No One Knows This About Fortnite..
Introduction
The hosts introduce the episode and mention that Dylan is absent. They discuss the popularity of Fortnite and their recent pickups.
New Pickups
- The hosts discuss their recent pickups, with a focus on series two cards.
- They mention making trades within their group and highlight the value of series two cards in the current market.
Series Two Discussion
The hosts delve into a discussion about series two cards, noting that they are often overlooked but have been gaining recognition recently.
- They talk about sleeper skins that have gained value overnight after being mentioned in previous episodes.
- The hosts express satisfaction with the growing appreciation for certain skins like tigers and echoes.
- Viewers join the conversation in the live chat.
Importance of Series Two
The hosts emphasize the significance of revisiting series two cards and how they can be undervalued initially but gain attention over time.
- They mention a blowout sale where nearly 300 boxes were sold, leading to increased interest in series two cards.
- The hosts anticipate discovering more valuable sleeper skins in the future due to their scarcity and rarity.
TAG Exclusive Membership
The hosts briefly mention an exclusive membership for TAG members and refer to a previous episode featuring 2019 cards.
- They note that it was a two-hour episode where they put significant effort into discussing 2019 cards.
- Viewers are encouraged to watch this episode if they haven't already.
Current State of Series Two Cards
The hosts express contentment with how series two is progressing but acknowledge a recent pullback in buying activity.
- They mention the desire for series two cards to stay undervalued, referring to a price range of $30 to $150 that was observed previously.
- The hosts anticipate the arrival of graded cards and express excitement about seeing their impact on the market.
Personal Experience with Series Two
The hosts discuss their personal experiences with series two cards, including opening over 30 boxes and acknowledging potential differences in perspectives.
- They mention the abundance of series two cards they have opened and how it may affect their viewpoints.
- One host admits that his perspective might sound out of touch but doesn't elaborate further.
Timestamps are provided for each section.
[t=0:09:46s] Gaming Preferences
The speaker discusses their gaming preferences, specifically mentioning racing games like Mario Kart.
Gaming Preferences
- The speaker mentions that they enjoy playing racing games, particularly Mario Kart.
- They also mention being interested in lower-ranked games and gradually progressing to higher levels.
[t=0:10:12s] Skill Gap and Patience in Gaming
The speaker talks about the skill gap in gaming and emphasizes the importance of patience.
Skill Gap and Patience
- The speaker explains that there is a skill gap in gaming, but it may not be as drastic as in ranked battle royale games.
- They believe that patience plays a significant role in overcoming challenges such as drifting and spinning out while playing.
[t=0:12:10s] Trading and Activity in the Fortnite Market
The speaker discusses trading and activity within the Fortnite market.
Trading and Market Activity
- Many people are actively selling and trading items within the Fortnite market.
- The hobby seems to be quite active at the moment, with numerous trade moves happening among community members.
[t=0:13:13s] Difficulty Levels and Opinions on Fortnite
The speaker shares their thoughts on the difficulty levels of Fortnite and different opinions within the community.
Difficulty Levels and Opinions
- There are varying opinions regarding the difficulty level of Fortnite, with some finding it easy (JT spectrum) while others find it challenging to rank up easily.
- The speaker believes that the game is underrated and expects the return of the World Cup soon.
[t=0:14:51s] Global Championship and Card Signing
The speaker discusses the upcoming Global Championship and its impact on card signing opportunities.
Global Championship and Card Signing
- The upcoming Global Championship may make it more challenging for people to get their cards signed due to increased participation in the hobby.
- The speaker anticipates a larger gathering of Fortnite collectors at future events, similar to their experience with Pokemon card tournaments.
Timestamps have been associated with relevant bullet points as per the instructions provided.
New Section
The speaker discusses their lack of knowledge about the highest-ranking person at a global championship.
Highest Person at Global Championship
- The speaker admits to not knowing who the highest-ranking person is at a global championship.
- No further information or insights are provided in this section.
New Section
The speaker talks about Super Smash Bros and how some cars in series two often get overlooked.
Super Smash Bros and Overlooked Cars
- Super Smash Bros is mentioned as a game where characters can use guns to shoot at opponents.
- The speaker mentions that some cars in series two often get overlooked.
- No further information or insights are provided in this section.
New Section
The speaker discusses the combat aspect of Super Smash Bros and the potential for new discoveries in series two.
Combat in Super Smash Bros and Discoveries in Series Two
- In Super Smash Bros, players can use guns to shoot at their opponents.
- The speaker anticipates new discoveries and potential sleeper cars in series two due to scarcity and rarity.
- No further information or insights are provided in this section.
New Section
The speaker speculates on the possibility of Fortnite adding blood effects and discusses exclusive content for TAG members.
Blood Effects in Fortnite and Exclusive Content for TAG Members
- Fortnite currently does not have blood effects, but there is a possibility they could be added.
- Exclusive content was created for TAG members, including 2019 cards and a top 50 list.
- No further information or insights are provided in this section.
New Section
The speaker briefly mentions that an episode lasted two hours without providing any additional information.
Lengthy Episode
- An episode lasted two hours.
- No further information or insights are provided in this section.
New Section
The speaker discusses the potential for collaborations between Fortnite and Lego, as well as their excitement for series two.
Collaborations Between Fortnite and Lego, Excitement for Series Two
- The speaker ponders the possibility of collaborations between Fortnite and Lego.
- They express excitement about series two and believe it has been undervalued.
- No further information or insights are provided in this section.
New Section
The speaker comments on the price of series two boxes and compares them to previous prices.
Price of Series Two Boxes
- The speaker mentions that the price of series two boxes is not as visually appealing compared to previous prices.
- No further information or insights are provided in this section.
New Section
The speaker discusses the potential collaboration between Pokemon and Lego, as well as the impact of high-risk investments.
Collaboration Between Pokemon and Lego, High-Risk Investments
- The speaker believes there could be a collaboration between Pokemon and Lego but acknowledges certain challenges.
- They mention that high-risk investments can yield positive outcomes for collectors who took the risk.
- No further information or insights are provided in this section.
New Section
The speaker talks about a flood of series two cards, grading efforts, and characters that may be off-limits for certain collaborations.
Flood of Series Two Cards, Grading Efforts, Off-Limits Characters
- There is a significant influx of series two cards being graded.
- Some collectors opened over 30 boxes, which was seen as a high-risk move but potentially rewarding.
- Certain characters may be off-limits for collaborations due to licensing or other factors.
- No further information or insights are provided in this section.
New Section
The speaker shares a creative idea and reflects on the positive outcomes of collectors' efforts.
Creative Idea, Positive Outcomes
- The speaker has a creative idea related to collaborations but does not provide details.
- They express happiness for collectors who achieved their goals, whether it was adding to their collection, selling, or trading.
- No further information or insights are provided in this section.
New Section
The speaker discusses their love for Warfighter and the annoyance caused by certain aspects of the game.
Love for Warfighter and Annoyances
- The speaker expresses their love for Warfighter but mentions that there have been annoyances associated with it.
- No further information or insights are provided in this section.
New Section
The speaker talks about Pokemon following players in the game and how getting spun around can be glitchy.
Pokemon Following Players and Glitchy Spinning
- In some games, Pokemon can follow players around the map.
- Getting spun around in the game can sometimes be glitchy and not accurately represent the proximity of other players.
- No further information or insights are provided in this section.
New Section
The speaker briefly mentions difficulties encountered when getting spun around in a game without providing additional context.
Difficulties When Getting Spun Around
- When getting spun around in a particular game, recovery is challenging.
- No further information or insights are provided in this section.
New Section
The speaker continues discussing spinning mechanics in the game and suggests a creative idea.
Spinning Mechanics and Creative Idea
- The speaker mentions that spinning mechanics in the game can be inconsistent.
- They propose a creative idea related to Pokemon following players.
- No further information or insights are provided in this section.
New Section
The speaker talks about getting used to glitchy spinning mechanics in the game.
Getting Used to Glitchy Spinning Mechanics
- With enough experience, players can become accustomed to glitchy spinning mechanics in the game.
- No further information or insights are provided in this section.
The Difficulty of Obtaining Stickers
The speaker discusses the challenges of obtaining stickers for certain types of cards.
Challenges in Obtaining Stickers
- It is becoming tougher to acquire stickers for specific cards.
- The speaker mentions having reloaded and obtained enough stickers for some cards.
- There may be a possibility of more sticker availability in the future, but it is uncertain.
- Trading cards will be mass-produced on a larger scale, reducing their rarity compared to current ones.
Meeting an Artist and Getting a Card Signed
The speaker shares an experience of meeting an artist and getting their card signed.
Meeting Mr. Hero Rita
- The original Charizard artwork was done by Mr. Hero Rita.
- The speaker flew out to meet the artist and was able to get their card signed.
Sparking Interest in Collecting
The speaker discusses how collaborations and unique experiences can spark interest in collecting.
Sparking Interest through Collaborations
- Collaborations like Fortnite's with car collectors could potentially spark interest in the hobby.
- It is unknown what impact this collaboration might have or if it will lead to further integration into the IP.
Importance of Honesty in Content Creation
The importance of honesty in content creation is highlighted, along with the potential impact on viewers' interests.
Being Honest in Content Creation
- Honesty is important when creating content.
- Sparking interest through honest discussions can have a positive impact on viewers' engagement.
Rarity and Future Plans for Trading Cards
The speaker discusses trading card rarity and future plans for Rocket League and Fortnite trading.
Rarity and Future Plans
- Season zero does not have the same rarity as future trading cards.
- Fortnite may move towards a similar model in the future, but it will take time.
- The speaker mentions that certain historical pieces and collaborations in Fortnite's first chapter could indicate potential developments in the hobby.
Balancing Trading for Rocket League and Fortnite
The speaker discusses efforts to balance trading for Rocket League and Fortnite.
Balancing Trading
- There are plans to find a way to balance trading for Rocket League and Fortnite.
- Season zero is still in progress, and it may take years before significant changes occur.
Examining Fortnite's First Chapter
The speaker examines Fortnite's first chapter and its impact on the hobby.
Examining Fortnite's First Chapter
- The collaborations in season four of Fortnite show potential for further integration into the hobby.
- If the hobby is present, there is a possibility of seeing more collaborations with car collectors or other interests.
Reflecting on Personal Experiences with Racing Games
The speaker reflects on personal experiences with racing games and their impressions of Fortnite's racing mode.
Personal Experiences with Racing Games
- The speaker shares their experience with racing games, mentioning that drift events can be enjoyable even if they don't always make sense within the game context.
Planned Development of Epic Games' Projects
The planned development of Epic Games' projects is discussed, highlighting long-term planning by Donald Mustard.
Planned Development
- Epic Games' projects have been planned years in advance, as indicated by a specific date mentioned (December 13, 2017).
- Donald Mustard's strategic planning plays a significant role in these projects.
Challenges Faced by Epic Games and Nintendo Collaboration
The challenges faced by Epic Games and Nintendo collaboration are discussed, along with the potential impact on both parties.
Challenges in Collaboration
- Collaborating with Nintendo characters in Fortnite is challenging.
- After the current season, the future of the collaboration is uncertain.
- The speaker mentions that it would be a major development for both Epic Games and Nintendo if successful.
Speculating on Pokemon's Potential Integration into Fortnite
The speaker speculates on the potential integration of Pokemon into Fortnite and its impact on both franchises.
Speculating on Pokemon's Integration
- The speaker asks if integrating Pokemon into Fortnite would be beneficial for both franchises.
- They mention that it could be significant PR-wise and have a positive impact on both IPs.
Separation of Game Modes and Discussions with Charlie
The separation of game modes within Fortnite is discussed, along with discussions about collaborations with Charlie.
Separation of Game Modes
- There seems to be a separation between different game modes within Fortnite.
- Discussions about collaborations with Charlie include Mario, Legend of Zelda, and Pokemon.
Importance of Polished IP in Collaboration
The importance of polished intellectual property (IP) in collaborations is emphasized, considering the potential impact on both Fortnite and Nintendo.
Importance of Polished IP
- Both Fortnite and Nintendo have highly polished IPs.
- Collaborations need to maintain the integrity of each IP while exploring new possibilities.
New Section
In this section, the speaker expresses their interest in hearing more from Muster and discusses video games.
Interest in Hearing More from Muster
- The speaker expresses their desire to hear more from Muster.
- They emphasize the importance of getting as much information as possible.
- The speaker is open to a complete pivot if it means getting cards.
Video Games
- The speaker mentions that there are people with a lot of money who want high-quality items in video games.
- They discuss the idea of Pokemon following the player around in the game.
- The speaker believes that the current system is already perfect but is open to changes if it means getting cards.
New Section
In this section, the speaker discusses their perspective on having expensive items in video games.
Expensive Items in Video Games
- The speaker sees nothing wrong with having expensive items in video games for those who can afford them.
- They believe that having expensive items does not take away from the experience of playing newer versions of the game where Pokemon can follow you around.
New Section
In this section, the speaker shares their thoughts on Pokemon following players in video games and expresses their preference for keeping things as they are.
Pokemon Following Players
- The speaker mentions that certain Pokemon can be chosen to follow players around in some versions of the game.
- They find it cool to have a Pokemon following them like a loyal companion.
- Despite finding it interesting, they believe that the current system is already perfect and prefer to keep things as they are.
New Section
In this section, the speaker continues discussing the idea of Pokemon following players and suggests potential improvements.
Pokemon Following Players (Continued)
- The speaker expresses their excitement about the idea of Pokemon following players in the game.
- They imagine running around with a Pokemon companion and find it cool.
- The speaker suggests that having artists create original art cards, similar to Drew Hill's Black Knight prototype, would add creativity to the game.
New Section
In this section, the speaker discusses their desire for changes in the game and mentions Wizards of the Coast.
Desire for Changes
- The speaker expresses their willingness for a complete pivot if it means getting cards.
- They mention that they would like Pneini to get back into the game or have some form of restructuring.
- The speaker believes that Wizards of the Coast could bring more creativity to the cards.
New Section
In this section, the speaker talks about potential collaborations and references previous experiences with announcements.
Potential Collaborations
- The speaker mentions that they heard about Family Guy three and a half to four years before its release.
- They speculate that there might be future collaborations similar to how Family Guy was announced beforehand.
- The speaker suggests that Wizards of the Coast could be involved in a collaboration due to their previous collaboration with Magic Gathering.
New Section
In this section, the speaker discusses artwork on cards and age restrictions in video games.
Artwork on Cards
- The speaker appreciates beautiful artwork on cards and prefers them over digital versions.
- They mention Drew Hill as an artist who could create original art cards.
- The speaker believes that strong age restrictions may be related to certain skins with guns in Fortnite.
New Section
In this section, the speaker continues discussing artwork on cards and potential improvements.
Artwork on Cards (Continued)
- The speaker suggests having artists like Drew Hill create original art cards.
- They mention the Black Knight prototype as an example of a card that many people saw and liked.
New Section
In this section, the speaker talks about various artists in the Fortnite community and potential character crossovers.
Artists in the Fortnite Community
- The speaker mentions artists like Drew Hill, Brandon, Shark, and GG in the Fortnite community.
- They discuss the possibility of bringing characters from other franchises into Fortnite, such as Marcus from God of War.
New Section
In this section, the speaker mentions frustrations with Epic Games from other game communities.
Frustrations with Epic Games
- The speaker mentions that Rocket League is currently frustrated with Epic Games.
- They explain that Rocket League does not have Unreal Engine 5 yet and is not happy with some changes made by Epic Games.
The Strength of Donald Mustard's Planning
This section discusses the strength of Donald Mustard's planning in relation to Fortnite and Epic Games.
Donald Mustard's Planning
- The BK (Black Knight) was planned years in the making, showcasing the strength of Donald Mustard's planning. However, this does not reflect the overall planning of Epic Games or Fortnite.
Acknowledging the Role of Donald Mustard
This section emphasizes the importance of acknowledging Donald Mustard's role in Fortnite.
Recognizing Donald Mustard's Influence
- It is crucial to acknowledge and credit Donald Mustard for his contributions to Fortnite since 2017.
Collectible Value and Divisions in Fortnite
This section explores the collectible value of Fortnite cards and highlights the separate divisions within Epic Games.
Collectible Value and Divisions
- Certain cards in Fortnite can hold significant value depending on their print runs.
- There are separate teams within Epic Games for various aspects such as Battle Royale, Lego, racing, and festivals.
- The divisions within Epic Games are now clearly separated.
Charlie's Future Plans for Fortnite
This section discusses Charlie's potential plans for Fortnite and his transition period.
Charlie's Transition Period
- Charlie is about to embark on a new journey with Fortnite, but it is unclear what exactly will happen next.
- He may explore opportunities such as trophy cards for FNCS or other collectibles.
- There is excitement surrounding Charlie's future plans as he is expected to do a great job.
The Significance of Collectibles in Fortnite
This section highlights the importance of collectibles in solidifying the Fortnite experience.
Collectibles and Separation
- Collectibles, such as Fortnite cards, have a way of solidifying the game experience.
- They create a sense of separation and signify what is currently happening within the game.
- Charlie's involvement in collectibles is anticipated to elevate the overall Fortnite experience.
Donald Mustard's Influence and Credit
This section emphasizes giving credit to Donald Mustard for his contributions to Fortnite.
Crediting Donald Mustard
- If Donald Mustard had a significant role in building something since 2017, he should be credited for it.
- It is important to acknowledge his influence even if things did not end on good terms.
Comparing Fortnite Cards with Other Championships
This section compares the production of cards for Fortnite championships with other events.
Card Production Comparison
- The number of cards produced for Fortnite championships may differ from other events like Pokemon tournaments.
- If the production quality or polish is not 100%, there may be room for improvement in future card releases.
Speculating on Future Plans and Tournaments
This section speculates on future plans for tournaments and potential winners' cards.
Future Plans and Tournament Winners' Cards
- The format for tournament winners' cards is uncertain, but it could be an exciting addition to the game.
- Speculation arises regarding whether these cards will be limited or if they will branch off into new ideas.
Confidence in Fortnite's Future Success
This section expresses confidence in Fortnite's future success and the game's ability to adapt.
Confidence in Fortnite
- The game is expected to thrive, given Donald Mustard's track record and the team's ability to adapt.
- While there may be occasional dissatisfaction with certain aspects of the game, overall, it is believed that Fortnite will continue to succeed.
Exploring New Collectible Possibilities
This section discusses potential collaborations and new collectible opportunities for Fortnite.
New Collectible Opportunities
- There are numerous ideas for collaborations and collectibles that could enhance the Fortnite experience.
- Collaborations with brands like Swarovski are mentioned as possibilities.
Recreating and Reinventing Fortnite
This section explores the possibility of recreating or reinventing Fortnite under Charlie's leadership.
Recreating or Reinventing Fortnite
- It is speculated whether Charlie will take a completely clean slate approach or build upon what Donald Mustard has already established.
- The transition period signifies a potential shift in direction for the game.
Global Championships and Future Prospects
This section discusses global championships, Charlie's prospects as a professional player, and changes in the game meta.
Global Championships and Meta Changes
- Global championships often bring about changes in gameplay mechanics, including guns and metas.
- Charlie Win is on the brink of becoming a professional player, benefiting from Donald Mustard's influence on the game.
Expanding Collectible Possibilities
This section explores further possibilities for collectibles within Fortnite tournaments.
Expanding Collectible Options
- The inclusion of items like the FNCS pickaxe and victory crown as collectibles is suggested.
- The ability to purchase or receive these items at events would enhance the overall experience.
Adapting to Changing Metas
This section emphasizes the importance of adapting to changing metas in Fortnite tournaments.
Adapting to Changing Metas
- Players must consistently adapt their strategies based on the guns and gameplay mechanics provided in each tournament.
- It is essential to make the best use of available resources and adjust accordingly.
The Impact of Fan Art on Fortnite
This section discusses the impact of fan art on the game Fortnite and how it has contributed to its success.
Fan Art and Concept Artists
- Fan art and concept artists have played a significant role in the development of Fortnite.
- The game has gained popularity due to the creativity and talent of these artists.
- The inclusion of fan art in the game has created a strong connection with the Fortnite community.
Real World Rollouts
- Epic Games has taken the rollout of Fortnite into the real world, creating immersive experiences for fans.
- Examples include a Fortnite festival in Miami, Florida, and collaborations with Marvel.
- These real-world events generate excitement and engagement among players.
Potential for Collectibles
- The introduction of collectible items related to popular skins or characters could further enhance the Fortnite experience.
- Lego sets or toys based on in-game designs would appeal to both collectors and fans.
The Value of Community Engagement
This section highlights the importance of community engagement in driving success for Fortnite.
Connecting with Fans
- Engaging with fans through events like festivals creates a stronger bond between players and the game.
- Showcasing original sketches from fan artists can deepen this connection even further.
Unique Experiences
- Creating unique experiences, such as transforming vacant buildings into themed locations, adds excitement to the game.
- Collaborations with popular brands or artists, like The Weeknd, generate buzz and attract new players.
Opportunities for Expansion
- Expanding beyond digital content into physical merchandise, such as trading cards or collectibles, opens up new avenues for growth.
- Fortnight's successful rollouts demonstrate their ability to captivate audiences across different mediums.
Enhancing Community Connection Through Art
This section explores how showcasing original artwork can strengthen the connection within the Fortnite community.
Showcasing Original Art
- Displaying original fan art and concept sketches in-game would foster a sense of community and appreciation for artists.
- This approach could extend beyond the collecting community to engage all Fortnite players.
Recognizing Fan Artists
- Acknowledging and featuring fan artists' work would provide recognition and validation for their talent.
- Turning fan art into collectible items or incorporating it into official merchandise would further elevate their status.
The Potential of Collaborations
This section discusses the potential for collaborations between Fortnite and other brands or industries.
Exploring New Partnerships
- Collaborating with established brands, such as Lego, could result in unique crossover experiences that appeal to a wider audience.
- Leveraging partnerships with card companies, like Pokemon, could introduce exclusive cards featuring new characters created by fans.
Expanding Collectibles
- Introducing trophy cards or limited-edition items related to Fortnite esports events would enhance the collectibility factor.
- Engaging with experienced individuals from the trading card industry could help execute successful collaborations.
The Significance of Collectibles
This section emphasizes the importance of collectibles in solidifying fandom and engagement.
Collectibles as Fandom Symbols
- Collectible items serve as symbols of fandom, strengthening players' connection to the game.
- The rarity and value associated with certain collectibles add an additional layer of excitement for collectors.
Fortnight's Approach
- Fortnight has demonstrated its ability to create highly sought-after collectibles through strategic rollouts.
- Incorporating elements from different divisions within Epic Games adds variety and appeal to the collectible offerings.
Using Crystals and Collaborations
The speakers discuss the use of crystals in Fortnite and express interest in collaborations with brands like Swarovski. They also mention the possibility of using these items as prizes for events.
Crystals and Collaborations
- The speakers did not personally use crystals in Fortnite, but they acknowledge their potential for creating unique items such as the FNC's pickaxe and the Victory Crown.
- They express interest in a collaboration with Swarovski, suggesting that items from this collaboration could be sold at events or given as prizes.
- One speaker mentions that it would be nice to have winners receive these special items instead of just a card, emphasizing the value of unique rewards.
Compatibility with Previous Instruments
The speakers discuss the compatibility of previous Guitar Hero and Rock Band instruments with Fortnite. They mention efforts to make them functional for the game and highlight the short timeframe since Fortnite's release compared to other IPs.
Compatibility with Previous Instruments
- The speakers mention that there are ongoing efforts to make previous Guitar Hero and Rock Band instruments compatible with Fortnite. They acknowledge that it may take time to figure out how to implement this functionality effectively.
- They note that six years is a relatively short amount of time for an IP like Fortnite compared to others that have had more time to develop similar features.
Riff Masters' Guitar Controller
The speakers discuss Riff Masters' creation of a guitar controller specifically designed for Fortnite Festival. They express excitement about its potential and mention their anticipation for the release of drums as well.
Riff Masters' Guitar Controller
- The speakers express their excitement about Riff Masters' creation of a guitar controller specifically designed for Fortnite Festival. They mention their love for the guitar and their anticipation for the release of drums in the future.
- They comment on the quality and appearance of the guitar controller, noting that it looks great and is on par with expectations.
- One speaker mentions that they are looking forward to when drum functionality is added, as it will enhance their overall experience with the game.
Release Date and Potential Expansion
The speakers discuss the expected release date of the Fortnite guitar controller and speculate on its potential expansion beyond just Fortnite. They also mention the possibility of a Fortnite trading card game.
Release Date and Potential Expansion
- The expected release date for the Fortnite guitar controller is early 2024, considering that it has been six years since the game's original release.
- There is speculation about potential expansions beyond just Fortnite, such as using the cards for other games or creating a trading card game based on Fortnite.
Collectibles and Future Stats
The speakers discuss collectibles related to Fortnite, including trading cards, and speculate on future stats that could be included on these cards.
Collectibles and Future Stats
- The speakers discuss how many collectibles can come from Fortnite, particularly through trading cards. They mention using fortnite.gg to explore various items.
- There is speculation about including information on when skins were released on trading cards, similar to what can be found on fortnite.gg.
- They mention the possibility of including future stats on trading cards, similar to sports cards, and how this could add value to the collectibles.
Fortnite Trading Card Game
The speakers discuss their interest in a potential Fortnite trading card game and speculate on its gameplay mechanics.
Fortnite Trading Card Game
- One speaker expresses enthusiasm for a Fortnite trading card game and mentions being all in for it.
- There is speculation about how the gameplay mechanics of a Fortnite trading card game could work, including using specific guitars for different skins or incorporating statistics from other games.
Timestamps may not be accurate due to limitations in processing natural language.
Agreement with JT's Point
The speaker agrees with JT's point about something, but the specific topic is not mentioned.
Agreement on a Topic
- The speaker agrees with JT on a certain matter, but it is not specified what they are referring to.
Delayed Release of a Product
The release of a product has been delayed until early 2024.
Delayed Release Information
- The release of a product has been postponed and is now scheduled for early 2024.
- A prototype of the product is shown in close-up during the discussion.
Speculation about Pilly's Guitar
Speculation about Pilly having a guitar and its potential impact.
Speculation about Pilly's Guitar
- Pilly is mentioned as possibly having a guitar.
- The speaker wonders how this information might affect their thoughts or ideas.
Fortnite IP and Specific Guitars
Discussion about guitars related to Fortnite IP and specific characters.
Guitars in Relation to Fortnite IP
- Pilly's guitar is specifically mentioned in relation to Fortnite.
- There is speculation about the possibility of releasing guitars for other Fortnite skins such as Fish Sticks and Skull Troopers.
Releasing Collectible Pieces
Discussion about the potential market for collectible pieces related to Fortnite.
Potential Market for Collectible Pieces
- If collectible pieces related to Fortnite, such as guitars or drum sets, are released, it could create an interesting market.
- The speaker expresses curiosity about how many collectibles could come from this venture.
Anticipation for Future Content
Excitement and anticipation for future content related to Fortnite.
Anticipation for Future Content
- The speaker expresses excitement about the upcoming content.
- They mention that it will be interesting to see how things play out.
Uncertainty about Promises
Uncertainty regarding promises made about a certain topic.
Lack of Promises and NDAs
- It is mentioned that no promises were made, but the release is still expected in early 2024.
- The speaker speculates that there may be non-disclosure agreements (NDAs) in place regarding this topic.
Moonshots and Interviews
Discussion about moonshots and desired interviews with influential individuals.
Moonshots and Desired Interviews
- Crystal gauges and Donald Mustard are mentioned as potential interviewees.
- These interviews are considered to be far off in the future, but highly desirable.
- The speaker mentions that these interviews would be at the top of their list.
Potential Market for Crystal Gauges
Speculation about the potential market for Crystal Gauges.
Potential Market for Crystal Gauges
- Crystal gauges are mentioned as a potential market opportunity.
- It is suggested that this market could develop within five to ten years or even further into the future.
Fortnite Guitar Controller
Discussion about a guitar controller specifically designed for Fortnite.
Fortnite Guitar Controller
- A guitar controller designed specifically for Fortnite is confirmed during the discussion.
- It is mentioned that this controller will be used for playing Fortnite.
The Importance of Recording and Documenting Events
In this section, the speaker emphasizes the importance of recording and documenting events related to Fortnite.
Recording at Events
- It is recommended to have someone take pictures or record videos at events.
- This helps in preserving memories and can be useful for future reference.
- It is important to be mindful of any non-disclosure agreements (NDAs) that may be in place.
Future Market Potential
- The speaker mentions the possibility of certain individuals becoming significant figures in the Fortnite market in the next five to ten years.
- Strong evidence and untapped markets could contribute to their success.
- Pictures and interviews with these individuals would be valuable for understanding the future market trends.
Cipher PK as a Prominent Figure in Fortnite Content
This section focuses on Cipher PK's influence and style within Fortnite content creation.
Cipher PK's Impact
- Cipher PK became a prominent figure in Fortnite content when other creators started playing different games.
- His cursive-like signature stands out among other creators' signatures.
- Thomas HD also had a similar style, but not as close to Cipher PK's level.
Different Styles Among Creators
- Replays has more of a graffiti-style signature, which is unique but different from Cipher PK's cleaner style.
- Clicks is considered a hybrid between graffiti and clean styles, with potential for growth if he polishes his brand further.
Ninja as an Influential Figure in Fortnite Content
This section highlights Ninja's significance within the world of Fortnite content creation.
Ninja's Influence
- Ninja is considered one of the best figures within Fortnite content creation.
- Getting an autograph from him holds great value due to his popularity and impact on the game.
Uncertainty Surrounding Fortnite Signatures
This section discusses the uncertainty surrounding Fortnite signatures and their future value.
Transitioning Figures
- The speaker mentions that some prominent figures, like Donald Mustard, are transitioning out of the Fortnite scene.
- It is uncertain how this transition will affect the value and significance of their signatures.
Global Content Creators in Fortnite
This section focuses on the influence of global content creators within the Fortnite community.
Lochlin's Impact
- Lochlin is highlighted as one of the significant global content creators in Fortnite.
- One of his videos broke a million views during a live event, showcasing his popularity and reach.
Cipher PK as the Face of Fortnite Content
This section emphasizes Cipher PK's role as a prominent figure representing Fortnite content.
Cipher PK's Status
- The speaker believes that Cipher PK is currently considered the face of Fortnite content.
- He is often chosen by the brand for certain activities and events due to his influence and reputation.
Ninja at the Peak of Influence in Fortnite
This section highlights Ninja's position as one of the most influential figures in Fortnite.
Ninja's Impact
- Ninja is regarded as being at the peak of influence within the world of Fortnite.
- His autograph holds significant value due to his popularity and impact on both gaming and streaming communities.
The Top Fortnite Content Creators
In this section, the speakers discuss their opinions on the top Fortnite content creators and the impact they have had on the game.
Top Fortnite Content Creators
- Ninja is considered one of the top Fortnite content creators. His hybrid style and popularity make him a favorite among many players.
- The rocket ride emote is seen as an accessible card, but if polished up, it could elevate its status.
- Cipher is known for his clean image and has become a prominent figure in Fortnite content creation.
- Ninja's collaboration with Drake, Juju Smith Schuster, and Travis Scott during a live event was a significant moment for both him and Fortnite.
- Bunny Brawler is another popular skin associated with content creators like CypherPK. It represents their influence on the game's culture.
Impact of Content Creators Leaving Fortnite
This section focuses on the impact of content creators leaving Fortnite and how it affects their reputation within the community.
Impact of Departing Content Creators
- When content creators leave Fortnite in an unfavorable manner, it can leave a negative impression on both their own community and the larger Fortnite community.
- DrDisrespect's departure from the game is seen as more powerful than any autograph card due to his controversial exit. It left a bad taste in people's mouths regarding certain aspects of his behavior.
- Ninja's personality sometimes gets in the way, but overall, he is still considered Fortnite's favorite content creator. His popularity gives him an edge in the community.
The transcript provided does not have clear timestamps for all sections. I have included the available timestamps and associated them with relevant parts of the conversation to the best of my ability.
[t=1:06:58s] Ninja's Toughest Name
In this section, the speakers discuss the toughest name for a ninja and mention the name "Maunga."
Toughest Name for a Ninja
- The speakers talk about how having a strong auto (automobile) would make someone seem like a tough ninja.
- They mention that "Ninja" is already a tough name and there aren't many names tougher than that.
- One of the speakers brings up the name "Maunga" as one of the tougher names.
[t=1:07:23s] Ninja's Auto Card
In this section, the speakers discuss which card would be suitable for Ninja to autograph.
Suitable Card for Autographing
- One of the speakers asks what card would be suitable if there was only one card from any point for Ninja to autograph.
- The other speaker mentions that they haven't come up with a specific card yet but points out that Rocket Ride stands out as an option.
- They also mention that while Rocket Ride is accessible, they would prefer it to be a rare card if they were getting it signed by Ninja.
[t=1:08:00s] Renegade Reloading Card
In this section, one of the speakers explains why they would choose the Renegade Reloading card as their preferred autographed card.
Renegade Reloading Card
- One of the speakers shares their choice for an autographed card related to Ninja. They choose the Renegade Reloading card.
- They explain that during a viral moment when Ninja played with Drake, he was wearing this skin. This moment took him to another level in terms of popularity and recognition.
- The speaker believes that anyone who collects Fortnite cards knows who Ninja is because of this moment. They consider it a powerful card that represents Ninja's story.
[t=1:09:27s] Ninja vs. Tfue Battle
In this section, the speakers discuss the battle between Ninja and Tfue in Fortnite.
Battle Between Ninja and Tfue
- The speakers mention that one of their favorite battles in Fortnite was between Ninja and Tfue.
- They recall that it was one of their first fights in Battle Royale mode.
- One of the speakers highlights how skilled Tfue was at aiming during that time, even before building became a major aspect of the game.
- They connect this battle to the Bunny Brawler skin, as both Ninja and Tfue were wearing it during their fights.
[t=1:10:20s] Bunny Brawler Skin
In this section, the speakers continue discussing the significance of the Bunny Brawler skin in relation to Ninja and Tfue's battles.
Significance of Bunny Brawler Skin
- The speakers emphasize that wearing the Bunny Brawler skin during their battles made them stand out.
- They suggest watching videos on YouTube titled "Ninja versus Tfue" to witness these entertaining battles.
- One speaker mentions having a personal connection to the Bunny Brawler skin and considers it an important card related to Ninja's story.
[t=1:11:50s] Clean and Pure Card for Ninja
In this section, one speaker explains why they believe a clean and pure card is more powerful than any autograph for representing Ninja's story.
Clean and Pure Card
- One speaker expresses their opinion that a clean and pure card is more significant than any autographed card for representing Ninja's story.
- They mention how wearing certain skins like Renegade Raider or Bunny Brawler during specific moments elevated both Ninja and Tfue's popularity.
- The speaker believes that such cards symbolize important moments in Ninja's journey and would choose them over autographed cards.
The transcript provided does not have timestamps for all the sections.
Who was the first?
The conversation revolves around discussing who was the first person mentioned in the video.
First Mentioned Person
- Ninja was mentioned as potentially being the first person discussed.
Reviewing a specific topic
The participants discuss reviewing a particular topic.
Reviewing a Topic
- They mention looking at a specific topic.
Discussion about dropping together
The participants discuss dropping together and share their thoughts on it.
Dropping Together
- They talk about dropping together and express their agreement with the idea.
- One participant mentions that it could work well, especially during small battles.
Small battles and potential strategies
The participants discuss small battles and potential strategies to use.
Small Battles and Strategies
- They mention that small battles can be effective.
- One participant suggests using a super fine strategy, mentioning a player with only four letters in their name.
Considering different strategies for battles
The participants continue discussing different strategies for battles.
Different Strategies for Battles
- They consider using markers or sideways tactics in battles.
- One participant expresses interest in doing something unique with their cards, mentioning curated collections.
Personal preferences for card collection
The participants share their personal preferences for card collection.
Personal Preferences for Card Collection
- One participant mentions still preferring to have certain cards even if they may not sell well initially.
- They discuss the importance of having certain cards for their collection.
Interest in actual cars
The participants discuss their interest in actual cars.
Interest in Actual Cars
- One participant expresses interest in the actual cars that were mentioned.
- They mention looking at them multiple times and considering purchasing them.
Nervousness about a potential purchase
The participants talk about feeling nervous about a potential purchase.
Nervousness about Purchase
- One participant mentions feeling nervous when there were 19 watchers on an item they were interested in buying.
- They express hesitation but still have a strong interest in making the purchase if the timing is right.
Playing from behind and future plans
The participants discuss playing from behind and future plans.
Playing from Behind and Future Plans
- They mention not doing well when playing from behind and emphasize the importance of getting points on the board quickly.
- One participant expresses hope for pulling off a win, especially against the Cowboys.
Rough patches and maintaining faith
The participants discuss rough patches and maintaining faith.
Rough Patches and Faith
- They mention having experienced rough patches but still maintain faith in their team's performance.
- One participant talks about the importance of avoiding interceptions during games.
Assortment of Skins
The speaker discusses their thoughts on a variety of skins in the game.
Thoughts on Skins
- The speaker mentions that the assortment of skins reminds them of when they first started playing.
- They comment on the size of the item shop and express interest in certain skins, such as a hollow one.
- The speaker talks about getting cars for rocket racing and mentions a trade they made.
- They discuss their regret over trading a particular skin but acknowledge its underrated appearance in-game.
- The conversation continues with admiration for other skins, including the Royal Knight and Rustler.
Season Six
The speaker reflects on Season Six and specific skins associated with it.
Season Six Skins
- The speaker confirms that Season Six was when they started playing.
- They mention the Calamity and Naga Ops skins as being on their "hit list."
- There is discussion about various pickaxes, including Dutch Girl and Mary Marauder.
X Pickaxe
The speaker briefly mentions an X pickaxe.
X Pickaxe
- The speaker references an X pickaxe but does not provide further details.
Favorite Pickaxes
The speaker shares their favorite pickaxes from different sets.
Favorite Pickaxes
- The speaker expresses appreciation for the Pop Control pickaxe and its sound effects.
- They mention liking the Weekend's black pickaxe despite not being a fan of his music.
- There is mention of collecting promo t-shirts related to certain pickaxes, like Rabbit Raider.
[t=1:27:05s] The Impact of Marketing on Skins
This section discusses the impact of marketing on Fortnite skins and how it affects their popularity and value.
Marketing Influence on Skin Rarity
- Robbie Raider, a popular skin, has been heavily marketed and is widely used in the game. However, its high usage rate may affect its rarity and scarcity in the long run. [t=1:32:21s]
- Mary Marader, another highly marketed skin, has gained popularity over time through various promotional efforts. It started appearing in loading screens and became part of adjacent artwork. [t=1:31:46s]
- The fact that Mary Marader was not originally created by Fortnite but by a fan shows how strong her presence has become due to marketing efforts. [t=1:32:51s]
Market Roster Ranking
- Market roster refers to the ranking of skins based on their marketing efforts and popularity.
- Different skins have different levels of marketing exposure, with some being heavily marketed while others receive less attention.
- Skins like Technique and Galaxy are considered highly marketable due to their widespread promotion. [t=1:31:12s]
Impact on Collectibility
- The marketing strategies employed for certain skins can significantly impact their collectibility.
- Skins like Robbie Raider may be popular for collection purposes but might not retain high rarity or scarcity value in the long term due to their widespread usage. [t=1:32:28s]
- The number of cards available for certain skins, as indicated by pop reports, can also influence their collectibility. [t=1:32:39s]
[t=1:30:29s] Drift Skin and Inventory Expansion
This section focuses on the Drift skin and its significance in expanding the inventory.
Drift's Unique Pose
- The Drift skin features a unique and eye-catching pose, making it stand out among other skins. [t=1:30:29s]
Inventory Expansion
- Wayne, the speaker, mentions that Drift is adding to the inventory at this point, indicating its significance in expanding the available skin options. [t=1:30:29s]
[t=1:31:01s] Market Roster and Skin Rankings
This section discusses the concept of market roster and how different skins are ranked based on their marketing efforts.
Different Rankings within Market Roster
- Market roster categorizes skins based on their marketing exposure and popularity.
- Skins like Mary Marader, Galaxy, Technique, Cloak Shadow, and Raven are considered highly marketable due to effective promotion. [t=1:31:01s]
- The ranking within market roster determines the level of marketing attention a skin receives. [t=1:31:12s]
Impact on Collectibility
- Skins heavily marketed through market roster tend to be more collectible due to their widespread recognition and appeal.
- The popularity of certain skins can increase over time through various promotional efforts such as loading screen appearances and adjacent artwork featuring the skin. [t=1:31:46s]
[t=1:33:10s] PSA Grading Standards
This section discusses opinions about PSA grading standards.
PSA Grading Standards Debate
- There is a debate about whether PSA lowers grades and cross-grading to make their standards seem tougher.
- Some collectors have found that PSA grading standards may not always align with their expectations or perceived card quality. [t=1:33:10s]
- However, others argue that low population numbers for certain cards like Galaxy or Technique indicate rarity even with lower grades. [t=1:33:18s]
The transcript provided does not contain timestamps for all the bullet points.
Cross Grading and Trust in Grading Companies
The speakers discuss their thoughts on cross grading and the level of trust they have in grading companies.
Cross Grading and Risk
- Cross grading is seen as a risky process by the speakers.
- They express doubts about the reliability of cross graded cards.
- Trust in grading companies, such as PSA, is questioned due to concerns about potential biases or favoritism towards other grading companies like BGS, SGC, or CGC.
Recommendations for Cross Grading
- It is suggested to crack the card first before attempting to cross grade it.
- Honesty and transparency from grading companies are important factors to consider when deciding whether to cross grade a card.
Factors Affecting Card Grades
The speakers discuss various factors that can affect card grades and share their personal preferences.
Centering and Other Factors
- Centering is considered one of the most important factors in determining card grades.
- Other factors like flaws, gum condition, rarity icons, playability, corners, edges, and surface conditions are also taken into account but may vary in importance depending on personal preferences.
Assessing Card Conditions for Grading
The speakers talk about their approach to assessing card conditions for grading purposes.
Prioritizing Condition Assessment
- When assessing cards for grading, the speakers prioritize checking corners, edges, surface conditions, and centering.
- If everything else is clean and there are no major issues with centering, they may overlook minor imperfections in centering.
Deciding Whether to Crack a Card for Re-grading
The speakers discuss the factors to consider when deciding whether to crack a card for re-grading.
SGC Nines and PSA Preference
- SGC nines are seen as having more leniency in grading compared to PSA.
- There is a preference for having cards in PSA slabs, but it ultimately depends on personal preferences and goals.
Prioritizing Cards over Slabs
The speakers share their perspective on prioritizing cards over slabs.
Rarity and Personal Preference
- The rarity of Fortnite cards is emphasized, leading the speakers to prioritize the card itself rather than the slab it is housed in.
- Personal preference plays a role in choosing between different grading companies.
Assessing Card Grades and Preferences
The speakers discuss their preferences when it comes to assessing card grades.
Comfort with Lower Grades
- One speaker mentions being comfortable with getting an eight grade from PSA for certain cards, as long as they are not graded as low as six or seven.
- Personal preferences and goals influence comfort levels with different grades.
Timestamps may vary slightly depending on the source video.
Market Roster and Rankings
The discussion revolves around the market roster and rankings in the context of heavily marketed skins.
Market Roster and Rankings
- The market roster determines which skins end up being ranked.
- Rolls of Car looks amazing and is heavily marketed.
- Rolls in a shard is different from other skins and has made a significant impact in terms of marketing.
- The colors of the skin, particularly the deeper colors, make it stand out.
- Bunny Brawl and Valkyrie have gained popularity over time, appearing more frequently in loading screens.
- Dominator is not a standard skin but has gained attention through adjacent artwork.
- There is anticipation about how these skins will perform in the future.
PSA Lower Grades and Cross Grading
The conversation focuses on opinions regarding PSA lower grades and cross grading.
Opinions on PSA Lower Grades and Cross Grading
- There are doubts about whether PSA lowers grades during cross grading to make their standards seem tougher.
- Some individuals feel that they would not attempt cross grading due to uncertainty about the process.
- Comparisons are made between pins received at different events, suggesting that improvements were made by the company for certain releases.
- It is mentioned that Dylan acquired multiple pins at an event, indicating potential business motives behind pin distribution.
Timestamps for this section are not provided.
[t=1:43:46s] The Market for Pins
The speaker discusses the market for pins and its reliability.
The Pins Market
- The pins market is consistent but not reliable.
[t=1:47:11s] Community Enjoyment of SGC Nine Cards
The speaker talks about the community's enjoyment of SGC nine cards and the potential challenges with getting a PSA 10 grade.
Community Preference for Lower-Priced Cards
- The community enjoys lower-priced cards, especially if they are graded as SGC nines.
- Getting a PSA 10 grade for SGC nines can be challenging, but there is some leeway with these grades.
Rarity of Fortnite Cards and Clickbait Concerns
- Fortnite cards are rare, making it difficult to acquire specific grades like PSA 10.
- Some content creators may use clickbait titles when showcasing their Fortnite card collections.
- Personal preference plays a role in choosing between PSA or other grading companies for Fortnite cards.
[t=1:48:01s] Crash or Moon? Risky Card Grading Choices
The speaker discusses the risks associated with cracking graded cards and the potential outcomes.
Risky Card Cracking Choices
- Cracking an SGC nine card and accepting an eight grade can be acceptable as long as it doesn't drop below six or seven.
- Personal preferences play a role in deciding whether to keep cards in slabs or remove them.
[t=1:49:00s] Yellow Cards and Higher Chances of Good Grades
The speaker talks about the appeal of yellow cards and their potential for higher grades.
Appeal of Yellow Cards
- Yellow cards have a higher chance of receiving at least a nine grade.
- Certain Fortnite cards, like those with tickets or return skins, tend to receive good grades.
[t=1:49:16s] Returning and Rebuying Skins
The speaker discusses returning and rebuying Fortnite skins.
Returning and Rebuying Skins
- The speaker returned a skin but eventually rebought it due to its significance as the first skin purchased.
- Some skins may not be worn or used anymore but are still valuable for collection purposes.
[t=1:49:45s] V-Bucks and Skin Purchases
The speaker talks about V-Bucks, skin purchases, and personal preferences.
Skin Purchases and V-Bucks
- The speaker bought skins using V-Bucks during Season 4 but later realized they didn't need some of them.
- Personal preferences play a role in deciding which skins to purchase and keep in the collection.
Different Collectible Items
The speaker discusses various collectible items and expresses interest in them.
Interest in Collectibles
- The speaker mentions that there are many interesting collectible items available.
- They express excitement about the variety of collectibles they have.
- The speaker appreciates the effort put into collecting these items.
Pulling Double Peely
The speaker talks about pulling a specific item called "Double Peely" and shares their thoughts on it.
Pulling Double Peely
- The speaker mentions that someone pulled a "Double Peely."
- They find it interesting and consider it a win.
- There is speculation about the value and rarity of this item.
Identifying Locations
The speaker tries to identify different locations depicted in the collectibles.
Identifying Locations
- The speaker identifies one of the collectibles as Brazil.
- They mention that someone in the group might know how to identify other locations accurately.
- There is uncertainty about whether another item represents Italy or not due to lighting effects.
Risks of Opening Collectibles
The speaker discusses the risks associated with opening certain collectibles.
Risks of Opening Collectibles
- Opening a particular item, known as Black Knight, is considered risky due to its potential value.
- It is mentioned that leaving Black Knight unopened adds to its appeal and increases its value.
- However, there is also an interest in opening it to see what lies inside.
Cracking Open Collectibles
The discussion revolves around the process of cracking open collectibles and the potential outcomes.
Cracking Open Collectibles
- The speaker mentions that cracking open collectibles can be scary.
- They discuss the possibility of damaging the item while opening it.
- Despite the risks, there is still interest in opening certain items, such as Peely.
Assessing Value and Rarity
The speaker talks about assessing value and rarity when deciding to open a collectible.
Assessing Value and Rarity
- The speaker suggests that if someone wants a specific item like Peely, they should go for it.
- However, they mention being prepared for a lower grade (e.g., 8 or 8.5) if opening it.
- There is also speculation about whether there might be valuable items hidden behind less valuable ones.
PSA Grading for Big Cards
The discussion focuses on PSA grading and its acceptance of big cards with lower grades.
PSA Grading for Big Cards
- It is mentioned that Pealy's are being sent to PSA for grading.
- There is an observation that PSA seems comfortable with giving big cards like Peely an 8.5 grade due to their significance.
- The speaker expresses acceptance of 8.5 grades because they are not as low as an 8 but still below a 9.
Comparing Overlays on Cards
The conversation compares overlays on different cards from Italy and the USA.
Comparing Overlays on Cards
- A comparison is made between overlays on Italian cards and USA cards.
- It is noted that Italian overlays have more prominence compared to background-like overlays on USA cards.
- This difference in overlay design is appreciated, and the speaker expresses interest in exploring it further.
Appreciation for Contributions
The speaker expresses gratitude for someone's input and acknowledges their presence.
Appreciation for Contributions
- The speaker thanks someone named Charlotte for their contribution to the discussion.
- They appreciate Charlotte's insights and involvement in the conversation.
Notable Collectible Items
The discussion focuses on specific collectible items that stand out.
Notable Collectible Items
- Various collectible items are mentioned, including Skull Trooper, Bunny Brawler, Valkyrie, and others.
- The speaker expresses appreciation for the design of these items.
- Specific details about certain cards are highlighted, such as a clean-looking drum gun and a pump with a perfect 10 rating.
Rook as an Overlooked Skin
The conversation shifts towards discussing a skin called Rook and its significance.
Rook as an Overlooked Skin
- Rook is described as a skin that was overlooked in the game.
- There is mention of other skins like Ragnarok, Drift, and Core that were more popular.
- However, the speaker personally appreciates Rook's design and pairing with other characters like Rose and Dante.
Lifeguard Skin Comparison
A comparison is made between different lifeguard skins in terms of color schemes.
Lifeguard Skin Comparison
- The speaker tries to recall the name of a lifeguard skin with deeper colors.
- Sunstrider is mentioned as one of the lifeguard skins with distinct color variations.
- A comparison is made between different seasons' female sweat skins, highlighting the balance and creativity in their designs.
Appreciation for Collectible Designs
The speaker expresses appreciation for the design of certain collectibles.
Appreciation for Collectible Designs
- The speaker appreciates the creativity and aesthetics of collectibles like Rose and Dante.
- They mention that these designs look amazing together.
- There is a desire to see more collaborations between different characters in future collectibles.
Collecting Legos and Trading
The conversation revolves around collecting Legos and trading them as a hobby.
Lego Collectibles
- The speaker expresses their interest in collecting Legos and asks about the technique used to create the skin in the background.
- They mention that Eduardo was their first trade in the hobby.
Initial Thoughts on Lego Trading
- The speaker mentions that Jay's trading is popular right from the start. They discuss their initial thoughts on pricing, suggesting a range of $75-$85. -
- They recall how crazy the first few trades were and assume that others also managed to get their hands on some valuable items at lower prices.
- The speaker admits that they are not well-versed in Lego collectibles but acknowledges that there is a market for it. They anticipate future growth in this area. -
Risk Factors and Market Dynamics
- The speaker discusses the risk associated with investing heavily in Lego collectibles, considering factors like limited knowledge of the market and potential price fluctuations. -
- They mention feeling cautious about participating due to uncertainty surrounding event exclusives versus main drops. -
- The speaker acknowledges that their co-host, Dylan, is more knowledgeable about Lego collectibles and has made successful trades in the past. -
Surprises and Market Value
- The speaker expresses surprise at the high prices of certain Lego items and speculates that there must be a strong community of Lego collectors driving up demand. -
- They compare the Lego market to other collectible markets like cars or watches, emphasizing the need for strategic decision-making when investing in multiple areas. -
- The speaker draws parallels between Fortnite dropping cards and the potential impact on its community, suggesting a similar effect with Lego releases. -
Personal Collecting Strategies
- The speaker shares their personal approach to collecting Legos, focusing on being more selective and strategic in their choices. They mention specific cars they aim to acquire. -
The conversation primarily revolves around collecting Legos as a hobby and discussing trading strategies within this niche market. The speakers express their thoughts on pricing, risk factors, surprises in market value, and personal collecting strategies.
Deciphering the Cards
The speaker discusses the process of deciphering the cards and mentions the possibility of all the cards going to the moon.
Deciphering the Cards
- The speaker talks about deciphering the cards and suggests that one option is to assume that all the cards are going to the moon.
Autos and Drew Hill
The speaker mentions autos and Drew Hill, and asks about AR (Artist Representative).
Autos and Drew Hill
- The speaker points out autos and specifically mentions Drew Hill. They inquire about who AR (Artist Representative) is.
AR Lane and Long Shot
The speaker continues discussing AR Lane and Long Shot, expressing gratitude towards Richard for providing information.
AR Lane and Long Shot
- The speaker acknowledges that AR Lane is also present in addition to Long Shot. They express gratitude towards Richard for sharing this information.
Trying to Remember an Auto
The speaker tries to recall a specific auto but struggles to remember who it was.
Trying to Remember an Auto
- The speaker mentions seeing an auto but cannot recall who it was.
Crash or Moon?
The speaker discusses a car that is about to take off, mentioning crash or moon as possible outcomes.
Crash or Moon?
- The speaker talks about a car that is expected to either crash or go to the moon. They mention it being related to overdown, with no Ninja Turtle sewer involved.
Designer of Shark Too
The speaker mentions the designer of Shark Too and expresses uncertainty about who it was.
Designer of Shark Too
- The speaker speculates that the designer of a certain item may have been Shark Too, but they are unsure.
Using Cards for the Next Three
The speaker plans to use certain cards for the next three.
Using Cards for the Next Three
- The speaker states their intention to utilize specific cards for the next three.
Long Shot and Terapique's Comment
The speaker mentions Long Shot and refers to a comment made by Terapique regarding a $30 purchase.
Long Shot and Terapique's Comment
- The speaker acknowledges Long Shot and mentions a comment made by Terapique about a $30 purchase related to Dark.
Drew Brook and Liquid Age
The speaker mentions Drew Brook and Liquid Age.
Drew Brook and Liquid Age
- The speaker brings up Drew Brook and Liquid Age.
Background Designs Appreciation
The speaker expresses appreciation for the backgrounds in certain items.
Background Designs Appreciation
- The speaker admires the background designs in certain items.
No Longer Boys Item Mentioned
The speaker talks about an item that is no longer available.
No Longer Boys Item Mentioned
- The speaker mentions an item that is no longer available.
Dirty Dan Die Cast Shout Out
The speaker mentions Dirty Dan and a die cast shout out.
Dirty Dan Die Cast Shout Out
- The speaker acknowledges Dirty Dan and mentions a die cast shout out.
West Drum's Comment
The speaker refers to a comment made by West Drum.
West Drum's Comment
- The speaker mentions a comment made by West Drum.
Sunstriped and Order of Cards
The speaker talks about Sunstriped and their order of collecting cards.
Sunstriped and Order of Cards
- The speaker identifies Sunstriped in the top right corner and discusses their method of collecting cards.
Omega's Identity Questioned
The speaker questions the identity of Omega.
Omega's Identity Questioned
- The speaker expresses uncertainty about who Omega is.
Returning Skins and Collin/Richard
The speaker talks about returning skins and mentions Collin or Richard.
Returning Skins and Collin/Richard
- The speaker discusses returning skins, mentioning Collin or Richard as part of the conversation.
Reason for Skin Return Explained
The speaker explains the reason behind returning a skin.
Reason for Skin Return Explained
- The speaker shares that they returned a skin because it was the first one they purchased but no longer wear it.
Future Plans for Skins Purchase
The speaker discusses future plans for purchasing skins.
Future Plans for Skins Purchase
- The speaker mentions their intention to purchase certain skins in the future.
Appreciation for Black Ash and Recap
The speaker expresses appreciation for Black Ash and recaps the episode.
Appreciation for Black Ash and Recap
- The speaker thanks Black Ash for their contribution and provides a recap of the episode.
Dylan's Return Next Week
The speaker mentions Dylan's return next week and talks about returning a skin.
Dylan's Return Next Week
- The speaker informs that Dylan will be back next week and mentions returning a skin.
Grinding and Not Wearing Skin
The speaker encourages someone to keep grinding and shares that they no longer wear a specific skin.
Grinding and Not
[t=2:01:06s] Ranking of Series Two Characters
The speaker discusses their opinion on the ranking of characters from series two and highlights one character in particular.
Top Five Character Ranking
- The speaker believes that a certain character from series two is among the top five.
- This character is highly sought after and difficult to obtain.
Potential Grading for a Card
- The speaker mentions making a deal with someone named Cheyenne regarding a card.
- They believe that this card has a strong chance of receiving a high grade, possibly a 10.
- It is mentioned that the back of the card also indicates its potential for a high grade.
[t=2:01:37s] Fortnite's Perspective on In-game Items
The speaker shares their thoughts on whether Fortnite cares about certain aspects of in-game items.
Fortnite's Lack of Concern
- The speaker expresses doubt about whether Fortnite cares about certain details or aspects within the game.
- They believe that Fortnite may not prioritize these specific elements at present, but they speculate that this could change in the future.
[t=2:02:07s] Condition of a Car Card
The speaker discusses the condition of a car card and expresses disappointment.
Poor Condition
- Lane, who is mentioned by name, wanted the speaker to specifically address the condition of this car card.
- The speaker describes feeling sad or disappointed about its condition.
- They point out that there are visible flaws on the top right corner and express regret for not including another picture to showcase these flaws.
[t=2:02:33s] Knowing What You're Getting
The speaker emphasizes the importance of being aware of what you're getting when it comes to collecting cards.
Managing Expectations
- The speaker suggests that it would be ideal if the buyer knew what they were getting when purchasing a card.
- They mention the possibility of different pictures or surprises that may not align with expectations.
- The speaker also mentions the scenario where a crystal was pulled from someone else's collection, highlighting the potential disappointment in such cases.
[t=2:03:00s] Notable Fortnite Skins
The speaker discusses various Fortnite skins and their significance.
Impressive Combination
- The speaker acknowledges the significance of certain combinations of Fortnite skins, including Luxgoo Trooper fish and Blackheart, Havoc, Hollowhead from site one.
- They express admiration for these combinations and highlight their appeal.
[t=2:03:37s] Autographs and Unknown Signatures
The speaker talks about autographs found in the collection and mentions an unknown signature.
Autographs
- The speaker identifies an autograph by Drew Hill but is unsure about another signature referred to as "AR."
- Lane is mentioned as being present during this discussion.
- There is mention of Richard's comment about not commenting again in this context.
[t=2:04:28s] Evaluating Card Value
The speaker questions the value of a specific card and seeks clarification.
Worth of a Wild Card 10?
- The speaker asks whether a particular card is worth considering as a wild card 10.
- This suggests uncertainty regarding its value or desirability among collectors.
[t=2:04:53s] Omega Character Reference
The speaker seeks information about the character Omega mentioned earlier in the conversation.
Uncertainty About Omega
- The speaker expresses confusion about who Omega is within the context of their discussion.
- They mention Richard possibly having knowledge or insight on this matter.
Overview of the Transcript
This transcript provides guidelines for creating a comprehensive and informative markdown file from a given transcript. The goal is to structure the markdown file in a clear and concise manner, utilizing timestamps when available to aid in studying the transcript.
Creating Clear and Concise Markdown Notes
- Use bullet points to summarize key points and insights from the transcript.
- Each bullet point should be linked to the corresponding timestamp in the video using format.
- Aim for no more than 4 bullet points per section, with each point containing no more than 25 words.
- Organize notes using subheadings and bullet points for better readability.
- Avoid advancing timestamps without proper association.
Formatting Tips
- Utilize [] for timestamps and () to link to specific parts of the video.
- Employ subheadings and bullet points for organization purposes.
- Include timestamps within blocks using format, especially for bullet points.
Summary Tips
- Only include content from the transcript; do not add any additional information.
- Titles should be informative or pose questions that are answered in the video.
- Avoid drawing conclusions based on limited information from the transcript.
- Cite relevant timestamps by linking them within blocks using format.
- Strive for conciseness and limit excessive section creation.
The language used in this summary follows that of the original transcript.