MW3 ZOMBIES ULTIMATE BEGINNERS GUIDE: EVERYTHING EXPLAINED! (How To Play MWZ)

MW3 ZOMBIES ULTIMATE BEGINNERS GUIDE: EVERYTHING EXPLAINED! (How To Play MWZ)

Beginner's Guide to Modern Warfare Zombies

This section provides an overview of the main menu and gear options in Modern Warfare Zombies.

Main Menu and Gear Options

  • The main menu allows players to customize their character and gear.
  • The gear icon on the main menu leads to the gear options.
  • Players can choose a specific character and have five slots for gear, including a backpack, kill streak, armor plate, gas mask, and self-revive kit.
  • Choosing a primary or secondary weapon takes players to the Contraband stash where they can select any weapon from Modern Warfare 2 or 3 with various attachments.
  • Insured weapon slots allow players to bring fully kitted weapons into the game. If they die with these weapons in their inventory, there is a cooldown period before they can use them again.
  • Contraband stash contains weapons with different attachments that players find during gameplay. These weapons are lost forever if left behind after death.

Dying and Gear Menu Options

This section explains what happens when players die in Modern Warfare Zombies and explores additional options in the gear menu.

Dying in Modern Warfare Zombies

  • When players die, they lose everything in their inventory, including insured weapons, Contraband weapons, backpack items (plates, gas mask, self-revive), and kill streaks.
  • Players need to find all this loot again in future games.

Additional Gear Menu Options

  • The gear menu also allows players to choose tactical equipment, lethal equipment, and field upgrades.
  • Field upgrades unlock as players progress through ranks in the main game.

Acquisition Stash and Schematic Crafting

This section introduces acquisition stash and schematic crafting options in Modern Warfare Zombies.

Acquisition Stash

  • Players can add items to their backpack via the acquisition stash.
  • The acquisition stash contains rewards such as ammo mods, perk cans, ether tools, and ether crystals.
  • These items can be equipped into the backpack and used in future games.

Schematic Crafting

  • Schematics found during gameplay allow players to craft specific items before starting a game.
  • Craftable items include ethereum-specific perks, ammo mods, and Wonder Weapons.
  • Crafted items have cooldown timers before they can be used again.

Story Missions and Matchmaking

This section discusses story missions and matchmaking options in Modern Warfare Zombies.

Story Missions

  • Clicking on the box in the bottom right corner allows players to access story missions.
  • Completing missions grants rewards such as Jugger or Can acquisition and XP.
  • Each completed mission automatically starts the next one within the same game.
  • Completing all missions leads to an in-game cinematic cutscene that progresses the storyline.

Matchmaking Options

  • Players can search for a game by confirming their loadout and selecting a mission.
  • Squad fill option can be turned on or off. Turning it off means playing solo without random players joining the party.
  • The game mode is designed for 24 players, so there will always be other players present on the map.

Gameplay Mechanics and Progression

This section explains gameplay mechanics and progression in Modern Warfare Zombies.

Gameplay Mechanics

  • Players have 45 minutes to explore, complete missions, and fight zombies before The Ether storm begins.
  • The difficulty bar indicates the current level of difficulty.
  • The map is divided into low, medium, and high threat zones based on difficulty levels.

Progression

  • Players need to Pack-A-Punch their weapons, acquire perks, and upgrade Rarity to take on more difficult zombies.
  • Completing tasks in the medium threat zone allows further upgrades to tackle the high threat zone.
  • There is no round counter in this game mode; extraction is timed-based.

Contract Missions

This section focuses on contract missions in Modern Warfare Zombies.

Contract Missions

  • Players can find contract missions by opening the Tac map.
  • There are various contract missions available near players' locations.
  • Completing these missions provides rewards and objectives to progress in the game.

Contracts and Rewards

This section discusses the contracts in the game and the rewards associated with completing them.

Contracts and Rewards

  • Completing contracts rewards players with 2,000 points and a reward Rift.
  • The reward Rift can contain various items such as free perks, Pack-a-Punch upgrades, weapon rarity upgrades, and ammo mods.
  • The aim is to complete as many contracts as possible to gain points and rewards.

Points and Upgrades

This section explains how to earn points and use them for upgrades.

Points and Upgrades

  • Completing contracts helps gain points.
  • In the low threat zone, players can afford to Pack-a-Punch their gun for 5,000 points.
  • Perks can be purchased from perk machines or the Wonder Fizz machine on the map.
  • Moving into the medium threat zone introduces stronger zombies, hellhounds, and Elite bosses.
  • Completing contracts in this zone continues to earn points for upgrades.
  • Pack-a-Punching a second time requires using the machine in the medium threat zone.

Optional Activities

This section highlights optional activities that players can choose to participate in.

Optional Activities

  • Various distractions may occur during gameplay that players can choose to engage with or ignore.
  • Players can take down mercenary AI or focus on killing zombies.
  • However, since this is an extraction-based game mode, the main objective is to safely extract from the map without losing progress.

Extraction Process

This section explains how extraction works in the game.

Extraction Process

  • There are three different exfil points on the map.
  • Players can call in the exfil helicopter by approaching one of these areas and holding a button.
  • After around 30 seconds, the helicopter will land, allowing all players to board for a successful extraction.
  • During the wait time, zombies will spawn, but they are easier to defeat in the low threat zone.
  • All players must board the helicopter within 30 seconds for a successful extraction.
  • Upon successful extraction, players receive a screen showing high-value items secured and gained XP from remaining money or Wonder Weapons.

Advanced Activities

This section discusses advanced activities that players can engage in once they are well-equipped.

Advanced Activities

  • Players can visit encampments on the map that contain AI soldiers to defeat.
  • Defeating them completes the Merc Camp activity and rewards a mercenary stronghold key card.
  • The key card allows access to strongholds on the map where safes are located.
  • Drilling safes while fending off AI and zombies secures the activity and rewards a fortress key card.

Mega Abomination Boss

This section focuses on taking down the main boss of the map, Mega Abomination.

Mega Abomination Boss

  • In the high threat zone, players can confront Mega Abomination as the main mini-boss of the map.
  • It is an extremely challenging enemy with various abilities and strengths.
  • Defeating Mega Abomination grants significant rewards but requires careful strategy and powerful weapons.

New Section

This section provides an overview of the high threat zone in the Modern Warfare Zombies map, including its difficulty level and recommended strategies.

High Threat Zone

  • The high threat zone is the most challenging part of the Modern Warfare Zombies map.
  • The zombies in this area have around 55+ health, making them tougher to defeat.
  • It is recommended to enter the high threat zone with at least 15,000 points to Pack-A-Punch your weapons and have a tier three Pack-a-Punch weapon.
  • The zombies in this area are super sprinters and the H hounds are extremely fast.
  • There are numerous mega bosses in this area, making it crucial to be fully prepared before entering.
  • It is advisable to bring a vehicle for a quick getaway if things get difficult.
  • The high threat zone contains the best loot compared to other areas on the map.

New Section

This section discusses additional features within the high threat zone, such as perk machines, mystery box, and obtaining rare weapons.

Additional Features

  • In addition to the Pack-a-Punch machine, there are traditional perk machines and a mystery box in the high threat zone.
  • Similar to Black Ops Cold War, spinning the mystery box later increases your chances of getting better weapons or higher rarity weapons like gold.
  • Obtaining EPA tools and completing contracts can enhance your luck in acquiring late wonder weapons.

New Section

This section explains the final exfil mechanic in Modern Warfare Zombies.

Final Exfil Mechanic

  • Players have 45 minutes until a storm starts consuming the entire map during final exfil.
  • By using logic and opening up the tag map, players can identify which areas will be consumed by the storm.
  • The final exfil point will be located in a big open space close to the last area consumed by the storm.
  • Around 5 minutes before the game ends, the final exfil will appear on the map.
  • If players fail to reach the final exfil point before the timer ends, they will die and lose all progress.
  • During the final approach to the exfil point, numerous zombies and AI soldiers will spawn.
  • Two minutes before the timer ends, a helicopter for final extraction will arrive but won't leave until there are only 10 seconds remaining.
  • Players must reach the helicopter within this time frame to successfully exfil.

New Section

This section concludes with a reminder that this guide is just a beginner's overview of Modern Warfare Zombies.

Conclusion

  • This guide provides only a basic understanding of Modern Warfare Zombies and barely scratches the surface of its complexities.
Video description

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