Yo-kai Watch 3 - Part 24: ZOMBOY (100% Walkthrough)

Yo-kai Watch 3 - Part 24: ZOMBOY (100% Walkthrough)

Yokai Watch 3 Walkthrough: Episode Highlights

Introduction and Giveaway

  • The host, Abdallah, welcomes viewers back to another episode of Yokai Watch 3 on Nintendo 3DS, expressing gratitude for their participation in a giveaway for copies of the game.
  • He poses a comment question about beliefs in ghosts or haunted houses, transitioning from a previous question regarding aliens.

Character Interactions and Story Development

  • Introduces characters like Haley and Buck; they discuss their friendship and experiences with yokai powers while navigating through BBQ dialect.
  • A character named Jay requests to befriend Abdallah, showcasing the social dynamics within the game.

Gameplay Mechanics: Warp and Exploration

  • Discussion about using warp portals to travel between locations; highlights the complexity of returning home without raising questions.
  • Buck is asked to show Abdallah around BBQ, hinting at exploration opportunities such as visiting a circus.

New Features: Yokai Vacuum Cleaner

  • Introduction of the yokai vacuum cleaner mechanic that collects items and metals based on player settings; emphasizes its utility in gameplay.
  • Details on how players can adjust settings for item collection efficiency and level up the vacuum cleaner through usage.

Training and Daily Activities

  • Abdallah discusses training techniques with his yokai partner, emphasizing learning new skills like "blaze technique" and "polarity."
  • Plans are made to check on other characters while utilizing the vacuum cleaner's features outside buildings for item collection.

Daily Routine Recommendations

  • Encourages daily visits to specific locations in-game (like Clubian continent blasters camp), highlighting interactions with Mr. E for collecting tags.

Gameplay and Cranking Mechanics

Introduction to Cranking

  • The speaker discusses their intention to engage in cranking at BBQ King, expressing excitement about the potential rewards from the cranky guy coins.
  • They mention a desire for high-value prizes, specifically aiming for a 30 or 10, indicating the importance of prize value in gameplay.

Crank Results and Frustrations

  • The player experiences mixed results with their first five cranks, noting an increase in chances for first prizes but feeling disappointed by lower-value outcomes.
  • A sense of frustration builds as they fail to obtain desired passes despite multiple attempts, highlighting the gambling-like nature of the game.

Item Acquisition and Gameplay Dynamics

  • The speaker reflects on receiving items that are not useful or relevant to their goals, such as a Patriots t-shirt instead of valuable passes.
  • They express disappointment over not obtaining rare items like Henix during their cranking session, emphasizing the unpredictability of item drops.

Story Progression and Character Interactions

Chapter Seven Initiation

  • Transitioning into story mode, the speaker introduces Chapter Seven with enthusiasm about new characters and settings within BBQ.
  • A character expresses excitement about exploring BBQ's wonders while another suggests giving her a tour due to her overwhelming enthusiasm.

Quest for Adventure

  • An initiation test is proposed where characters must find information leading to adventures; this sets up future quests within the narrative.
  • The conversation reveals that one character has a blog dedicated to mysteries which could aid in fulfilling quest requirements.

Task Assignment

Exploring Springdale and the Maid Culture

Initial Exploration

  • The narrator expresses excitement about exploring a new area, indicating it's their first time using a specific tool or feature.
  • A character named Yapplebot is introduced, and there's a humorous moment involving finding trash that a yokai wants.
  • The group plans to visit Bob's Watch in East Pine before heading to Springdale, showcasing their journey.

Transitioning to Springdale

  • The narrator realizes they can warp back to Springdale whenever needed, highlighting the convenience of travel in the game.
  • They discuss the need to find a copy of "Fancy That," emphasizing its importance for their mission.

Requesting Help

  • A suggestion is made to put out an agency request for copies of "Fancy That" as payment for completing tasks.
  • They successfully receive a request offering a copy of "Fancy That" as a reward, marking progress in their quest.

Discovering Maid Culture

  • A character expresses interest in studying maid culture in Springdale, revealing cultural elements tied to food service.
  • The discussion leads them to "Made in Heaven," a cafe employing maids, indicating the integration of this culture into local businesses.

Job Application at Made in Heaven

  • The characters inquire about job vacancies at Made in Heaven and discuss qualifications humorously related to yokai visibility.
  • A character offers to work on behalf of another yokai who cannot be seen by customers, showing creativity in problem-solving.

Training as Maids

  • Characters prepare for training as maids; one expresses eagerness while another outlines customer service rules.
  • As they greet customers and take orders, there are comedic moments reflecting challenges faced during training.

What Happens at Made in Heaven?

The Dining Experience

  • The main course served was a rice-filled omelette, followed by a dessert of lemon chiffon cake and lemon tea.
  • A character expresses excitement about the food, suggesting it has been magically enhanced with "clouds of kindness, friendship, and love."
  • The setting is described as Springdale's maid scene, highlighting the unique service offered at this establishment.

Unique Customer Interactions

  • Customers can engage in rock-paper-scissors with maids; winning allows them to take photos as mementos.
  • A playful interaction occurs where a character claims expertise in rock-paper-scissors but ends up confused about the outcome.

Memorable Moments

  • After taking a photo together, one character reflects on having the best day of their life and cherishes the memento.
  • A gift exchange takes place where one character receives a special weather app themed around "Sailor Cuties," which they adore.

Nostalgic Reflections

  • One character reminisces about their past experiences as a maid in a mansion, expressing nostalgia for that time.
  • They discuss an old magazine featuring the mansion they used to work in, indicating interest in revisiting it.

Fun and Games

  • Characters engage in playful magic tricks involving "clouds of kindness" while celebrating teamwork.
  • There’s excitement over receiving new items like a mega item after completing tasks successfully.

Moving Forward

  • Characters express anticipation for future adventures and challenges ahead after achieving success with their current tasks.

Gameplay and Adventures in Springdale

Robot Deployment and Cleaning Tasks

  • The speaker discusses the importance of multitasking while managing their robot, which is ready for deployment to assist with cleaning tasks.
  • The robot successfully picks up trash, indicating its effectiveness in the game environment. The player contemplates returning to East Pine for further tasks.

Collecting Items and Interactions

  • The player mentions having Komasan, a character that increases chances of collecting special items like cranky coins and charming tribe metals.
  • A humorous exchange occurs about finding various items, including a "cranky coin outfit" and a "vegetable of sort," showcasing the game's quirky item collection.

Food Discussions and Local Cuisine

  • An interaction with Tom Yawn reveals excitement over local food offerings, specifically Springdale burgers, highlighting the game's focus on community culture.
  • A playful debate ensues regarding the tastiness of different burger options in Springdale versus BBQ locations.

Secret Base Exploration

  • The group sneaks out at night to explore their secret base, emphasizing camaraderie among characters as they plan adventures together.
  • They discuss solving mysteries related to poltergeists using a magazine called "Fancy That," introducing an element of mystery into their adventure.

Ghost Stories and Personal Experiences

  • Characters express curiosity about ghosts; one shares a personal story about a haunted hotel experience that adds depth to their belief in supernatural occurrences.

Chick Rescue Mission

  • A cute chick is discovered acting strangely; the player decides to help it find its family, demonstrating themes of care within gameplay.
  • After successfully returning chicks to their mother hen, there’s humor when receiving an unexpected gift from the hen.

Robot Malfunction Frustration

What's Going On with the Yokai Watch?

Initial Cleanup and Discoveries

  • The speaker expresses annoyance about a cleaning task but finds three pieces of trash, indicating progress.
  • A level-up is achieved, reducing the chance of breakdown by 10%, which is seen as a positive development.

Returning to the Church

  • The discussion shifts back to the church area, noting that it’s not too bad and mentioning the expansive mirepoix network.
  • A reference is made to a previous scary episode involving a killer clown, hinting at potential challenges ahead in this session.

Upgrading the Yokai Watch

  • The need for a B rank watch to enter a strange house is established; options include visiting Bob's Watches or accepting quests.
  • Interaction with an NPC reveals confusion about upgrading from C to B rank; suggestions are made to visit Oppo HQ for assistance.

Navigating Challenges at Oppo HQ

  • The process of upgrading the yokai watch begins, with humorous commentary on unnecessary documentation.
  • Instructions are given to find the lab researcher in the basement for further steps in obtaining an upgrade.

Encountering Obstacles

  • After submitting documents for approval, complications arise due to mistakes in paperwork filled out by staff members.
  • An encounter with "No Way," an E-rank yokai, leads to a battle necessary for progressing towards getting approval for the watch upgrade.

Resolving Documentation Issues

  • Following victory over No Way, issues with document errors are highlighted; eight unfilled sections and three mistakes are noted as problematic.

Upgrading the Yokai Watch and New Quests

Watch Upgrade and New Abilities

  • The protagonist receives a watch upgrade, raising their rank to B, which allows them to befriend more powerful yokai.
  • The upgrade is praised for its effectiveness, enabling access to B-rank yokai in the game.
  • A new mystery quest is introduced after the upgrade, prompting exploration beyond Springdale.

Exploring New Areas and Quests

  • The player discusses ongoing quests and preparations before entering a haunted house.
  • They decide to complete smaller tasks before tackling the haunted house episode.
  • An encounter with a character named Blend leads to receiving a gift that enhances gameplay.

Encountering Zomboy and His Quest

  • The protagonist meets Zomboy, who reveals he has lost his memory and seeks help uncovering his past.
  • Zomboy mentions that zombies are gathering at an unusual location—the supermarket—hinting at further exploration opportunities.

Nighttime Adventures

  • The plan is set to visit Phantom Art at night to assist Zomboy in finding clues about his past.
  • As they prepare for this adventure, they discuss potential encounters with other characters like baffle boards.

Side Quests and Character Interactions

  • A detour leads to battling various yokai while exploring side quests related to Zomboy's storyline.

Exploring the Phantom Art and Zombie Encounters

Sushi and Game Mechanics

  • The speaker mentions a specific type of sushi, tuna sushi, highlighting it as the best option available.
  • After giving sushi to an NPC, the speaker discusses game mechanics, suggesting a reward system of one gate globe per battle completed.

Nighttime Adventures

  • The setting transitions to nighttime; however, the speaker notes that it's not dark enough yet for certain activities.
  • Plans are made to warp back home and set an alarm for midnight to continue gameplay.

Interactions with Super Manager

  • Upon reaching East Pine Wayfarer Manor, the speaker intends to meet Super Manager but reflects on past unsuccessful attempts.
  • In conversation with Super Manager, it is revealed that no one remembers the player character, indicating a mystery surrounding their identity.

Researching Zombies

  • The discussion shifts towards Dr. Francesca Stein, a doctor researching zombies; her elusive nature complicates arranging a meeting.
  • The idea arises that an adult who can see yokai might have information about Dr. Stein.

Encountering Yokai and New Characters

  • The speaker expresses curiosity about which adult can see yokai while following arrows in-game.
  • A new yokai named Speed Mountain is introduced during an encounter; its unique characteristics are noted humorously by the speaker.

Seeking Information from Town Residents

  • Conversations with various town residents yield little information about Dr. Francesca Stein; frustration grows as leads seem unproductive.

Fixing the Robot and Leveling Up

Initial Setup and Objectives

  • The speaker discusses fixing a damaged robot, indicating that they have collected 10 pieces of trash which is seen as a positive development.
  • A conversation about time management occurs, with an estimate of 10 minutes remaining in the episode. They decide to head to the bank.

Encountering Detective Hold It

  • The group encounters Detective Hold It, who seems unaware of their intentions. There’s confusion about whether they should warp or ride bikes to their destination.
  • Discussion reveals that Diana Gately and Francesca Stein are best friends, leading to inquiries about Dr. Stein's whereabouts.

Research on Zombies

  • The characters speculate that Francesca will be at Phantom Art for her zombie research since she avoids sunlight.
  • An alert for Yamada prompts a detour to see Cyborgsky before proceeding with their quest.

Cyborg Encounter and Battle

Engaging with Cyborg

  • The protagonist learns that defeating a cyborg can lead to friendship and power acquisition.
  • A humorous moment arises when curry is mentioned as part of the shopping spree, but it cannot be used against foes.

Battle Dynamics

  • During battle, there are challenges as the cyborg moves out of reach while guarding itself effectively.
  • A comical incident occurs when the cyborg's head falls off during combat.

Quest Progression and Memory Restoration

Misunderstandings About Cyborg Identity

  • Confusion arises regarding which cyborg is real; it's revealed that one encountered was fake.
  • Plans are made to return home until daytime for further exploration related to Francesca Stein.

Searching for Francesca Stein

  • The search leads them through various locations including a supermarket where staff members provide vague information about Francesca's whereabouts.
  • Staff comments suggest there are many blonde women in the area but do not help locate Francesca specifically.

The BBQ Bunny Revelation

Discovery in Phantom Art

  • After searching extensively, it’s discovered that Francesca was disguised as the BBQ Bunny all along for her research purposes.

Memory Recovery Inquiry

The Quest for Memory Restoration

Setting the Scene

  • The characters prepare to visit Diana Gately at night, indicating a need for assistance despite past tensions.
  • A humorous moment arises as one character, Nate, accidentally sleeps for an extended period, highlighting the exhaustion from their quest.

Journey to Gately

  • The group warps to North Beach and arrives at Wacky Woods, showcasing their ability to navigate through different locations.
  • An interaction with Francesca reveals her reluctance to help a baby chick, emphasizing character dynamics and priorities.

Engaging with Francesca

  • Francesca expresses concern over restoring a half-zombie's memory; she suggests using "the gates" where human memories are intertwined.
  • The concept of accessing memories through the gates is introduced as potentially transformative for the half-zombie.

Memory Recovery Process

  • The half-zombie enters the gate nervously in search of his lost memories.
  • Upon recovery, he realizes he was once human and served a prince but has since transformed into a zombie.

Exploring De-Zombification

  • A discussion about whether it's possible for half-zombies to revert back to being fully human raises questions about identity and transformation.
  • Francesca’s passion for studying zombies is highlighted; she agrees to assist in the de-zombification process as part of her research.

Research and Battles

  • Zomboy's journey towards becoming human may take time; battles will be held at night as part of data collection for research purposes.
  • The importance of observing zomboy in battle is emphasized as it could provide insights into his condition.

Conclusion of Episode Insights

  • A commitment is made to engage in daily battles that contribute both to research and zomboy's potential recovery.

What Makes This Episode Stand Out?

Overview of the Episode

  • The episode is described as "pretty long," indicating a substantial amount of content and engagement throughout.
  • The speaker expresses enjoyment of the episode, suggesting it was entertaining and well-received by the audience.
  • A character named Zomboy is introduced, characterized as a "pretty cool dude," hinting at his significance in the context of the game or series discussed.
  • There’s anticipation for future interactions with Zomboy, whether through friendship or competition, reflecting a gaming culture aspect where players engage daily.
Video description

In Yo-kai Watch 3 100% Walkthrough Gameplay Part 24, Abdallah start Chapter 7, explores Yopple Inc to upgrade the Dream Watch to Rank-B, & meets Zomboy! šŸŽ¦ Yo-kai Watch 3 Tips & Tricks Playlist: https://www.youtube.com/watch?v=BrOVADkqut4&list=PLkR3RWLcKJUSzI3yAbhTAvT5kbHD9zqQh šŸŽ¦ Yo-kai Watch 3 100% Playlist: https://www.youtube.com/watch?v=vFZYLW5FxAw&list=PLkR3RWLcKJUQ4LH44clXCaXR_G6zTbxMb Welcome to my Yo-kai Watch 3 100% Walkthrough and Tips & Tricks videos on Nintendo 3DS! Yo-kai Watch 3 is finally localized outside of Japan and it's time to play! In our series, I'll be showing off everything there is to know about the game in our 100% Walkthrough: Befriending all Yo-kai, battling all bosses, and exploring the main story and post-game content! If you enjoy Yo-kai Watch 3 and want to see more, be sure to LIKE (šŸ‘) and Turn on Notifications (šŸ””) for more! If you'd like to enter our Yo-kai Watch 3 Giveaway, do the following: 1. Subscribe and Turn on Notifications 2. Click the LIKE button 3. Answer the Comment Question of the Day 4. Visit the Giveaway Site: http://bit.ly/YW3_Gleam šŸ‘• BELIEVE Shirts on SALE! Get yours here: http://bit.ly/AbdallahMerch About Yo-kai Watch 3 on Nintendo 3DS: Mischievous beings known as Yo-kai are everywhere, and it’s up to Nate and Hailey Anne to befriend, battle, and solve problems with them. Follow two parallel stories and unravel the mysteries behind strange sightings while meeting over 600 Yo-kai and using the new 3x3 grid battle system to strategically dish out or dodge attacks. More Yo-kai, more mysteries! ’Merican Yo-kai have made their way to YO-KAI WATCH 3 and they’re rootin’ tootin’ troublemakers. Speaking of troublemakers, in BBQ, zombies rise from their graves and Nate must free the town during Zombie Night. If you’re too afraid of zombies, you can always find treasure by exploring randomly generated dungeons and discover the truth about the mysterious ruins hidden all across the continent with the Yo-kai Blasters T group. ā–ŖļøMeet Hailey Anne and Usapyon as they solve cases as Yo-kai detectives in Springdale ā–ŖļøExplore the American-inspired location, BBQ, where ’Merican Yo-kai run rampant ā–ŖļøBattle all-new bosses, meet over 600 Yo-kai, and use a new 3x3 grid battle system to strategically dish out attacks ā–ŖļøIn BBQ, go on a rafting adventure, try out a new Crank-a-kai, and interact with new ā€˜Merican Yo-kai ā–ŖļøTrain up your very own Nyan, a cat like Yo-kai, in Build-a-Nyan ā–ŖļøBonk zombies on the head, in an all-new mode, Zombie Night—it’s an invasion! ā–ŖļøLink with versions of YO-KAI WATCHā„¢ 2 and YO-KAI WATCH ā„¢ BLASTERS to earn special Yo-kai ā–ŖļøDiscover treasure as part of the Yo-kai Blasters T group and make your way through randomly generated dungeons Platform: Nintendo 3DS Release Date: Feb 08, 2019 No. of Players: up to 4 players Category: Role-Playing Publisher: Nintendo Developer: LEVEL-5 #YokaiWatch3 #YokaiWatch #Nintendo3DS