Can 14 Random ROBLOX Developers Make a Game in ONE Week?

Can 14 Random ROBLOX Developers Make a Game in ONE Week?

Game Development Journey with Roblox Developers

Initial Idea and Team Formation

  • The narrator discusses gathering 14 random Roblox developers from their Discord server to create a game, sparked by a casual suggestion from Archie during a voice chat.
  • Initially, the narrator was not directly involved in the project; Archie took charge, setting up a new project in Roblox Studio and creating a dedicated Discord server for collaboration.
  • Despite lacking a clear game concept, developers began producing various assets like scripts and animations under Archie's direction.

Game Concept Development

  • The idea of creating a "scuffed simulator" emerged, prompting the team to organize their efforts around this theme.
  • After four days of development, the narrator reflects on their first experience exploring the game's progress and introduces themselves as part of Scuff Studios.

Game Features Overview

  • A tour of key game elements begins with the weapon shop located in Neon City, showcasing its vibrant design.
  • The animation station is mentioned but not shown due to the animator's absence; however, impressive VFX created by an artist named Le are highlighted near a waterfall.
  • Various builds are presented, including one for semi-Island sections of the map that demonstrate creativity despite being works in progress.

Gameplay Mechanics and Observations

  • The narrator interacts with different game features such as UI elements and an arcade area being developed by Rob.
  • Some gameplay mechanics raise questions about functionality; for instance, there’s mention of odd pathfinding behavior exhibited by vehicles within the game.

Unique Elements and Future Plans

  • An unusual building called "the unknown" is introduced as part of an important quest planned for future updates.
  • Notable interactions include observing how certain objects follow player movements—adding an eerie yet engaging element to gameplay.

Contribution to Animation Development

  • The narrator expresses interest in contributing to the project despite existing roles filled by other developers. They were allowed to create an animation for a shotgun tool.
  • Instead of standard animations like reloading or shooting, they designed it so that players would be launched into the air upon firing—a humorous take on recoil effects reminiscent of Arsenal.

Brilliant: An Effective Learning Platform

Overview of Brilliant

  • The speaker introduces Brilliant, a platform for learning through interactive lessons in subjects like computer science, math, data analytics, and AI.
  • Emphasizes that Brilliant's approach is more effective than traditional tutorial videos, being six times more effective due to hands-on problem-solving rather than rote memorization.

Learning Methodology

  • Highlights the importance of daily learning and how Brilliant promotes this through short lessons, gamification, and leaderboards.
  • Mentions specific courses such as interactive math courses focusing on vectors which aid in understanding physics concepts relevant to game development.

User Experience

  • Encourages viewers to try Brilliant for free with a link provided for a 30-day trial and a discount on an annual subscription.

Developer Insights: Behind the Scenes of Game Development

Animator's Perspective

  • The speaker interviews an animator who created an animation station to prevent accidental deletions of animation files.
  • Showcases the Sprint animation, designed to be bouncier for a more playful feel in the game.

Animation Details

  • Discusses various animations including a walk cycle featuring models with bite marks representing different stages of consumption.
  • The animator mentions being the sole animator currently working on multiple items and weapons within the game.

Scripting Insights

  • Introduces Kiko, one of the scripters working on creating a customized hot bar UI for better functionality compared to Roblox’s default version.

Game Development Vision: Future Plans

Studio Background

  • Rch RS discusses scuffed Studios' recent formation and their ambitious plans after recruiting developers from another project.

Game Concept

  • Describes their goal beyond just making a simulator; they aim to create an immersive experience with achievements and points of interest (POIs).

Open World Experience

Game Development Journey and Team Dynamics

Reflections on Team Collaboration

  • The speaker expresses gratitude for the support received and mentions the transition to a new editor, indicating ongoing development efforts.
  • A week into game development has yielded significant progress, highlighting the advantages of working with a large team. The speaker is optimistic about future developments.
  • Working collaboratively in game development is described as one of the most enjoyable experiences, despite challenges like miscommunication or loss of motivation among team members.
  • Emphasizes the importance of having a strong foundation within a team that shares common goals, which enhances commitment and enjoyment in creating games together.
  • The speaker recounts how their team of 14 was formed through shared passion for Roblox game creation, originating from interactions in a Discord server dedicated to aspiring developers.

Building Community and Achieving Goals

  • The community aspect is highlighted as crucial; friendships formed through casual conversations can lead to productive collaborations in game development.
  • The speaker expresses pride in witnessing viewers create successful Roblox games and build friendships within the community, marking this as a personal achievement.
  • Anticipation for continued progress in game development is expressed, along with appreciation for community support thus far.
Video description

✨To try everything Brilliant has to offer—free—for a full 30 days, visit https://brilliant.org/BrawlDev . You’ll also get 20% off an annual premium subscription. In this ROBLOX Devlog, I brought 14 developers from my Discord server with various skill sets to create a game within the span of one week. The results were very interesting so stick around to see how it all happened! Leave a like if you want to see more videos like this! FOLLOW SCUFFED STUDIOS 🛠️ Discord: https://discord.gg/NEbbMyFknP Roblox Group: https://www.roblox.com/groups/34276898/Scuffed-X-Studios FOLLOW BRAWLDEV 📜 Discord: https://discord.gg/WC6kPu5W5P Roblox Group: https://www.roblox.com/groups/34569363/BrawlDevs-Hideout Subscribe to Archie's Channel: https://www.youtube.com/@ArchieRS Shoutout to the lead animator and my video editor, Suptrist, for editing this amazing video! :) https://www.youtube.com/@suptrist2460 Shoutout to the dev team for making this video possible: 💼Owner / Lead Dev: ArchieRS 📜Scripters: osakadev (Lead) brawlbattle likeableemmec mr_whitte sadryan 🧱Builders / Modelers: Al3 AndyIPS TheBestDev_IsMe 🖼UI Designers: likeableemmec darealkiko 🏃‍♂️Animators: suptrist (Lead) ✨VFX Artists: Lehyou (Lead) simplyfrostii osakadev 🎵Sound / Music Designers: darealkiko (Lead) timothytcb SUPPORT ME 🎁 Support my Work by Donating on my Ko-fi Page 👇 https://ko-fi.com/brawldev Want to learn how to code a ROBLOX game? Watch this: https://youtube.com/playlist?list=PLQ1Qd31Hmi3W_CGDzYOp7enyHlOuO3MtC&si=7p7xawnVkxgZcmYm TWITTER / X 🐦 https://twitter.com/BrawlBattleRBLX For business inquiries, here's my email: brawldev101@gmail.com Timestamps: 00:00 Introduction 01:13 First Impressions 05:56 Creating Animations 08:20 Interviews 13:25 Future Plans Tags: #roblox #robloxstudio #robloxscript #robloxscripting #robloxadvancedscripting #robloxdev #robloxdevelopment #robloxdeveloper #robloxprogramming #scripting #programming #gamedev #gamedevelopment #gamedeveloper #robloxtutorial #robloxscriptingtutorial #howtomakeagameonroblox #robloxhowto #robloxcoding #coding #codingtutorial #codingtutorials #foryou #devlog #robloxdevlog #devlogs #ad #sponsored This video was sponsored by Brilliant.