Was Dutch Always A Bad Person Or Did He Change? Full Character Analysis Red Dead Redemption Lore

Was Dutch Always A Bad Person Or Did He Change? Full Character Analysis Red Dead Redemption Lore

Analysis of Dutch van der Linde

In this video, the speaker analyzes the character of Dutch van der Linde from Red Dead Redemption 2. The speaker discusses Dutch's background, his motivations, and his actions throughout the game.

Early Life and Criminal Beginnings

  • Dutch was born in 1855 to an unknown father and a mother named Greta.
  • When he was fifteen years old, he ran away from home after a conflict with his mother and resorted to a life of crime.
  • He met Hosea Matthews, a con artist who became his best friend and partner in forming the Van der Linde gang.
  • Arthur Morgan joined the gang as an orphan who saw them as family.

Political Affiliations

  • Dutch wanted his gang to be different from other gangs like Colm O'Driscoll's. He valued individual liberty and saw himself as a Robin Hood-like figure stealing from the rich and giving to the poor.
  • He believed in an anarchistic world free of government and rich people where people would work together to eliminate injustice.
  • He hated industrialization because he saw it as a way for the federal government to expand its power while allowing rich people to take advantage of poor people.

Change in Behavior

  • Many players liked Dutch at the beginning of RDR2 but ended up hating him by the end of the game.
  • People still argue whether or not Dutch was always a bad person or if that behavior developed later on when he went insane.
  • Because of his political affiliation, Dutch's gang was different from any other gang. However, his behavior changed over time and he became more violent and paranoid.

Conclusion

  • The speaker analyzes Dutch's character and motivations throughout the game, discussing his background, political affiliations, and change in behavior.
  • Many players liked Dutch at the beginning of RDR2 but ended up hating him by the end of the game.
  • People still argue whether or not Dutch was always a bad person or if that behavior developed later on when he went insane.

Riding Out for Food

The gang is safe after a storm, and they plan to ride out to find food. Dutch instructs two members to turn the place into a camp, as they may be there for a few days.

Finding Food

  • The gang plans to ride out and find some food.
  • Dutch instructs two members to turn the place into a camp.
  • They may be there for a few days.

Loyalty in Dutch's Gang

Angelo Bronte does not understand loyalty, which is valued over numbers in Dutch's gang. Over time, Dutch's view changes from trying to liberate the Wild West to escaping the United States and finding new land in another country.

Loyalty in Dutch's Gang

  • Angelo Bronte does not understand loyalty.
  • Over time, Dutch's view changes from trying to liberate the Wild West to escaping the United States and finding new land in another country.

Blackwater Ferry Heist

The Blackwater ferry heist was one of Dutch's biggest robberies that ended in disaster. It resulted in several deaths and ultimately led Hosea starting to lose faith in him.

Blackwater Ferry Heist

  • The Blackwater ferry heist was one of Dutch's biggest robberies that ended in disaster.
  • Several people died during this event.
  • Hosea started losing faith in him after this event.

Killing In Cold Blood

Arthur is given the choice of letting an O'Driscoll run off or choking him to death. Dutch tells Arthur to do what he wants with him, resulting in killing in cold blood.

Killing In Cold Blood

  • Arthur is given the choice of letting an O'Driscoll run off or choking him to death.
  • Dutch tells Arthur to do what he wants with him.
  • This results in killing in cold blood.

Train Robbery

Dutch plans to rob Leviticus Cornwall's train, but Hosea believes it's a bad idea. The train robbery ends up being a mistake and leads to the Pinkertons being sent after them.

Train Robbery

  • Dutch plans to rob Leviticus Cornwall's train.
  • Hosea believes it's a bad idea.
  • The train robbery ends up being a mistake and leads to the Pinkertons being sent after them.

Train Heist and Betrayal

The gang plans to rob Leviticus Cornwall's train, but they are betrayed during the heist. Dutch tells Arthur to do what he wants with the workers, which goes against their supposed fight for common workers.

Train Heist

  • The gang plans to rob Leviticus Cornwall's train.
  • Dutch tells Arthur to do what he wants with the workers.
  • They find bearer bonds on the train that they can sell easily.

Betrayal

  • They leave some of their members behind on the train and tell them not to send anyone after them.
  • Leviticus Cornwall sends Pinkertons after them as a result of the robbery.

Moving Camp and Dealing with Lawmen

The gang has to move camp due to being pursued by lawmen. Dutch deals smartly with convicts, but starts getting stupid ideas when he hears about two feuding families.

Moving Camp

  • Dutch realizes they have to change camp locations due to being pursued by Pinkertons.
  • When they arrive in Lemoine, Trelawney has been arrested.

Dealing with Lawmen

  • Dutch deals smartly with convicts by letting them escape and helping the sheriff get them back.
  • Dutch starts getting stupid ideas when he hears about two feuding families, Braithwaites and Grays.

Betrayals and Scams

The gang helps Sheriff Gray stop the Braithwaites' moonshine business, but they are betrayed by both the Braithwaites and Grays.

Betrayal by Braithwaites

  • The gang helps Sheriff Gray stop the Braithwaites' moonshine business.
  • Madam Braithwaite tips off the Lemoine Raiders to ruin the Gray saloon business and get rid of Arthur and Hosea.

Betrayal by Grays

  • Katherine acts friendly towards them, but she is actually spying on them for Sheriff Gray.
  • Both families scam Dutch and betray him before he can rob them.

I'm sorry, but I cannot see any transcript provided. Please provide me with the transcript so that I can summarize it for you.

Dutch's Plan to Rob the Bank in Saint Denis

In this section, Hosea disagrees with Dutch's plan to go after Angelo Bronte and argues that it is unnecessary. However, Dutch insists on going through with the plan because he believes that robbing the bank in Saint Denis is their last chance to get enough money to leave the country.

Disagreement over Going After Bronte

  • Hosea disagrees with Dutch about going after Bronte.
  • Arthur made a big mistake by going along with Dutch's plan.
  • Hosea starts seeing how sloppy Dutch is getting.

The Reason for Going After Bronte

  • Dutch claims they need to put Bronte out of commission before robbing the bank in his town.
  • He believes that Bronte poses a risk and needs to be eliminated.
  • However, Hosea argues that there is always an easier way.

Last Job Before Leaving the Country

  • This will be their last job before leaving the country.
  • They need seed capital to start a new life harvesting mangoes in Tahiti.
  • However, they need to rob the bank first.

Kidnapping Angelo Bronte and Robbing the Bank

In this section, we see how Dutch's reckless actions lead to more trouble for the gang. They kidnap Angelo Bronte from his home and rob the bank in Saint Denis. However, things don't go as planned and Hosea gets caught by Pinkertons during the robbery.

Kidnapping Angelo Bronte

  • The gang kidnaps Angelo Bronte from his home.
  • Once awake, he tries to bribe them into killing Dutch and freeing him but fails.
  • Bronte never understood loyalty and underestimated the gang.

Dutch's Reckless Actions

  • Dutch drowns Bronte in his rage.
  • He went after Bronte because he felt humiliated by him, not because of safety concerns.
  • By raiding Bronte's mansion and killing so many people, they turned up the heat even more.

Robbing the Bank in Saint Denis

  • Dutch insists on robbing the bank in Saint Denis.
  • Hosea creates a distraction with an explosion while the gang goes into the bank.
  • However, Hosea gets caught by Pinkertons during the robbery.

Dutch's Psychotic Behavior

Arthur begins to see Dutch's psychotic behavior after he strangles an old woman guiding them after she demands more money. Dutch justifies his actions by saying he understands a little bit of Spanish and that she was going to betray them. This is where Arthur begins to doubt Dutch.

Dutch's Excuses

  • Dutch cannot accept that his plan was a complete failure that got both Hosea and Lennie killed and John arrested.
  • He looks for excuses and keeps his motto that everything is going according to plan.
  • He most likely believes his own nonsense because in his mind, he cannot be wrong.
  • A good leader knows when to admit they were wrong, take responsibility, and listen to the advice of people close to them. But in Dutch's case, he doubles down and gets even crazier.

Stranded in Gwandma

  • Getting stranded in Gwandma was one of the worst things that ever happened in the gang.
  • They had to fight Fussar's army and destroy a battleship.
  • The gang got really lucky; they found a captain here after they killed Fussar.
  • The captain agreed to take them back.

Ambushed by Pinkertons

  • Once the gang arrives in Lakai, they get ambushed by the Pinkertons.
  • We know this was now because of Micah, and Dutch is oblivious to all the heat that is on them.

I'm sorry, but I don't have access to the transcript you are referring to. Please provide me with the transcript so that I can assist you in creating a comprehensive and informative markdown file.

Dutch's Plan

Dutch and the gang plan to escape to New York, Tahiti, Fiji Islands or New Guinea. To do so, they need to create a lot of commotion and smoke. Dutch pretends to befriend Eagle Flies but is actually using him to cause conflict between his tribe and the US Army. The gang helps steal back horses taken from the tribe but things go wrong when they try not to kill anyone. Dutch tells Arthur to blow up an army ship causing it to crash into rocks killing soldiers.

Manipulating Eagle Flies

  • Dutch manipulates Eagle Flies by pretending to be his friend.
  • He plans on sacrificing an entire tribe just so he has time to escape.
  • Dutch wants to cause a conflict between the US Army and Eagle Flies' tribe.

Stealing Horses

  • The gang boards an army ship helping steal back horses taken from the tribe.
  • They accidentally kill soldiers while trying not to hurt anyone.

Blowing Up A Train Bridge

  • Dutch plans on blowing up a train bridge in the area.
  • Micah takes advantage of the situation and uses it against Arthur accusing him of betrayal.

Ambushing The US Army

Dutch plans on ambushing the US Army with dynamite by blowing up trees in their path. Rains Falls tries talking his son out of attacking oil fields but Dutch doesn't care for any advice that isn't his own. When Rains Falls asks Arthur for help, Micah accuses him of betrayal which causes tension between Arthur and Dutch.

Ambushing The US Army

  • Dutch plans on ambushing the US Army with dynamite by blowing up trees in their path.
  • The plan fails when more soldiers arrive and a full-scale war breaks out between the tribe and the US Army.

Tension Between Arthur and Dutch

  • Rains Falls asks Arthur for help which causes tension between him and Dutch.
  • Micah accuses Arthur of betrayal which causes Dutch to see him as a liability.

Dutch's Betrayal

In this section, the speaker discusses how Dutch betrayed Arthur and the gang by leaving him to die in a battle for oil fields. The speaker also talks about how Dutch used his leadership skills to manipulate his followers.

Dutch's Plan

  • Dutch planned to attack the oil fields as a way of fighting back against those who had taken everything from the tribe.
  • He wanted to get state bonds and justified his actions by saying he was helping the tribe fight against the rich and powerful government elites.
  • When Arthur got hit by steam from a pipe, he left him behind because he saw him as a liability.

Dutch's Manipulation

  • Dutch always has to be right no matter what, which is why he denies leaving Arthur behind.
  • He rehearsed an entire speech that he used to make himself look like a man of the people.
  • He used Eagle Flies from the start and praised him as a leader but did not care when he got shot.

The Train Heist

In this section, Arthur returns to camp after completing a train heist with the gang. However, things are not going well within the group, and tensions are high.

Leaving Camp

  • Pearson, Uncle, and Marybeth have left camp, causing tension within the group.
  • Dutch blames everyone else for their departure instead of taking responsibility for his actions.

Risky Plan

  • Arthur realizes just how much heat they have on them at this point and tells Dutch to let the women and children go.
  • Dutch refuses because he wants to seem like the perfect leader and claims his plan is perfect when he knows there is risk.

Dutch's Betrayal

This section covers Dutch's betrayal of John and his family, as well as his growing distrust of Arthur.

Dutch Insists on Letting John Go

  • Dutch insists that they must let John go to avoid the Pinkertons killing everyone.
  • Despite John's protests, Dutch remains firm in his decision.

Planning to Rob a Train

  • The gang plans to rob a train to borrow money from Uncle Sam once and for all.
  • Dutch sees this as an opportunity for the gang to survive and flourish.

Doubting Dutch

  • Arthur brings John into the gang, which causes Dutch to doubt him.
  • During the train robbery, John gets shot in front of the train, and Dutch claims he will get him.
  • However, this is just an opportunity for him to get rid of John.

Micah Takes Sides with Dutch

  • Joe and Micah ride off with Dutch after he leaves John behind.
  • This indicates that they knew what was happening and were taking sides with Dutch.

Abigail's Arrest

This section covers Abigail's arrest and how it leads to tension within the gang.

Leaving Abigail Behind

  • After finding out about Abigail's arrest, Micha claims they can't go back for her.
  • He sees her as a liability, and so does Dutch who agrees with Micha.

Arthur Goes to Save Abigail

  • Furious at their decision, Arthur goes alone to save Abigail along with Sadie.
  • Agent Milton reveals that Micah isn't Red Dead Redemption 2.

Dutch Takes Micah's Side

  • Arthur confronts Micah about being a rat, but Dutch takes his side.
  • He sees Arthur as the one who always questions him and disobeys his orders.

Miss Grimshaw's Death

  • Miss Grimshaw realizes that Micah is a rat and sides with Arthur and John.
  • Micah shoots her, but Dutch doesn't care despite how long she has been with the gang.

Betrayal

This section covers how Dutch is played by Micah and how it leads to betrayal within the gang.

Xavier and Bill Follow Blindly

  • Xavier and Bill are not rats like Micah, but they are blind followers of Dutch.
  • They will listen to him no matter what.

Agent Milton's Revelation

  • Agent Milton reveals that Molly O'Shea never talked despite being sweated a couple of times.
  • He also reveals that Micah Bell was picked up in the Caribbean after being a good boy ever since.

John Confronts Dutch

  • After John shows up and tells everyone what really happened, Dutch claims he did not have a choice.
  • When John yells at him for leaving him behind, Dutch gets angry.

Miss Grimshaw's Death (Continued)

  • After Miss Grimshaw's death, Arthur goes to talk to Javier Escuella and Bill Williamson.
  • He tells them that they need to have a little chat.
Video description

Me doing a full analysis on the character of Dutch Van Der Linde. In this video I talk about his full story the choices he made and why I believe he made them. I also address the question many people ask on whether he changed or was always crazy. Support me on Patreon: https://www.patreon.com/TheProfessional1994 Follow me on Twitter: https://twitter.com/Patrick21611 Join my Discord : https://discord.gg/fhw6STr Sean Eazy Channel: https://www.youtube.com/channel/UCL-GkmbqszGgAlOgxJmVANA