Everything around you can become a computer | Ivan Poupyrev
Computers and Human Interaction
The speaker discusses the evolution of computers and human interaction, expressing disappointment in the lack of change over the past 50 years.
Evolution of Computer Interaction
- Computers have advanced significantly, yet human-computer interaction remains stagnant.
- Current interactions involve using screens, keyboards, and mice, similar to methods used decades ago.
- The speaker questions if this static approach is the future or if there are more innovative ways to interact with technology.
Interacting with Digital Life Through Everyday Objects
The speaker explores the concept of using everyday objects as interfaces for digital interactions.
Utilizing Everyday Objects
- Objects we interact with daily can serve as gateways to our digital lives, offering a unique way to engage with technology.
- By analyzing items individuals touch within 24 hours, one can glean insights into their interests and lifestyle.
Challenges in Transforming Everyday Objects into Interfaces
The speaker delves into the challenges faced when attempting to convert ordinary objects into interactive interfaces.
Overcoming Technological Challenges
- Innovations such as injecting structured electric fields into objects enable them to function as gesture interfaces without physical modification.
Technology in Wearables
The speaker discusses the integration of technology into wearables, specifically a jacket that can control various digital functions while maintaining its original purpose.
Integrating Technology into Wearables
- The speaker demonstrates controlling a presentation using the sleeve of the jacket, showcasing how technology can enhance everyday items.
- Emphasizes the importance of making existing things better through technology rather than creating new gadgets, highlighting the jacket's dual functionality.
- Discusses the concept of connecting physical objects to digital life without changing their original purpose, exemplified by the interactive features of the jacket.
- Envisions a future where all objects are interactive and connected, tailored with specific functionalities to enhance user experience.
Creating a Service Ecosystem
The speaker delves into the necessity for makers of physical goods to transition into service providers by offering digital functionalities within their products.
Transitioning to Service Providers
- Stresses the need for uniform user experiences across different products and proposes a single computing platform powered by cloud computing.
- Introduces a small device designed to connect physical objects to the cloud, unlocking their potential for smart and interactive capabilities.