Programar para aprender sin limites | Antonio Garcia Vicente | TEDxYouth@Valladolid

Programar para aprender sin limites | Antonio Garcia Vicente | TEDxYouth@Valladolid

My Journey into Programming and Game Creation

Introduction to Passions

  • The speaker introduces themselves as a passionate football fan, specifically of Real Madrid, and a goalkeeper at Villanubla football club.
  • They express their second passion for computers, video games, and programming, which will be the focus of their talk.

The Spark of Creativity

  • The speaker reflects on how children often rush through chores to play video games, leading them to wonder about creating their own game elements like screens and characters.
  • They highlight children's natural affinity for technology, contrasting it with adults' hesitance; this curiosity drives them to learn programming.

Learning Through Play

  • The concept of "Creative Computing" is introduced as a way for children to learn by playing and experimenting with technology.
  • Programming is likened to playacting where instructions guide interactions among characters in a game.

Community Engagement

  • The speaker emphasizes the importance of community in programming, noting that there are over 10,000 shared programs available globally.
  • They recount an "aha moment" when they created a Q&A game about human bones for school, demonstrating how programming can enhance learning experiences.

Showcasing Projects

  • A description of the Q&A game is provided: players answer questions about human bones with immediate feedback on correctness.
  • The speaker shares their excitement about using this game in class and inspiring classmates to engage in programming.

Formation of Programming Club

  • Due to the positive response from peers and teachers, they founded "El páramo de Villanubla," a programming club consisting of 26 children who enjoy collaborative coding projects.

New Game Development

  • The speaker discusses developing another game focused on space where players interact using head movements to prevent planets from falling into the sea.

Educational Impact

  • They express joy in knowing that their games not only entertain but also serve educational purposes for younger students learning about the solar system.

Innovative Projects with Makey Makey

  • At age seven, they received a Makey Makey board as a gift that allows interaction with everyday objects through coding.

How Imagination and Technology Create Magic

Introduction to the Performance

  • The speaker describes how they were perceived as magicians using technology, specifically cables and a computer, to create impressive experiences for both adults and children.
  • Acknowledges gratitude towards their school for allowing them to showcase this "magic," emphasizing that it is accessible to any child with imagination and basic tools.

Demonstrating Musical Creativity

  • The speaker performs a song on a unique piano created by four-year-olds, highlighting the playful nature of creativity in music.
  • This performance is dedicated to the speaker's grandmother, adding a personal touch and emotional connection to the demonstration.

Engaging the Audience

  • The speaker invites four volunteers from the audience to participate in an interactive sound experiment, fostering engagement and excitement.
  • Each volunteer is assigned an instrument sound, showcasing different noises ranging from drums to humorous animal sounds, which adds an element of fun.

Encouragement for Creativity

  • The speaker concludes by encouraging kids not just to be consumers of games but also creators of stories, programs, and musical projects.
Video description

Antonio con solo 8 anos no solo programa para que sus companeros aprendan lecciones de clase sino que ensena a otros ninos mas pequenos aun la magia que es crear con unos cables, un ordenador y mucha imaginacion. En su charla Antonio comparte como lo hace y sobre todo su vision de la importancia de compartir recursos con todo el mundo para seguir aprendiendo y creando Vallisoletano 8 anos. Su pasion, la programacion. Con ella imagina, crea juegos, historias, animaciones, y aprende divirtiendose y compartiendolo con ninos de todo el mundo. Pertenede al CJP (Club de Jovenes Programadores) de la Universidad de Valladolid y participa en el Scratch Day, que en Valladolid se celebra en la Universidad de Informatica, This talk was given at a TEDx event using the TED conference format but independently organized by a local community. Learn more at http://ted.com/tedx