We settle who's the Highest IQ streamer..

We settle who's the Highest IQ streamer..

Escape Simulator

Overview: This transcript follows a group of players as they attempt to solve a puzzle in an escape simulator game.

Solving the Puzzle

  • The players are presented with a puzzle involving marbles, lamps, and a code.
  • They use hints from the environment to figure out the code.
  • They discover a Rubik's Cube, a camera, and a Blue Dart.
  • They realize that the code is related to the symbols on the ground.
  • They figure out that the symbols represent records from most expensive to least expensive.
  • They discover a video game player and a cartridge.
  • They realize that the records are the puzzle and must be arranged in order from cheapest to most expensive.
  • They find a console compartment with a lock.
  • They figure out that the lock requires a code related to the lava lamp.
  • They count the balls in the lava lamp and enter the code.
  • They discover a dartboard and a shuriken.
  • They realize that the shuriken and the peace sign form a path connecting the records.
  • They figure out that the records must be arranged in order from cheapest to most expensive.
  • They discover a video game and realize that they must beat it to win.
  • They figure out that the code for the game is related to the lava lamp.
  • They count the balls in the lava lamp and enter the code.
  • They discover a calculator and realize that they must solve a math problem to win.
  • They solve the math problem and enter the code.
  • They discover a cassette and realize that they must find two more cassettes to win.
  • They search the environment and find the last cassette.
  • They use a calculator to solve the math problem and enter the code.
  • They win the game.

Solving the Puzzle

Overview: The speaker is tasked with solving a puzzle and discovers the solution is hidden on a cereal box.

Finding the Solution

  • The speaker discovers the solution is "call me" but is confused as to why they couldn't read it right away.
  • After further investigation, the speaker realizes the solution is "call me" and celebrates their success.

Who Am I?

Overview: The speaker reflects on their success and ponders their identity.

Reflection

  • The speaker questions their identity after winning the escape simulator by a couple of seconds.
  • The speaker acknowledges their luck and reflects on throwing away a cereal box.

Analyzing the Design

Overview: The speaker is presented with a design and must analyze it in order to progress.

Analysis

  • The speaker discovers a brush and assumes they need to paint something.
  • The speaker discovers a vehicle design and begins to construct it.
  • The speaker discovers a game puzzle and realizes they need more numbers.
  • The speaker discovers a note about the ideal human anatomy and begins to analyze it.
  • The speaker discovers stone plates and realizes they need to open them.

Finding the Key

Overview: The speaker discovers a key and must figure out how to use it.

Key Discovery

  • The speaker discovers a key and begins to analyze it.
  • The speaker discovers a painting and realizes they need to mix colors.
  • The speaker discovers a poem and realizes it holds the key.
  • The speaker discovers the magical key of Leonardo da Vinci.
  • The speaker discovers the measurements of the bodies and figures out the key.
  • The speaker discovers the Mona Lisa and realizes they have solved the puzzle.

Understanding the Puzzle

Overview: This section covers the speaker's attempts to solve a puzzle, including their calculations and observations.

Calculations

  • Mamma Mia it's time to sculpt so I can flip the sand over and then what am I trying to do here what the fine work of art You Are Holy there's a lot of rocks to get through are there numbers I'm trying to hit I don't see anything
  • Five nine two what does that mean five nine two so if I add them all up I'll be 16 right so 16 times 5 divided by nine plus two is five nine two God I can't believe I worked that all out in my head so fast I'm going to my calculations the answer is written on that page go away Willy you don't know anything and

Observations

  • The final piece of the puzzle is this five numbered box huh ball left top ball right ball bottom ball would be like this okay oh that was interesting that that was not obvious to me I thought you had to do something in the time okay this is a ball with all these numbers right which was correspond to the five numbers
  • Anyone seen any balls anywhere was this
  • It's the giant ball why did I draw toes so tall What the freaking not that tall uh what the heck is that I can't read eight eight five
  • Two five three eight five two five three three
  • It is marvelous it is uh the fighting retractable cannons this also seems important but I still don't know what it's for um oops
  • Left middle right
  • Okay I got the the head right and then I put in the the base man this is a tough one guys I feel like I've been more lost in this one than usual um holy
  • Okay and then I open this and then I put a cog wheel here and a cogwheel there right there [Music] and the cars we will hear
  • It is uh are you a key or something it looks like a key
  • Oh Santos yeah
  • The cathedral is it's the dome right uh um okay the Dome the Dome wait is this the dome or this is the Dome they're both the domes the Palazzo has the highest building so the Palazzo uh I don't know what I'm missing I feel like I've looked everywhere all we can do is just look for a random scuffed hint in a corner somewhere three Nave
  • Large round window and the Holy Spirit resides Within the Palazzo ufichi and when you find out who lives where right Antonio Giorgio bruleshy the dumo okay so now we know the Arctic architecture but who lives where how do we figure out that you know oh and alfondo de cambio I I feel like I'm supposed to do
  • Something with this but I'm missing the hint okay Palazzo cambia cambia was working on Vecchio and then he died and his successor Giorgio continued his second work which is the cathedral right which I assume is the Dome yeah the dumo and then am I supposed to like press a button to activate it or am I just plain wrong
  • [Music] yeah that was lucky Michelangelo the Holy Spirit where's the instruction manual and then brucelleni complete oh he completed uh his unfinished project can't be as unfinished project which is the cathedral and Vecchio was Cambio and Giorgio freedom and Frida freedom and now we celebrate with the pizza pie this is
  • Probably the level I've struggled the most with oh oh my God this is it I didn't even see this okay so I was just missing something it's it's how the game goes though like if you're just missing it you have to look around aimlessly until you find it um wait wait this is the wrong thing where'd our thing go
  • Wait where where'd the wait where'd our where'd our toy go wait where's our little spaceship that thing seemed awfully important it's just gone I think it's actually glitched out um I [Music]
Video description

Toast and his loyal friend, trusted old among us comrade Sykkuno, race each other to complete Escape Rooms the fastest, with their intellectual reputation on the line. Will their brains and egos come out unscathed? Subscribe to Disguised Toast! ►http://bit.ly/1cRxhZa Watch me Live on Twitch! ► https://twitch.tv/disguisedtoast Visit our Website! ► http://disguisedtoast.com Like us on Facebook! ► http://facebook.com/DisguisedToast Follow on Instagram! ► http://instagram.com/DisguisedToast Follow on Twitter! ► http://twitter.com/DisguisedToast Outro Track ► "French Toast" by Drew.0 (https://youtube.com/c/drew0), co-written and produced by Steven Tran (https://instagram.com/snk_tran ) #DisguisedToast #OfflineTV