Star Technology - Ep 04 - Getting Slimey!
Getting Started with Star Technology
Introduction and Context
- The host welcomes viewers back to the series on Star Technology, indicating a continuation from a previous episode.
- The host mentions that they will address viewer comments in future episodes, emphasizing engagement with the audience.
Resource Gathering
- Discussion about acquiring sticky resin and slime balls; questioning if slime can be grown as crops.
- The need for wire cutters is highlighted, along with confusion regarding crafting raw iron items due to inventory issues.
Crafting Process
- The host successfully retrieves raw iron after troubleshooting inventory problems and discusses making wire cutters.
- Carbon dust and charcoal dust are identified as necessary materials, alongside the need for sticky resin.
Storage Solutions
- Mention of needing storage upgrades due to accumulating resources; only one type of upgrade available in this pack.
- Plans to create a charcoal dust resistor as part of quest progression.
Advancing Towards Electronic Circuits
Circuit Board Requirements
- To complete basic electronic circuits, the host identifies the need for circuit boards and copper wire.
Multi-block Structures
- Introduction of barrel transformation mechanics; discussion on creating an ultra-low hatch using raw iron components.
Crafting Components
- Exploration of additional crafting options such as brown dye and concrete through barrel transformation processes.
Building Infrastructure
Pump Deck Construction
- Host bookmarks plans for constructing a pump deck while discussing required materials like treated wood planks.
Iron Screws Production
- Details on producing iron screws from rods; calculations provided for how many screws are needed based on crafting requirements.
Finalizing Builds
Crafting an Ultra Low Voltage Machine
Initial Setup and Equipment
- The speaker discusses the need to gather resources, specifically two stacks of raw iron, while dealing with a malfunctioning mouse.
- They mention combining resources to create low voltage components, indicating a focus on crafting ultra low voltage (ULV) machinery.
Understanding Machine Components
- The speaker clarifies the difference between input buses for items and hatches for fluids in machine setups.
- They identify the requirement of additional raw iron for constructing an ultra low machine frame.
Resource Management
- The discussion shifts to the necessity of rubber for creating red alloy cables, highlighting resource dependencies in crafting.
- The speaker attempts to place components correctly but encounters issues with placement mechanics.
Setting Up Production Processes
- They realize they need cured rubber and plan to set up a mixer with various components like a basin and burner.
- A problem arises due to overstressing equipment; adjustments are made by removing certain parts from their setup.
Crafting Challenges and Solutions
- The speaker successfully completes a quest related to their crafting process but expresses uncertainty about future steps involving extruders.
- They contemplate using gearboxes for mechanical changes in their setup while considering stress management in their system.
Quest Progression and Future Plans
- There is a desire to progress through quests but also frustration at being required to complete preliminary tasks first.
- The speaker begins crafting essential components like plates and gears while discussing the need for more materials.
Material Acquisition Strategies
- A suggestion is made regarding making glass more efficiently as current methods are slow; they seek alternatives.
- Discussion turns towards using pipes cautiously due to server performance concerns, emphasizing best practices in resource management.
Fluid Management and Crafting in Minecraft
Setting Up Fluid Tanks
- The speaker expresses satisfaction with the investment in a new setup, indicating it as a "cracking idea" for managing resources.
- A barrel is crafted to create a fluid tank capable of holding 32 buckets, emphasizing the importance of proper input/output management with pipes.
- Discussion on using fluid pipes instead of relying solely on Create mod water systems; mentions the potential use of an aquus accumulator for efficiency.
Enhancing Resource Extraction
- The speaker plans to bulk craft fluid cells for faster resource extraction, highlighting their effectiveness when combined with multiple arboreal extractors.
- Exploration of alternative methods to obtain sticky resin, including rubber logs and saplings, indicating a need for further research into crafting materials.
Redesigning Resource Areas
- The speaker considers redesigning areas to optimize fluid pipe usage now that they have access to better tools like the aquus accumulator.
- Acknowledges current setups are messy but manageable; emphasizes the importance of organization in crafting processes.
Crafting Challenges and Solutions
- Discusses challenges faced during micro crafting, particularly when completing quests while trying to set up efficient systems.
- Mentions running out of raw iron while crafting necessary components; appreciates the aesthetic design of wood planks used in construction.
Finalizing Setup for Automation
- Details on creating input/output hatches and buses for automation; stresses careful arrangement to avoid proximity issues with void spaces.
Building a Fluid System
Setting Up the Barrel and Water System
- The speaker discusses creating a barrel and mentions challenges with placing pipes for water flow. They have made multiple fluid pipes, which are essential at this stage of the game.
- Water is being pumped from an aqueous accumulator into the system, facilitating passive production of witch water using mycelium spores.
Utilizing Mycelium Spores
- The speaker notes that adding dust to the system can yield clay, making it useful for clay production. They highlight having an infinite source of spores, reducing future concerns about sticky resin needed later in the game.
- The focus shifts to gathering sticky resin for crafting resistors and other components, emphasizing its importance as they progress through the game.
Storage Solutions and Future Plans
- Storage upgrades allow for significant capacity (32,000 oak logs), enhancing resource management. The speaker anticipates integrating applied energistics for better storage solutions in future gameplay.
- Discussion on advanced storage systems indicates familiarity with extended AE features, hinting at plans to optimize inventory management as they advance.
Crafting Challenges Ahead
- The speaker reflects on encountering older textures due to playing on a previous version of the game . This confusion leads to discussions about managing resources effectively.
- They mention needing to collect spores again before processing them into sticky resin, indicating ongoing resource management challenges.
Progress Towards Electronic Components
- Plans are laid out for crafting basic electronic circuits and vacuum tubes; however, they realize steel is required but not currently obtainable without further preparation.
- Acknowledgment that steel production will be prioritized in future episodes due to its necessity in crafting advanced items like primitive machines.
Conclusion and Next Steps
- The episode wraps up with a summary of tasks completed: slime ball production and latex collection for rubber.