How I Design My Throwing Program

How I Design My Throwing Program

How to Optimize Your Throwing Days

Understanding Rate of Perceived Exertion (RPE)

  • Most run programs fail to consider individual physical conditions, leading to suboptimal performance. The speaker addresses this by scheduling throwing days based on RPE, which measures exertion levels.
  • RPE is rated on a scale from 0 to 10:
  • 0 indicates no throwing,
  • 5 represents an average day of catch that can be performed daily without fatigue,
  • 10 signifies complete exhaustion.

Managing Training Load

  • Consecutive training loads should ideally total a score of 10. If the total exceeds this, it risks overtraining and negatively impacts recovery.
  • For example, if a game is scheduled for tomorrow (rated as a 10), and today’s practice is rated at a casual level of 5, the cumulative score becomes 15—indicating an overload situation.

Recovery Strategies Post-Game

  • After an intense game day (rated as a 10), it's crucial to manage subsequent training loads effectively. A zero-rated day following the game still leaves the athlete five points "in the hole."
  • To return to optimal training status, the second day post-game should not exceed a rating of five. This ensures that cumulative scores balance out back to ten, allowing for proper recovery and preparation for future activities.
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