Software Engineering: Crash Course Computer Science #16

Software Engineering: Crash Course Computer Science #16

Introduction to Software Engineering

In this section, Carrie Anne introduces the concept of software engineering and explains how it is essential for building large programs. She also discusses the importance of breaking down big programs into smaller functional units.

The Need for Software Engineering

  • Sorting algorithms are just a small part of a larger program.
  • Building huge programs like Microsoft Office requires the use of tools and practices in software engineering.
  • Software engineering helps manage complexity and allows multiple programmers to work simultaneously.

Object-Oriented Programming

  • Functions can be packaged into hierarchies called objects.
  • Objects can contain other objects, functions, and variables.
  • Object-oriented programming allows for encapsulating low-level details and hiding complexity.

Collaboration in Software Development

  • Breaking up a big program into functional units is perfect for teams.
  • Collaboration among different teams with specialized skills is similar to how physical things are built, like skyscrapers.
  • Good documentation and well-defined APIs (Application Programming Interfaces) are crucial for collaboration between different parts of the code.

Public vs Private Functions

  • Object-oriented programming languages allow specifying whether functions are public or private.
  • Private functions can only be called by other functions within the same object, ensuring proper access control.

Benefits of Object-Oriented Programming

In this section, Carrie Anne explains the benefits of using object-oriented programming in software development. She highlights how it helps manage complexity and provides a higher level of abstraction.

Abstraction through Encapsulation

  • Object-oriented programming hides low-level details by encapsulating them in higher-order components.
  • Similar to how transistor circuits were packed into boolean gates, now software functionality is packed into objects.

Hierarchical Structure

  • Objects can be organized hierarchically, with parent objects containing child objects.
  • This hierarchical structure helps manage complexity by grouping related code together.

Object-Oriented Programming as a Level of Abstraction

  • Object-oriented programming allows programmers to work at a higher level of abstraction.
  • It provides a way to hide implementation details and focus on the functionality of objects.

Collaborative Development and APIs

In this section, Carrie Anne discusses collaborative development in software engineering and the importance of well-defined APIs for communication between different parts of the code.

Collaborative Development with Teams

  • Collaborative development involves dividing tasks among teams with specialized skills.
  • Each team focuses on specific functional units, similar to how different professionals work together in building physical structures.

Application Programming Interfaces (APIs)

  • APIs define how different parts of the code can interact with each other.
  • They provide access control and allow collaborating programmers to use specific functions and data without needing to understand the underlying implementation details.

Public vs Private Functions (Revisited)

  • Object-oriented programming languages allow marking functions as public or private.
  • Private functions can only be called by other functions within the same object, ensuring proper access control and preventing misuse.

Conclusion

In this section, Carrie Anne concludes the discussion on software engineering principles. She emphasizes the importance of collaboration, hierarchical organization, and well-defined APIs in building large programs effectively.

Key Takeaways

  • Software engineering is essential for managing complexity in large programs.
  • Object-oriented programming helps encapsulate functionality into objects and provides a higher level of abstraction.
  • Collaboration among teams with specialized skills is crucial for efficient software development.
  • Well-defined APIs facilitate communication between different parts of the code while maintaining access control.

Object Oriented Programming and Software Development Tools

This section discusses the importance of Object Oriented Programming (OOP) languages in software development and introduces Integrated Development Environments (IDEs) as specialized tools for writing, organizing, compiling, and testing code.

Object Oriented Programming Languages

  • Most software on computers or consoles is built using OOP languages like C++, C#, Objective-C, Python, and Java.
  • Code, before being compiled, is just text.

Integrated Development Environments (IDEs)

  • IDEs are special-purpose applications used by software developers to write programs. They integrate useful tools for writing, organizing, compiling, and testing code.
  • IDEs provide a text editor with features like automatic color-coding for improved readability and syntax error checking as you type.
  • IDEs allow programmers to organize and efficiently navigate through multiple source files in big programs.
  • IDEs also include debugging capabilities that help track down and fix bugs in the code.

Importance of Documentation

  • Programmers spend a significant amount of time testing and debugging code rather than writing new code. Good documentation helps prevent and find errors in the code.
  • Documentation can be done through standalone files called "read-me's" or within the code itself using comments. Comments are specially-marked statements that the program ignores during compilation but help programmers understand the source code.
  • Documentation facilitates code reuse by allowing programmers to understand and utilize someone else's code without having to read through it entirely.

Source Control for Collaborative Coding

  • Source Control (also known as version control or revision control) is a software that helps big teams work collaboratively on coding projects.
  • Code for projects is stored on centralized servers called code repositories, often in big software companies like Apple or Microsoft.
  • Programmers can check out code from the repository to work on it individually and make changes on their personal computers. They can then check the modified code back into the repository for others to use.
  • Source control prevents conflicts and duplicated work by allowing programmers to work on different pieces of code simultaneously. It also keeps track of changes and allows rolling back to earlier versions if needed.

Debugging and Quality Assurance Testing

  • Debugging is an essential part of writing code and is usually done by individuals or small teams. Quality Assurance (QA) testing involves rigorously testing software to identify bugs and ensure it works as intended before release.
  • Beta software refers to mostly complete but not fully tested versions of software. It undergoes QA testing to eliminate any remaining issues before final release.

The transcript provided does not include timestamps for all sections mentioned in the prompt, so some sections may not have associated timestamps.

New Section Constructing Software: Tools, Tricks, and Techniques

In this section, the speaker discusses the challenges faced by software engineers in constructing large-scale software and highlights some of the tools, tricks, and techniques used in the process.

Challenges Faced by Software Engineers

  • Developing complex software is challenging due to its rough and buggy nature.
  • Large-scale software is usually tested internally before release.
  • Millions of lines of code require significant processing power.

Tools, Tricks, and Techniques Used

  • Software engineers utilize various tools to construct sophisticated software systems.
  • These tools enable efficient coding, debugging, testing, and deployment processes.
  • Tricks and techniques are employed to optimize performance and enhance user experience.
  • Examples of popular software built using these methods include YouTube, Grand Theft Auto 5, and Powerpoint.

Timestamps are provided for reference.

Playlists: Computer Science
Video description

Today, we’re going to talk about how HUGE programs with millions of lines of code like Microsoft Office are built. Programs like these are way too complicated for a single person, but instead require teams of programmers using the tools and best practices that form the discipline of Software Engineering. We'll talk about how large programs are typically broken up into into function units that are nested into objects known as Object Oriented Programming, as well as how programmers write and debug their code efficiently, document and share their code with others, and also how code repositories are used to allow programmers to make changes while mitigating risk. Ps. Have you had the chance to play the Grace Hopper game we made in episode 12. Check it out here! http://thoughtcafe.ca/hopper/ Produced in collaboration with PBS Digital Studios: http://youtube.com/pbsdigitalstudios Want to know more about Carrie Anne? https://about.me/carrieannephilbin The Latest from PBS Digital Studios: https://www.youtube.com/playlist?list=PL1mtdjDVOoOqJzeaJAV15Tq0tZ1vKj7ZV Want to find Crash Course elsewhere on the internet? Facebook - https://www.facebook.com/YouTubeCrash... Twitter - http://www.twitter.com/TheCrashCourse Tumblr - http://thecrashcourse.tumblr.com Support Crash Course on Patreon: http://patreon.com/crashcourse CC Kids: http://www.youtube.com/crashcoursekids