FREE DIABLO IMMORTAL DMG CALCULATOR - Complete tutorial with advanced analysis of the Blood Floe gem

FREE DIABLO IMMORTAL DMG CALCULATOR - Complete tutorial with advanced analysis of the Blood Floe gem

Introduction to Blood Flow Gem Analysis

Overview of the Video

  • Oroth welcomes viewers and introduces the topic of analyzing the new five-star gem, Blood Flow.
  • He mentions a spreadsheet he created for evaluating legendary gems and character changes, emphasizing its utility in calculating impact.

Spreadsheet Features

  • The spreadsheet will be available for free download via a Discord server link provided by Oroth.
  • Oroth offers his Discord username for assistance with accessing the server or any questions regarding the spreadsheet.

Membership and Coaching Services

Member Benefits

  • Oroth discusses a membership feature on his channel that includes access to an exclusive Discord server for members.
  • Members can receive prioritized responses to their inquiries due to high question volume.

Coaching Options

  • One-on-one coaching sessions are available at an hourly rate, focusing on filling out the spreadsheet and analyzing setups.
  • Live coaching for PvP is offered, along with guidance on managing gem fragments effectively.

Understanding the Spreadsheet Structure

Spreadsheet Construction

  • The tutorial begins with an explanation of how to fill in the blue cells of the spreadsheet.
  • Damage evaluation is divided into two phases within 20-second cycles, highlighting different effects active in each phase.

Importance of Phases

  • The division into phases allows users to account for varying effects that influence damage output during specific times.

Filling Out Item Base Damage

Inputting Data

  • Users are instructed to input item base damage from various equipment pieces (gloves, head, shoulder, etc.) into designated blue cells.
  • Magical attributes that enhance item base damage should also be recorded in corresponding columns.

Additional Calculations

  • Extra item base damage from runes must be entered based on equipped items; this value varies depending on rune type and item difficulty level.

Damage Calculation in Gaming Setup

Inputting Damage Bonuses

  • The speaker discusses entering damage bonuses into a spreadsheet, specifically focusing on base damage increases from Paragon levels, which is currently 8,760.
  • The legacy of the Heradim contributes an additional 244 damage bonus, which is also recorded in the spreadsheet.

Item Attributes and Intelligence

  • The intelligence or strength values of items are noted; for instance, the necklace provides 1,267 intelligence. Upgraded gear adds extra intelligence (e.g., rank 22 upgrades provide +106).
  • All necessary columns must be filled to calculate base damage accurately; resonance value is crucial and currently set at 7,233.

Beneficial Effect Duration

  • The J column includes beneficial effect duration from magical attributes and reforges. A specific example shows a calculation resulting in a beneficial effect duration modifier of 1.92.
  • This modifier impacts phase durations: first phase lasts approximately 11.54 seconds while the second phase is about 8.46 seconds.

Understanding Damage Modifiers

  • Some legendary gem effects may not be fully accounted for by D2 search; however, most are included in calculations.
  • Viewers are encouraged to watch a video on the damage formula for better understanding when using this spreadsheet tool.

Filling Out Damage Modifiers

  • In the L column, various damage modifiers need to be inputted including essence mastery and set effects. It's important to discern which modifiers apply based on build specifics.
  • For example, primary attack damage may not affect certain builds like wizards that focus solely on skill damage; thus it can be marked as "not included."

Total Damage Increase Calculation

  • A total of 237.5% increase from normal damage modifiers is calculated based on inputs provided in previous steps.
  • Legendary gems also contribute significant bonuses; examples include percentages from various gems such as blood soaked jade (24%) and colossus engine (50%).

Adjusting Phase Values

  • Manual adjustments are made for certain gems that do not activate during specific phases; e.g., bottled hope's uptime needs adjustment to reflect its active status accurately.

Damage Calculation and Buffs in Gameplay

Legendary Gems and Damage Increase

  • The speaker mentions having a 76% damage increase from legendary gems, indicating the importance of these items in enhancing overall damage output.
  • A reference to the O column shows only one blue cell, which represents a 30% increase from the two-piece effect of the Baron set when equipped.

Potency and Harmful Effects

  • The P column is filled with harmful effect duration increases derived from potency, emphasizing that rewards from secondary attributes diminish after reaching a certain threshold.
  • The shock effect increases lightning damage by 50%, but since not all damage is lightning-based, only 25% of this value is applied based on calculations made at a training dummy.

Buff and Debuff Calculations

  • The strongest armor break mentioned is from lingering wounds, providing a 38.8% increased damage boost; however, it must be noted that its effectiveness can vary depending on phase conditions.
  • Total damage increase from buffs and debuffs (B3 category) amounts to 63.8%, showcasing how various effects contribute cumulatively to overall performance.

Harmful Effect Duration Modifiers

  • When using Mr. Elixir, harmful effect ratio modifiers are introduced: 2.18 when equipped versus 1.76 when not equipped; this affects how long harmful effects last on targets.
  • Combat rating contributes an additional maximum bonus percentage of 11.3% to damage output, categorized as bracket four in calculations.

Cooldown Reduction Importance

  • CDR score (Cooldown Reduction Score), crucial for builds reliant on rapid skill usage, has a cap of 30%. Achieving this cap allows for more frequent skill casting.
  • Sources of critical hit chance are discussed; stacking mechanics vary based on whether sources provide full or partial values—important for maximizing critical hit potential.

Critical Hit Chance Mechanics

  • Not all sources stack fully; some may only provide fractional bonuses based on existing critical hit chances—this requires careful calculation to optimize performance.

Understanding Critical Hit Mechanics

Calculating Critical Hit Chance and Damage

  • The calculation for critical hit damage involves multiplying the remaining health percentage (25%) by the buff percentage, which determines the value to input into the spreadsheet cell.
  • In column U of the spreadsheet, users must enter all sources of critical hit damage, including armor penetration and magical attributes. This also includes a base value of 100% critical hit damage, which can be increased up to 120% in PvE scenarios.
  • The blood flow effect adds an additional 32% critical hit damage; however, it does not apply during certain phases (e.g., second phase of a 20-second cycle), necessitating a zero entry in those instances.
  • The total calculated critical hit damage can exceed 220%, but this is capped at that value in the summary section of the spreadsheet. This feature aids in monitoring proximity to caps for informed decision-making regarding optimization.

Optimizing Build Performance

  • Users can adjust their build by replacing some critical hit damage with skill damage to optimize first-phase performance. For instance, swapping out 6% critical hit damage for skill damage could enhance overall output.
  • Attack speed values are recorded in column W and are considered optional since their importance varies by build. Some builds may prioritize attack speed more than others based on specific setups.
  • The analysis process begins with calculating base damage from the attribute screen; however, this figure alone does not accurately reflect actual output due to various multipliers applied from different categories.

Understanding Build Scores

  • Each category filled in contributes to a cumulative percentage that multiplies together exponentially, affecting overall build effectiveness.
  • For example, entering values into column L yields a significant increase (237.5%) in potential damage output leading to a calculated build score of 3.38 for that category.
  • Total build scores are computed across multiple categories; for instance, one setup might yield a first-phase score of 59.46 or higher when factoring in attack speed adjustments.

Evaluating Changes and Adjustments

  • A lower build score during subsequent phases indicates diminished returns on added modifiers compared to earlier phases—more than three times less effective if changes are made during later cycles.
  • A combined score over an entire cycle provides insight into overall effectiveness; e.g., a total score might be reported as 41.19 without attack speed or increase to 50.25 with it included.
  • Users can experiment with different legendary gems or modifiers within the spreadsheet framework; if changes result in higher scores, they should be implemented accordingly for optimal performance evaluation.

Conclusion on Build Optimization Strategies

  • By understanding how base damages interact with modifiers and adjusting inputs accordingly within the spreadsheet tool, players can significantly enhance their character's performance through strategic planning and analysis.

Understanding Damage Calculations in Gameplay

Base Damage and Build Score

  • The actual damage output is often higher than what appears on the skill page or attribute screen, as it involves multiplying base damage with the build score.
  • Players can choose to multiply average damage by different factors, such as attack speed or cooldown reduction, affecting overall calculations.

Adjusting Build Scores

  • Initial build scores for blood flow are noted at 41.19 and 50.25 before making changes to the setup.
  • Key adjustments include removing critical hit bonuses from blood flow and adding a 24% damage increase from pain clasp while lowering resonance.

Evaluating Legendary Gems

  • After adjustments, new build scores drop to 38.55 without attack speed and 47.03 with it, indicating that blood flow is more effective than pain clasp.
  • Blood flow provides significant critical hit damage but requires a high critical hit chance to be effective; players may misjudge its value if they lack this chance.

Importance of Critical Hit Chance

  • A spreadsheet tool helps evaluate whether changes in gems are reasonable and teaches players how to optimize their builds effectively.
  • Increasing critical hit chance is crucial for maximizing output; free-to-play players should focus on obtaining mother's lament and enhancing magical attributes.

Insights on Gem Strength

  • Blood flow remains strong even at lower ranks; a rank four version still outperforms a rank ten pain clasp due to its inherent advantages.
  • The complexity of gem effectiveness varies based on player setups; decisions about increasing attack speed versus damage depend heavily on individual builds.

Conclusion: Complexity in Damage Output Decisions

  • There are no straightforward answers regarding gem replacements or enhancements; each player's unique setup influences outcomes significantly.

Blood Flow Gem Analysis and Progression Planning

One-on-One Sessions for Improvement

  • The speaker offers one-on-one sessions to help individuals who may not feel fully comfortable, providing personalized assistance and a progression plan for future focus.

Blood Flow Gem Ratings

  • The speaker rates the new blood flow gem as an S tier for PvE (Player vs Environment) and A tier for PvP (Player vs Player), suggesting it could potentially be S tier in PvP with some uncertainty.

Comparison with Other Gems

  • The speaker mentions the Crimson Behelletit, which was rated S tier for PvP but lower for PvE, emphasizing honesty in evaluations of legendary gems.

Trends in New Gems

  • It is noted that newer gems tend to be stronger than their predecessors, as it would be illogical to release weaker gems. This trend leads to higher rankings for newly released gems.

Conclusion and Engagement

Video description

Become a member: https://www.youtube.com/channel/UCR7ZsR3QjnnGiIiQy_B8pfg/join Discord Server invite link: https://discord.gg/KY7Ff2rhnD Discord username: Auroth_di Critical Hit Chance video: https://youtu.be/sd5XhLTnlWk?si=FQw3OGR6MNaOB9AZ Dmg Formula video: https://youtu.be/LkC-PJTI1oY?si=seJ2EcEQ3pPH901H 0:00 Intro 3:00 Spreadsheet Tutorial 29:19 Bloodfloe Analysis 36:32 Blood Floe Verdict 38:33 Outro