distance a normal ghost can push an object is approximately 1.5 meters, while a poltergeist can throw objects much farther, up to three meters or beyond.

New Section

This part delves into the banshee ghost and how its behavior differs in multiplayer games compared to single-player experiences.

Banshee Characteristics

  • In multiplayer games, banshees exhibit distinct behaviors such as weakening their target before attacking.
  • Banshees have a stalking ability where they can pursue targets over long distances. To identify this behavior accurately, motion sensors can be strategically placed along potential paths for detection.

Understanding the Banshee Ghost

In this section, the speaker discusses various characteristics and behaviors of the Banshee ghost in Phasmophobia.

Characteristics of the Banshee

  • The Banshee can create sound effects through a parabolic microphone. This includes whispers, reversed words, or other distinct sounds.
  • The specific sound of a Banshee's scream is crucial for identification during hunts.

Behavior in Single Player vs. Multiplayer

  • In single-player mode, the Banshee will exclusively target the player it is obsessed with throughout the game.
  • In multiplayer games, the Banshee may focus its obsession on any player. Only the obsessed player is at risk during hunts.

Obsession Mechanics and Hunts

  • During hunts, the Banshee will ignore all players except its obsessed target.
  • The initiation of hunts depends on the average sanity level of the obsessed player.

Unique Features and Manifestation

  • The Banshee exhibits increased singing tendencies during manifestation compared to other ghosts.

Understanding the Special Abilities of the Ghost "Jean"

In this section, the transcript discusses the unique abilities and characteristics of a ghost named "Jean" in the context of a game or scenario involving hunting ghosts.

Jean's Abilities and Weaknesses

  • Jean's acceleration during a hunt is highlighted as a key strength, making it challenging to evade based on speed rather than skill.
  • The ghost cannot accelerate during a hunt if the electrical circuit is off, showcasing its vulnerability.
  • Interaction with light switches can impact gameplay; if many lights are on and one is interacted with, causing an electrical overload, leading to consequences.
  • Jean possesses a unique ability to affect players' sanity by interacting with light switches, reducing their sanity by 25% within the house.
  • Distinguishing features of Jean include its speed and inability to turn off light switches.

Identifying Characteristics of "La Pesadilla" Ghost

This part delves into the distinct traits and behaviors of another ghost known as "La Pesadilla," focusing on its strengths, weaknesses, and special abilities.

La Pesadilla's Traits

  • La Pesadilla can attack frequently when in complete darkness, initiating hunts at higher levels of player sanity compared to other ghosts.
  • Its weakness lies in light; turning on lights near it reduces its ability to attack until player sanity drops significantly.
  • The ghost's behavior includes seeking out dark rooms when exposed to light, allowing it to resume attacks at higher sanity levels elsewhere.
  • La Pesadilla exhibits a unique strategy where it relocates to dark rooms upon detecting light in its current location, optimizing its hunting capabilities.
  • Even with minimal player sanity remaining, La Pesadilla will adjust its movements based on lighting conditions within the environment.

New Section

In this section, the speaker discusses the behavior and characteristics of different types of ghosts in a game.

Characteristics of Ghosts

  • Ghosts have specific behaviors like turning off lights immediately when you turn them on, indicating a high probability of being a certain type.
  • Nightmares possess the unique ability to disrupt players significantly, making them easily identifiable due to their distinct behavior.
  • Nightmares are more likely to break light sources during their manifestation compared to other ghosts.
  • The likelihood of a ghost being a Nightmare increases if it repeatedly breaks light sources during its manifestation.
  • Revenant is highlighted as one of the most dangerous ghosts due to its speed during hunts.

New Section

This part delves into the strengths and weaknesses of the Revenant ghost in the game.

Revenant's Traits

  • The Revenant can move at double speed compared to other ghosts when hunting but slows down significantly when not in line of sight.
  • Hiding from the Revenant causes it to move slowly until it re-establishes visual contact with the player.
  • The Revenant's speed decreases gradually if it loses sight of the player, making it harder to evade than before.

New Section

This segment focuses on distinguishing features and behaviors of specific ghosts within the game.

Identifying Ghost Types

  • The Revenant can be distinguished by its unique hunting speed behavior, unlike other ghost types that do not exhibit such distinctive traits.
  • Unlike other ghosts, identifying a Revenant relies solely on its hunting speed variations rather than early or late manifestations or interaction levels.

New Section

Here, details about another type of ghost known as "Shadows" are discussed along with their peculiar characteristics.

Understanding Shadows

  • Shadows are quiet ghosts that rarely initiate hunts or interactions, posing minimal threat compared to other ghost types.

Spectral Entities in the Game

The discussion delves into the behavior of ghosts based on their sanity levels and how they manifest in the game.

Ghost Manifestation Behavior

  • Ghosts with 50% sanity are likely to manifest partially, resembling a smoke ball.
  • When physically manifesting, ghosts typically appear as shadows, making them harder to see clearly.
  • Ghosts can only initiate hunts when their sanity drops below 35%, leading to minimal interactions and manifestations.
  • Identifying such ghosts relies heavily on understanding their personalities due to limited physical appearances.

Demonic Entities: Characteristics and Interactions

This segment explores demons' traits, focusing on their aggression levels and unique behaviors within the game.

Demon Traits

  • Demons exhibit heightened aggression during hunts compared to other ghost types.
  • Demons initiate hunts at 70% sanity, maintaining this threshold throughout the game for consistent aggression levels.
  • Demons fear crucifixes and become less aggressive when near them due to an extended range of influence (5 meters).

Demon's Special Abilities and Countermeasures

The discussion centers on demons' special abilities, including initiating hunts at any sanity level, necessitating strategic countermeasures.

Demon's Special Abilities

  • Demons can trigger hunts at any sanity level through a unique ability not bound by specific thresholds like other ghosts.

Detailed Guide to Ghost Types in the Game

The speaker discusses the differences between demons and other ghosts in terms of hunting intervals and immunity periods.

Demon Characteristics

  • Demons have a shorter grace period of 20 seconds between hunts, unlike other ghosts with a minimum of 25 seconds.

Understanding Yurey's Abilities

The focus shifts to Yurey, a ghost known for its impact on sanity and unique abilities.

Yurey's Influence

  • Yurey is believed to significantly affect people's sanity levels.

Yurey's Special Ability and Interactions

Exploring how Yurey's special ability affects players' sanity and its interaction with doors.

Sanity Reduction

  • Yurey can drastically reduce player sanity by 15% when activating its ability, similar to the gym mechanic.

Door Interactions

  • All ghosts can interact with doors, slightly moving or fully opening them.
  • If against Yurey, it can slam doors shut completely with a delayed sound effect.

Unique Traits of Yurey

Highlighting Yurey's exclusive abilities related to door manipulation and manifestation.

Door Manipulation

  • Only Yurey can fully close any room's door or even the house door outside of a manifestation event.
  • Other ghosts can partially interact with doors but not fully close them like Yurey.

Strategies Against Yurey

Strategies involving incense placement to temporarily trap Yurey and prevent it from wandering freely.

Incense Usage

  • Placing incense in the ghost room traps Yurey for a minute and a half, preventing it from leaving.
  • Using motion sensors outside the room helps detect if the ghost attempts to leave within this timeframe.

Spread of Rumors and Paranormal Events

The speaker discusses the spread of rumors regarding paranormal events in the game, emphasizing the non-existence of certain phenomena like the smoke ball manifestation.

Rumors and Misconceptions

  • The speaker clarifies that rumors about paranormal events like the smoke ball manifestation are false and do not exist in the game.
  • It is highlighted that certain paranormal events, such as the smoke ball sound effect, are not programmed into specific ghost personalities, debunking misconceptions.
  • Emphasis is placed on distinguishing between genuine paranormal occurrences and game glitches, cautioning against mistaking phenomena like a smoke ball passing through structures as significant.

Insights on Yokai Ghost Behavior

Detailed insights into the behavior and characteristics of Yokai ghosts are provided, focusing on their unique traits and how players can effectively interact with them.

Understanding Yokai Ghosts

  • Yokai ghosts exhibit frequent blinking patterns compared to other ghosts, serving as a crucial identifying feature for players.
  • Speaking near a Yokai ghost significantly increases its aggression levels, with sanity drop rates rising from 50% to 80%, underscoring the importance of silence when dealing with this entity.

Strategies for Dealing with Yokai Ghosts

Strategies for effectively managing encounters with Yokai ghosts are discussed, highlighting key tactics to minimize risks during gameplay interactions.

Tactical Approaches

  • Avoid speaking near a Yokai ghost to prevent triggering aggressive hunting behaviors that could catch players off guard.
  • Utilizing push-to-talk communication methods can mitigate risks associated with inadvertently provoking Yokai ghosts during investigations.

Identifying Hamtu Ghost Characteristics

Insights into Hamtu ghost attributes are shared, focusing on how temperature influences their movement speed and providing guidance on leveraging this knowledge in-game.

Unveiling Hamtu Traits

  • Hamtu ghosts move faster in colder environments but slow down in warmer areas due to their sensitivity to temperature fluctuations.

Understanding Ghost Types in Phasmophobia

In this section, the speaker discusses the characteristics and behaviors of specific ghost types in the game Phasmophobia.

Characteristics of Ghost Type "Jantu"

  • The Jantu ghost exhibits increased speed when encountering negative temperatures, making it challenging to evade.
  • Jantu's speed fluctuates as it moves between rooms due to varying temperatures. Turning off lights reveals visible breath, aiding in identification.
  • Observing Jantu's visibility of breath mid-hunt by turning off lights was a previous method; recent updates now require only darkness for this effect.

Special Traits of Ghost Type "Jantu"

  • Jantu excels at electrical box manipulation and does not accelerate when spotting players, instead gradually increasing speed with prolonged presence.
  • The ghost's behavior alters room temperature based on interaction duration, affecting its speed but not constituting acceleration.

Exploring the Abilities of Ghost Type "Gorio"

This segment delves into the unique traits and behaviors exhibited by the Gorio ghost type in Phasmophobia.

Unique Features of Ghost Type "Gorio"

  • Gorio solely manifests on video cameras when no one is nearby and consistently presents evidence through projector dots.
  • Understanding how certain ghosts are linked to specific evidence aids in identifying them within limited evidence scenarios.

Significance of Gorio's Strength and Weakness

  • Gorio's strength lies in remaining unseen unless viewed through video cameras, emphasizing its reliance on projector dots for detection.

Understanding Ghost Behavior in Phasmophobia

In this section, the speaker delves into the behavior of ghosts in Phasmophobia, highlighting their limitations and unique characteristics.

Characteristics of Ghost Behavior

  • Ghosts are limited in their movement and tend to stay close to their room, rarely venturing far.
  • They exhibit hermit-like behavior, remaining enclosed in their rooms until triggered by specific conditions.

Strengths of the Myling Ghost

  • Mylings attack stealthily, with their sounds detectable only within a 10-meter range during hunts.
  • Electronic devices' sounds disappear beyond 10 meters during hunts, but object interactions remain audible when the ghost is nearby.

Unique Abilities of the Myling Ghost

  • The Myling's paranormal sounds occur frequently through a parabolic microphone, indicating its presence every few seconds.
  • This ghost's whispers and sound effects intensify rapidly compared to other ghosts, making it distinct in its audio manifestations.

Exploring the Rio Ghost's Traits

This segment focuses on the Rio ghost's specific traits and behaviors that set it apart from other entities in Phasmophobia.

Distinctive Features of the Rio Ghost

  • The Rio ghost lacks guaranteed evidence and has a unique interaction with candles that triggers hunts.
  • Every third candle extinguished prompts a hunt within six seconds regardless of sanity levels.

Weaknesses and Triggers of the Rio Ghost

  • The Rio initiates hunts at 60% sanity compared to most ghosts starting at 100%, increasing its unpredictability.

New Section

In this section, the speaker discusses their experience with facing a particular ghost in the game and expresses excitement about dealing with challenging situations.

Facing the Ghost

  • The speaker finds it exciting to confront the ghost when their sanity level is at zero percent, surrounded by candles.
  • They enjoy the process of extinguishing candles to prevent the ghost from manifesting fully.
  • Dealing with the ghost in this manner keeps them alert and engaged in the game.

New Section

This part focuses on discussing a specific type of ghost known as "the twins" and delves into their characteristics and behaviors within the game.

The Twins Ghost

  • The twins ghost involves facing two paranormal entities simultaneously during gameplay.
  • Each twin can initiate attacks independently once their hunting phase begins.
  • Differentiating between the twins is crucial based on the evidence they provide, such as EMF level 5, Spirit Box responses, or freezing temperatures.

New Section

Here, details about how each twin behaves and what evidence they offer are explored to aid players in identifying and dealing with them effectively.

Twin Behaviors and Evidence

  • Twin 1 can provide evidence like EMF 5, Spirit Box responses, or cold temperatures.
  • Twin 2 only offers EMF 5 evidence without Spirit Box responses or cold temperatures.
  • Understanding these distinctions helps players determine which twin they are dealing with during gameplay scenarios.

New Section

This segment elaborates on how players can differentiate between the two twins based on their movements, interactions, and hunting behaviors.

Distinguishing Between Twins

  • Twin 1 tends to stay within its room or nearby while Twin 2 interacts from a distance up to 16 meters away.
  • While both twins can trigger hunts, their speeds differ; Twin 1 moves slower than average ghosts while Twin 2 moves faster.

Detailed Overview of Ghost Types in Phasmophobia

In this section, the speaker discusses various ghost types in the game Phasmophobia, highlighting their unique abilities, strengths, weaknesses, and behaviors.

Understanding Ghost Behavior

  • Ghosts exhibit different behaviors based on their proximity to electronic devices.
  • The distance at which a ghost starts accelerating towards electronic objects varies based on the map size.
  • Distortion of electronic devices occurs within a certain range from the ghost.

Obaque's Special Abilities

  • Obaque leaves distinct evidence like fingerprints and has a unique interaction with fingerprint clues.
  • Obaque may change forms during hunts and has a specific probability associated with this behavior.

Unique Traits of Obaque

  • Obaque can leave six-fingered fingerprints, requiring careful observation by players.
  • The ghost has a chance to change its form during hunts, providing an additional challenge for players.

Special Abilities of Mímico

  • Mímico can reduce the visibility duration of fingerprints using its special ability.
  • Players can identify Mímico through its unique six-fingered fingerprint or rapid disappearance of fingerprints.

Forte and Weaknesses of Mímico

  • Mímico is known for imitating other ghost types in the game, posing a significant challenge to players.

Understanding Ghost Behavior in Phasmophobia

In this section, the speaker delves into the behavior of ghosts in the game Phasmophobia, discussing how they make decisions and mimic other ghost types.

Ghost Behavior Insights

  • Ghosts change behaviors every two minutes, with distinct characteristics. Observing these changes can help identify the type of ghost.
  • Ghosts like Mimics can imitate various ghost traits, leading to confusion when identifying them based on evidence like spectral orbs.
  • Mimics may present false evidence such as fake orbs, challenging investigators to differentiate between genuine and deceptive clues.
  • Ghosts can copy behaviors from other ghosts but typically do not physically change their appearance unless mimicking a specific ghost type.

Understanding Moro's Strengths and Weaknesses

This part focuses on Moro's strengths and weaknesses in Phasmophobia, detailing how its speed varies based on player sanity levels and highlighting its vulnerability to incense.

Moro's Traits Unveiled

  • Moro's speed increases as player sanity decreases below 50%, making it faster during hunts but slower initially.
  • Moro can reach speeds up to 2.25 meters per second at low sanity levels, posing a significant threat to investigators.
  • Moro's speed escalates gradually during hunts as player sanity drops further, unlike previous behavior where no mid-hunt speed changes occurred.

Unveiling Moro's Weakness: Hyperosmia

The discussion shifts towards Moro's weakness known as hyperosmia and how incense plays a crucial role in repelling this ghost effectively.

Dealing with Hyperosmia

  • Hyperosmia weakens Moro significantly for an extended period, emphasizing the effectiveness of incense against this particular ghost type.
  • Incense grants immunity against Moro for 12 seconds due to its sensitivity to scents, providing a strategic advantage for investigators during encounters.

Special Interactions with Spirit Box and Mic

Exploring unique interactions with Spirit Box responses and paranormal sounds triggered by Moro, leading to rapid sanity loss that requires specific actions for recovery.

Spirit Box Interaction Details

  • When Moro responds via Spirit Box or emits paranormal sounds through devices like parabolic microphones, it curses players rapidly reducing their sanity levels.

Speed Box and Sanity Pills Interaction

The discussion revolves around the interaction between Speed Box and taking sanity pills after hearing sounds through the parabolic microphone. It explores how sanity pills can counteract the effects of curses and differentiate ghosts when Spirit Box evidence is unavailable.

Speed Box Interaction with Sanity Pills

  • After hearing a sound through the parabolic microphone, staying away from the room where nothing will happen can be beneficial. However, if cursed, sanity continues to deplete gradually.
  • Returning to the van after hearing a sound allows for taking sanity pills if cursed by a ghost. These pills are effective against curses but lose their efficacy beyond 95-96% sanity.
  • Sanity pills cannot restore sanity above 96%, indicating their limited use in scenarios where individuals are cursed by powerful entities like Moro.

The Ongen Ghost: Characteristics and Weaknesses

This segment delves into the Ongen ghost's traits, focusing on its movement speed, ability to detect players regardless of hiding spots, and weaknesses related to energy consumption during manifestation.

Ongen Ghost Attributes

  • The Ongen ghost constantly perceives living players, making hiding ineffective as it can always locate them regardless of concealment efforts.
  • While slow when far away, the Ongen ghost accelerates significantly when near players. Its manifestation drains energy, causing it to move slowly near victims but drastically reducing their sanity upon proximity.
  • Despite being slow at a distance, the Ongen ghost is exceptionally fast up close. Players must avoid getting cornered as escape becomes challenging once in close quarters due to its rapid movements.

Unique Interactions of De Auge Ghost

This part highlights specific interactions involving the De Auge ghost, including its response to Spirit Box queries and associated audio effects that signal its presence without altering gameplay dynamics significantly.

De Auge Ghost Special Interactions

  • When players engage with the De Auge ghost closely using Spirit Box queries, there is a 25% chance of triggering unique audio effects resembling burning or suffocation. This effect serves as an auditory cue rather than affecting gameplay mechanics substantially.

Learning about Ghost Behavior in Phasmophobia

In this section, the speaker discusses the behavior of ghosts in the game Phasmophobia, focusing on their strengths and weaknesses.

Understanding Ghost Strengths and Weaknesses

  • Ghosts become active, defensive, and agile upon entering a location.
  • Over time, ghosts weaken, becoming more vulnerable, slower, and less aggressive.
  • The aging process of a ghost is influenced by proximity to players.
  • The age of a ghost impacts its speed during hunts and interactions with players.
  • A ghost's hunting initiation threshold decreases as it ages, affecting player sanity levels.
Video description

Muchas gracias por ver el video 😌💖 ------------------------------------------------------------ Timestamps: 00:00:00 INTRODUCCIÓN 00:00:08 CÓMO IDENTIFICAR A UN ESPÍRITU 00:00:49 CÓMO IDENTIFICAR A UN ESPECTRO 00:02:16 CÓMO IDENTIFICAR A UN ENTE 00:05:24 CÓMO IDENTIFICAR A UN POLTERGEIST 00:09:30 CÓMO IDENTIFICAR A UNA BANSHEE 00:15:38 CÓMO IDENTIFICAR A UN JINN 00:18:25 CÓMO IDENTIFICAR A UNA PESADILLA 00:22:59 CÓMO IDENTIFICAR A UN REVENANT 00:25:07 CÓMO IDENTIFICAR A UNA SOMBRA 00:29:07 CÓMO IDENTIFICAR A UN DEMONIO 00:33:41 CÓMO IDENTIFICAR A UN YUREI 00:36:34 CÓMO IDENTIFICAR A UN ONI 00:40:41 CÓMO IDENTIFICAR A UN YOKAI 00:43:43 CÓMO IDENTIFICAR A UN HANTU 00:47:17 CÓMO IDENTIFICAR A UN GORYO 00:50:29 CÓMO IDENTIFICAR A UN MYLING 00:52:55 CÓMO IDENTIFICAR A UN ONRYO 00:55:42 CÓMO IDENTIFICAR A LOS GEMELOS 01:00:15 CÓMO IDENTIFICAR A UN RAIJU 01:02:27 CÓMO IDENTIFICAR A UN OBAKE 01:05:15 CÓMO IDENTIFICAR A UN MÍMICO 01:09:01 CÓMO IDENTIFICAR A UN MOROI 01:13:32 CÓMO IDENTIFICAR A UN DEOGEN 01:17:20 CÓMO IDENTIFICAR A UN THAYE ------------------------------------------------------------ Conviértete en MIEMBRO DEL CANAL de lvl 1 para acceder a la sección VIP del server de discord y en miembro de lvl 2 para poder acceder a estos videos ¡UN DÍA ANTES! ⭐ https://www.youtube.com/channel/UCM4XA-Se9bFOom1KB0JPaIQ/join ⭐ ------------------------------------------------------------ CRÉDITOS: 🎶´La canción del comienzo es "Anxiety" de NEEFEX, la puedes escuchar aquí: https://youtu.be/EgZ39cjAJuM 🎶 La canción final es "Voiding" de Ross Bugden, la puedes escuchar aquí: https://youtu.be/QcFXFDIdJec 📖 La Phasmopedia la pueden encontrar aquí: https://phasmophobia.fandom.com/ ------------------------------------------------------------ ¡Sígueme en mis redes sociales! 💖 INSTAGRAM 📷 (Historias random) https://www.instagram.com/niubygei/ TWITTER 🤠 (Crisis existenciales) https://twitter.com/niubygei/ TikTok 🕺 (Mejores momentos) https://www.tiktok.com/@niubyy DISCORD https://discord.gg/NqstTqFjg4 TWITCH https://twitch.tv/niubyy