Star Technology - Ep 07 - Early Game Completed!

Star Technology - Ep 07 - Early Game Completed!

Setup and Automation in Sky Block

Overview of Recent Changes

  • The speaker introduces the episode, highlighting significant progress made between episodes, including setting up crushing wheels at maximum speed.
  • Acknowledges the use of a Muffler mod to reduce noise from machinery, indicating that the setup took considerable time to complete.

Equipment and Resource Generation

  • Describes the arrangement of smart shoots for resource management, noting an oversight in not producing cobblestone in larger quantities initially.
  • Explains the cobblestone generator setup using a stone barrel with water and lava, emphasizing its efficiency in generating gravel.

Power Requirements

  • Discusses power requirements for running equipment, mentioning that 4,000 SU (Steam Units) is needed for two large water wheels.
  • Mentions alternative energy sources like windmills but opts against them for this project due to personal preference.

Storage Solutions

  • Highlights upgrades made to storage drawers capable of holding over 8 million items, facilitating better resource management.
  • Shares insights on creating space-efficient storage solutions while acknowledging some limitations in capacity.

Design Challenges and Adjustments

  • Reveals initial design attempts that were unsuccessful; ultimately decided on a horizontal layout for water wheels instead of vertical stacking.
  • Details the configuration of four water wheels on each side feeding into crushing wheels, incorporating feedback about small water wheels enhancing performance.

Future Plans: Farming Setup

Need for Steel and Farm Creation

  • Expresses intentions to create large farms after receiving community suggestions about increasing steel production.
  • Outlines plans for three distinct farms: one each for potatoes, sugar cane, and rice to diversify resources.

Resource Management Techniques

Getting Started with Automation and Farming

Introduction to New Tools

  • The speaker plans to start using a drum for future episodes, indicating a shift in their approach to gameplay.
  • A large Stone Barrel has been created to facilitate quicker Cobblestone production, highlighting the importance of resource management.

Quest Objectives

  • The main goal is to complete various quests, including setting up farms and diesel generators, while opting for easier methods over more complex ones like Greg Tech ethanol.
  • The speaker mentions tidying up after the episode, suggesting ongoing organization and preparation for future tasks.

Farm Setup Insights

  • While watching "Invincible," the speaker built a crushing wheel setup but realizes they lack wood resources for farming.
  • Auto Farms are introduced as efficient tools that require minimal maintenance once set up; they can duplicate crops automatically.

Planning and Mistakes

  • The speaker acknowledges a mistake in needing more than one sugarcane for the farm setup, indicating an area for improvement in planning.
  • They express interest in acquiring a Locking tool to manage storage effectively, emphasizing organization within gameplay.

Future Goals: Storage Solutions

  • Plans include obtaining a draw controller to link storage systems efficiently; however, limitations exist due to current upgrades available.
  • There’s hope of advancing towards Applied Energistics soon, which would enhance inventory management capabilities significantly.

Advancing Through Quests

Industrial Revolution Progression

  • The transition into the next quest line (Industrial Revolution) is noted as part of the ongoing gameplay journey.

Power Generation Strategies

  • Basic electronic circuits are required early on; this involves grinding resources but is manageable with existing knowledge.
  • The plan includes utilizing Create mod power generation methods instead of traditional dynamos due to personal preference.

Resource Management Techniques

  • Discussion about Rock filtration controllers suggests innovative ways to gather resources like geodes through new mechanics introduced in gameplay.

What Are the Steps to Automate Farming in Minecraft?

Initial Setup for Automation

  • The speaker discusses the need for automation, specifically mentioning the requirement of cured rubber and wooden planks to create necessary components.
  • They confirm having enough wooden planks to craft red alloy cables and an ultra-low voltage machine, which are essential for their setup.

Inputs and Outputs Configuration

  • The speaker explains that they need three inputs and three outputs for their farming system, utilizing a screwdriver to convert chests from input to output.
  • They express dissatisfaction with the current placement of their setup, deciding to elevate it by one block for better aesthetics and functionality.

Sugarcane Production Process

  • A realization occurs that eight sugarcane are needed instead of six; production takes ten seconds without enhancements like bone meal.
  • The speaker notes the absence of "snad" in this game version, leading them to consider using dirt instead of sand for growing sugarcane.

Creating Mud and Dirt

  • They clarify that twerking does not work on sugarcane, prompting a shift towards creating mud from dirt as an alternative growth medium.
  • The process involves converting dirt into coarse dirt, which allows duplication while ensuring sufficient resources remain available.

Finalizing Automation Components

  • After significant effort with crushing wheels, they successfully produce mud required for sugarcane cultivation.
  • The speaker realizes they need an input bus configured correctly after initially misplacing it during potato production setup.

Potato Production System

  • Confirmation is made that potatoes are being produced effectively; this will later be used to create bone meal.
  • Plans are laid out for additional crops like rice; however, they must first ensure adequate rooted dirt is available through previous processes.

Utilizing Composter Mechanics

  • The speaker mentions using a composter—a basic vanilla mechanic—to convert potatoes into bone meal efficiently.

Inventory Control and Quest Progression

Setting Up Inventory Control

  • The speaker discusses implementing an inventory controller to facilitate future use of a draw controller, indicating plans for upcoming episodes.
  • The focus shifts to managing composters and quest objectives, specifically the need for plant oil and ethanol.

Production Process Insights

  • A method is described for producing plant oil using a basin and a Bonker, although it inadvertently results in bags of rice instead.
  • The speaker mentions the strategy of inputting multiple items at once to expedite the quest requirements, aiming for efficiency.

Diesel Generation Considerations

  • There’s skepticism about the utility of diesel production; while automation is possible, the speaker prefers simpler alternatives like water wheels.
  • Introduction of rotational speed controllers made from gold is noted as a potential enhancement for future setups.

Ethanol Production and Usage

Ethanol Creation Steps

  • The process involves mixing sugar with bone meal in a basin to produce ethanol efficiently.
  • After several iterations, the production yields enough ethanol combined with plant oil to create biodiesel generators.

Quest Completion Strategy

  • Emphasis on completing quests with minimal resources; only one bucket is needed for quest fulfillment despite potential future uses.
  • Curiosity arises regarding whether different types of ethanol can be used interchangeably within the mod's mechanics.

Finalizing Diesel Generator Setup

Crafting the Diesel Generator

  • The speaker prepares to craft a diesel generator, marking it as one of the final quests in this episode.

Future Plans and Steel Production

  • Plans are laid out for constructing a blast furnace between episodes due to high steel demand highlighted by viewer comments.

Historical Context on Power Generation Techniques

Diesel Engine Setup and Performance Analysis

Initial Setup of Diesel Engine

  • The speaker begins by discussing the setup of a diesel engine, noting an unexpected issue with auto output not functioning as intended.
  • It is revealed that one diesel engine can only run one crushing wheel at less than maximum speed, indicating a need for multiple engines to achieve optimal performance.

Power Requirements for Crushing Wheels

  • The speaker calculates the number of engines required, estimating three engines per crushing wheel to reach maximum speed, highlighting the impracticality of this setup.
  • A previous attempt to use fans for power generation is mentioned but deemed unsuccessful; the speaker expresses disappointment over this limitation.

Experimenting with Fan Mechanics

  • The speaker reminisces about past mechanics involving lava or campfires used to spin fan blades, which provided minimal rotational force.
  • An experiment with placing a campfire under a fan fails to produce movement, reinforcing the frustration over removed features from earlier versions.

Conclusion of Early Game Chapter

Video description

šŸ’» Get Your Own Minecraft Server! šŸ‘‰ https://apexhost.gg/Pilpoh Instant Modpacks, great support, and fast setup! ----------------------------------------------------------------------------------------------- šŸŽ® Twitch: https://www.twitch.tv/pilpoh šŸ’¬ Discord: https://discord.gg/5QcrJfdJP8 šŸ’ø Support me on Patreon: https://www.patreon.com/Pilpoh šŸ›ļø Merch: Check out my Etsy shop: https://www.etsy.com/uk/shop/Pilpoh ----------------------------------------------------------------------------------------------- Star Technology Minecraft Version: 1.20.1 Pack Version: 1.20.1 EPSILON HOTFIX 4 Seed: See Ep 01 - https://youtube.com/playlist?list=PL_y_nXztWbM2zvXaMYizeZz1toWFaWZZH&si=1VbeuJP_8DO4QDEv ----------------------------------------------------------------------------------------------- ✨ Deep & Extensive Progression – Built on GregTech CEu Modern's foundation, with custom additions to spice up the gameplay and introduce progression beyond UHV! 🌌 Unique Resource Gathering – Start with Ex Nihilo, then advance into void miners, oil drilling rigs, and complex but rewarding processing lines. šŸŒ€ Dimensional Travel – Explore the universe via stargates! šŸ“– Comprehensive Quest Book – Updated with every release to guide your journey. 🐱 Komaru – Your loyal feline companion, here to emotionally support you through the grind! Inspired by legendary GregTech modpacks like Nomifactory, Gregtech: New Horizons, and Technological Journey, Star Technology brings their best ideas into a skyblock setting. Huge respect to their creators—check them out too! ----------------------------------------------------------------------------------------------- #Pilpoh #gregtech #skyblock #Minecraft #Moddedminecraft